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  1. #8101
    KuRIoS's Avatar Admin
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    Originally Posted by js1974 View Post
    Exactly, I mean I don't spam non sense or ask questions that the search function answers but I realize a lot of people do. But I've had an account for 5 years and post in forums that are relevant to me. By putting this Rep requirement to post in the most common forum I use I have pretty much no way to get rep except buying it and ya that's not happening.

    Oh well their rules I just hope they realize this isn't the right way to go sooner or later.
    If you have been here for 5 years without getting measly 15 rep..... then..... yeah....
    This is temporary though.. Don't worry
    And as visitor says, if you have any changes/optimizations that you would like to contribute to the threads, then send them to me.. Also if you wish to create a new thread (For a new profile) send me a pm too and we will work it out
    Anyone found to be REPTRADING will receive a massive -rep, infractionpoints and/or a ban

    PQR - Rotation Bot
  2. #8102
    Feldeath's Avatar Member
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    Hi there,
    I have a problem whyle trying to modify the Heart Strike ability from Nova's Blood tanking rotation, I'm doing it ike this but nothing happens, what am-I doing wrong ?
    I've tryed with PQInterface, and it doesn't even try to use it.
    Made a blank rotation with only this, still nothing.

    Code:
    --55050  : Heart Strike
    --114866 : Soul Reaper
    local TarHPp = UnitHealth("target") / UnitHealthMax("target") * 100
    
    if PQR_SpellAvailable(55050)
    	and PQR_UnitFacing("player", "target")
    	and IsSpellInRange(GetSpellInfo(55050), "target") == 1 then
    		BR1start, BR1duration, BR1ready = GetRuneCooldown(1)
    		BR2start, BR2duration, BR2ready = GetRuneCooldown(2)
    		
    		if TarHPp > 35
    			if BR1ready or BR2ready or select(2, DeathRuneCD()) >= 1 then
    				if BR1ready or BR2ready then
    					CastSpellByName(GetSpellInfo(55050), "target") 
    					return true
    				elseif select(2, DeathRuneCD()) >= 1 then
    					CastSpellByName(GetSpellInfo(55050), "target") 
    					return true 
    				end
    			end
    		elseif TarHPp <= 35
    			if BR1ready or BR2ready or select(2, DeathRuneCD()) >= 1 then
    				if BR1ready or BR2ready then
    					CastSpellByName(GetSpellInfo(114866), "target") 
    					return true
    				elseif select(2, DeathRuneCD()) >= 1 then
    					CastSpellByName(GetSpellInfo(114866), "target") 
    					return true 
    				end
    			end
    		end
    end

    Thanks for the help
    Last edited by Feldeath; 02-27-2013 at 03:04 PM.

  3. #8103
    bestdamnwarrior's Avatar Master Sergeant
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    Glad to see the rules change, even if temporary, to eliminate the flaming etc. that Failroad engaged us all in. It was disappointing to come in here and see pages of bickering, etc. Anyways, just wanted to say thanks to all the profile writers for their continued support.

    I'm planning on attempting to make a few code changes to Failroads existing profile to make ready for 5.2 and was wondering if anyone like Rep or Nerder were doing the same. I'm not a great coder but wanted to see if the changes I plan on making would adversly affect the profile. Rep/Nerd do you guys have any plans on working on updating you fury profiles for 5.2?

  4. #8104
    Kinkeh's Avatar Established Member
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    Originally Posted by bestdamnwarrior View Post
    Glad to see the rules change, even if temporary, to eliminate the flaming etc. that Failroad engaged us all in. It was disappointing to come in here and see pages of bickering, etc. Anyways, just wanted to say thanks to all the profile writers for their continued support.

    I'm planning on attempting to make a few code changes to Failroads existing profile to make ready for 5.2 and was wondering if anyone like Rep or Nerder were doing the same. I'm not a great coder but wanted to see if the changes I plan on making would adversly affect the profile. Rep/Nerd do you guys have any plans on working on updating you fury profiles for 5.2?
    I know a lot of devs that are looking to make fury war profiles, can't speak for the current ones though. If you ever need help with code or whatevs feel free to PM me anytime .

