@Valma: Yeah, I managed to figure it out. Mind Flay and Shadow Word: Insanity, even though they're "learned" through selecting your talent specialization and talents, they still return false through IsSpellKnown -- I don't know if this is intentional yet. Because of that, IsSpellInRange(spell, unit) also returns false, that breaks on my entire target validation function so I've had to bypass those 2 API calls. Other than that, I forgot to set the spell ID to 0 instead of the actual spell ID when I changed over to CastSpellByName(...) which rendered the entire thing useless.
Copied over a new Priest to the MOP Beta realms. ~50k DPS on a dummy, with unoptimized reforges, -2% hit and such seems pretty good, especially since I manage to pull about ~90-95k as a Level 90 Priest.
Even with that, I still had issues with my buff table, same issue.
Dunno,maybe they have changed smth a bit about shadow priests,but about a week ago our spriest was rarelly pulling 70k on a single target raidboss O.o And just FYI this priest holds really good score on every boss in DS(according to WOL ofc) so its not the matter of skill :/
As far as I know right now on beta only 3 classes could pull smth close to 100k DPS on single target - Hunter,Warlock,Boomkin >.<
MEDVED+VODKA+BALALAYKA
You're joking right? Hunter's pull 100k dps? MAYBE when it comes to burst, but not over a fights duration. Hunter's aint that good atm so i'm even close to leveling another class for the raid testing.
with my profile my hunter pulls 60k on h ultra so another 40k with some bugs in the beta sounds pretty good
Please if someone helped you donate rep to them.
I wouldn't put too much into what the numbers are on beta right now. The live release is probably a good 2 months away and they are still changing things on a weekly basis so I wouldn't worry too much about what numbers look like right now on beta. Ghostcrawler even said something along the lines that balancing the numbers is easy and something that will get done as the last thing, right now they are just working on the mechanics and the feel of each spec. At the moment many specs are still broken in some way or another causeing lower or higher numbers than intended.
Help me fix this? Ty in advance =)
(Happens too fast so it just remounts)Code:if IsMounted() == nil and not PlayerCombat and check("88331") then RunMacroText("/cast Volcanic Stone Drake") return true end
Do or Die
[PQR] Monk Mistweaver
https://dl.dropbox.com/u/44039495/PALADIN.rar
Recoded it, should work better; It won't delay crusader strike anymore and I cleaned up the code a lot.
My Svn - https://subversion.assembla.com/svn/averykeys-svn/
great program man thanks for this!
thanks for this man
I'm trying to make a frost DK profile for MoP, but I'm having a problem. I'm having it obliterate on KM procs, when a killing machine procs and obliterate is on CD, it basically pauses the rotation until it comes off CD, and doesn't continue on to the next line/ability in the rotation(so for this case, I'd rather it frost strike if it can't obliterate. I've tried checking if obliterate wasn't available to cast a different spell but it never worked). Is there any way to fix this or has this happened to anyone else? it doesn't do it on live. :3
Last edited by Kinkeh; 07-24-2012 at 02:03 AM.