WoW Solo RPG on mobile (in developing) menu

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  1. #1
    icednicco's Avatar Member
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    WoW Solo RPG on mobile (in developing)

    As a fan of warcraft, we are creating a mobile version of the game ("Guardians Chronicles") with changes in the direction of strategic battles like Heroes of Might and Magic and the classic RPG. The whole game will be made on the Unity 3D engine, and will soon be available for testing directly in the browser under normal control. As the creator of this project, I will supplement the video and the promotion of the project and description. There is an official channel on YouTube
    as well as Discord


    Donations for the development of the project

    List of changes:

    27.12.2019 - Animations added: Attack, Use, Casting spells, Damage, Parry, Block, Death, Resurrection, Check prey.
    28.12.2019 video - Added: Two test locations, change of locations, music of game zones in locations and their change when loading a new location (scene)
    29.12.2019 video - Interface: Added a system of dialog and quest windows, added a system of game zones, symbols and pop-up messages when they change.
    Localization: added English (default) and Russian (you can change in the settings in the main menu).
    30.12.2019 - Added basic values for players: Life, Experience, Mana, Defense, Attack, Speed, Dodge, Critical Chance, Magic Damage, Magic Defense.
    Added values in the form of effects: Poisons, Protection, Blocking, Magic Damage, Slow, Amplification, Haste.
    Added 10 formulas for calculating physical damage, critical damage, evasion, magic damage, damage factors and level factor for calculating damage.
    31.12.2019 - Added 5 types of items and the items themselves for testing formulas.
    Added battle system and interface for it.
    Three working types of "Battle AI" have been created - Fighter, Mage, Helper (Healer). They will be smart and agile.
    12.01.2020 - video Events were added to start the battle, the camera position during the battle was changed, battle music was added (depending on the location it will change automatically), visual effects of the battle were added.
    Added: events of the end of the battle, victory, loss, death, save the game, repeat the battle if you lose, escape from the battlefield and, accordingly, animations and text accompaniment.
    15.01.2020 - Fixed duplication of the player during the battle, now he is alone. Added display of player status - amount of life, mana, name. Partially fixed battle animation. Added weapons for equipment.
    16.01.2020 video - Added fighting groups, carried out the adjustment of groups and skills, added the ability to include in the battle any groups of opponents (caster, healer, fighter).
    18.01.2020 - Added respawn of mobs in the game world, as well as their parameters: level, loot, patrol radius and much more. Added control of the camera using the touchpad and mouse. Added real-time battle system (action battle).
    20.01.2020 video - Added a menu with a review of the character, inventory, statistics and characteristics.
    21.01.2020 - Corrections were made in the game menu and character menu, the display of characteristics was corrected.
    26.01.2020 - video Completely added starting location Pandaren.
    30.01.2020 - I continue to work on the starting location of the People, the Paladin Class, the quest chain 1-15.

    The alpha version will be released on 01.03.2020 for Android.
    20.02.2020 - Plans for the next 6 weeks add game save and download, a quest and dialogue system for quests, a loot system, item sellers, add different animations of camera positions when interacting with different game objects, add the first cinematic scene when changing the location or starting the game, add a crafting system for things, add AI for the players side in battles 3 vs 3 or 5 vs 5.
    Last edited by icednicco; 5 Days Ago at 06:32 AM. Reason: new change list

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  2. Thanks Xecis (1 members gave Thanks to icednicco for this useful post)
  3. #2
    Sir Hootie's Avatar Site Donator CoreCoins User
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    this is fucking fantastic dude! setup a donor page for contributors etc to be included in credits, imi sure you will get a boost of $$ and some extra time/motivation
    MODEL ON FIRE!

  4. #3
    icednicco's Avatar Member
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    Originally Posted by Sir Hootie View Post
    this is fucking fantastic dude! setup a donor page for contributors etc to be included in credits, imi sure you will get a boost of $$ and some extra time/motivation
    As soon as I finish with basic tasks such as quests, locations (at least 2), a system of battles, then maybe I will. But the game itself will be completely free =)

  5. #4
    Xecis's Avatar Elite User CoreCoins User
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    This is actually a really cool project. I'd like to see what you do with it, lots of possibilities.

  6. #5
    icednicco's Avatar Member
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    Originally Posted by Xecis View Post
    This is actually a really cool project. I'd like to see what you do with it, lots of possibilities.
    Yes, this is a really good project, thanks. I add the list of changes to the first article, if possible I will add a video with these changes. Also, all this will be published in the Discord channel of this project.

  7. #6
    icednicco's Avatar Member
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    Plans for the next three weeks before the alpha release: add a menu with a review of the character, inventory, statistics and characteristics, add game save and download, a quest and dialogue system for quests, a loot system, item sellers, add different animations of camera positions when interacting with different game objects, add the first cinematic scene when changing the location or starting the game, add a crafting system for things, add AI for the player’s side in battles 3 vs 3 or 5 vs 5.

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