  5. #8105
    bestdamnwarrior's Avatar Master Sergeant
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    @Kinkeh,

    Thanks bro, as I'm finding out, because of the rule changes I'm unable to post on other's profile threads i.e. Cute's and a few others. It sucks since I've been quite a feedback and suggestion giver to the warrior profilers out there, Failroad, BossQ (so miss him). Nearing 50 posts and only 2 rep Oh well, hopefully the rep requirement will be lowered soon so I can post. Thanks for the offer of code help, will post here if I'm stuck on anything.

  6. #8106
    osbornx22's Avatar Sergeant
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    That’s one small step for man… one… giant leap for mankind.
    Short preview of the file with over 50k spells (~ 2 MB).

    Code:
    local type = {
    [2096] = 1,		-- Mind Vision
    [30019] = 1,		-- Control Piece
    [37754] = 1,		-- Through The Eyes of Gorefiend
    [40789] = 1,		-- Zoom Out
    [40792] = 1,		-- Zoom In
    [79580] = 12,		-- Overhead Smash
    [79612] = 12,		-- Submarine Intro
    [79630] = 12,		-- Drakonid Rush
    [79725] = 12,		-- High-Security Shadow Prison
    [79764] = 12,		-- Tripped Giant
    [79766] = 12,		-- Consume Life Energy
    [79767] = 12,		-- Consume Life Energy
    [79768] = 12,		-- Consume Life Energy
    }
    Complete list here:

    Multiupload.nl - upload your files to multiple file hosting sites!

    All Spells with a buff or debuff. For example:

    [1715] = 33, -- Hamstring

    Means the spell with the name "hamsting" and the spellID "1715" has the debuff/buff type effect of 33.

    Buff/Debuff type 33 means "Decrease Run Speed".

    You can get the type code meaning here:

    Class Abilities - Spells - WowDB

    There are many things, wich we can do with this list For example:

    Code:
    local function hasType(unit, type)
    	for x = 1, 40 do
    		local temp = select(11,UnitDebuff(unit,x))
    		
    		if temp == nil then
    			break
    		elseif types[temp] == type then
    			return true
    		end			
    	end
    	
    	return false
    end
    
    local function hasSlow(unit)
    	return hasType(unit, 33)
    end
    
    print(hasSlow("target"))
    The only problem is maybe the size, dont know
    Last edited by osbornx22; 02-27-2013 at 06:39 PM.

  7. #8107
    Ninjaderp's Avatar Banned
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    +rep you when I get off cd, osbourne! thats a nice list you put together!

  8. #8108
    Timekill's Avatar Master Sergeant
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    @bestdamnwarrior i feel u on the rep thing although i can see the need

    on another note loving pqr an wondering how hard it will be to update profiles to 5,2 specifically demonology warlock(using soap profile which may not be updated) ....being my lock is in a raid team and i will need to get it going as soon as possible

    does any have any info on this... if you can point me in the right direction i will try an stumble my way through it

    oh an thx Kinkeh for the help last week +rep
    Last edited by Timekill; 02-27-2013 at 06:50 PM.

  9. #8109
    aghost917's Avatar Corporal
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    any way to get pqr interrupt to work on channeling (like on monks)

  10. #8110
    weyounthree's Avatar Corporal
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    Is there any possibility to get an enemy's x,y map coordinates from PQR?
    Yesterday I was trying to create a function to check facing.

    I used GetPlayerMapPosition() to retrieve x,y coordinates, but obviously it cannot be applied on "target".
    Following is my code:

    Code:
    CheckFacing = nil
    function CheckFacing(t, range)
    	t = t or "target"
    	if range == nil then
    		range = math.rad(range)
    	else
    		range = math.rad(90) -- 90 degree facing limit
    	end
    
    	if not UnitExists(t) then return false end
    	
    	local rad, lower, upper = nil, nil, nil
    	local x1, y1 = GetPlayerMapPosition("player")
    	local x2, y2 = GetPlayerMapPosition(t)
    	local face = GetPlayerFacing()
    	
    	local x = x2 - x1
    	local y = y2 - y1
    	
    	if (x == 0 and y == 0) then return true end -- we are directly inside the target ... return true
    	
    	if (x == 0) then
    		if (y > 0) then
    			rad = 0
    		elseif (y < 0) then
    			rad = math.pi
    		end
    	elseif (y < 0) then
    		rad = math.pi - math.atan(x/y)
    	elseif (x > 0) then
    		rad = 2*math.pi - math.atan(x/y)
    	else
    		rad = math.atan(x/y) * -1
    	end
    	
    	lower = (rad - range) % (2*math.pi)
    	upper = (rad + range) % (2*math.pi)
    	
    	if (lower < upper) then
    	  return (face < upper and face > lower)
    	else
    	  return (face > lower) or (face < upper)
    	end
    end
    This code might still be useful though. Thinking of a monk's chi torpedo, where you might want to check how many people are in a cone (with fixed degree) in front of you.
    You might check it with an function of this type (this will get the number of friendly players in a cone of 20 degrees in front of you):

    Code:
    local mode = (IsInRaid() and "raid") or (IsInGroup() and "party")
    local max = GetNumGroupMembers()
    local count = 0
    
    for i=1, max do
    	if CheckFacing(mode..i, 10) then count = count + 1 end
    end
    
    print(count)

  11. #8111
    paintpauller's Avatar Contributor
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    Alpha Utilities has finally been updated for the new PQI.
    If you have any questions, bugs, or suggestions let me know.
    -- -- Beta Build -- --
    Please submit bugs to me here:
    http://www.ownedcore.com/forums/worl...ml#post2685082 ([PQR] Alpha Utilities - Farming, Prospecting, Disenchanting, Milling, Quests & More!)
    -- -- Beta Build -- --

    Features in this release of Alpha Utilities include:
    · Full support for PQI and its new UI
    · The ability to run Xelper’s Interrupt in the background
    · A Modular UI (there is a bug ATM when using Modular UI, PQI will NOT save any changes made to utility specific options)
    · Tillers farming (Fully automated except for Tangled Plants)
    · Disenchanting (Can be overclocked!)
    · Milling (Can be overclocked!)
    · Prospecting (Can be overclocked!
    · Fully rebindable hotkeys!
    · Much more coming soon!
    Attachment 12852Attachment 12853Attachment 12854Attachment 12855Attachment 12856

    Alpha Utilities has been updated to 3.0.0
    Please send all bugs suggestions and questions to my thread!
    Hope you all enjoy!

    Alpha Profiles: - All profiles with PQInterface support!
    Alpha Interrupt: https://goo.gl/OLhGi - Ignore List, Random Percentage, Time Delays, & much More!
    Alpha Utilities: https://goo.gl/rt7WA - Farming, Prospecting, Disenchanting, Milling, & Questing
    Alpha Moonkin: https://goo.gl/gjxw0 - Optimized DPS Rotation for PvE, Mashup of 3 Profiles
    Avery's Ret: https://goo.gl/GhurM - My take on Avery's outstanding Ret profile with PQI

  12. #8112
    piratepetey's Avatar Sergeant
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    Originally Posted by weyounthree View Post
    Is there any possibility to get an enemy's x,y map coordinates from PQR?
    Yesterday I was trying to create a function to check facing.

    I used GetPlayerMapPosition() to retrieve x,y coordinates, but obviously it cannot be applied on "target".
    Following is my code:
    <snip>
    Any reason why you can't use the built in PQR_UnitFacing?

  13. #8113
    Rocketbird's Avatar Corporal
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    @paintpauller: i could not post in your profile so I'll post it here maybe someone will also need this :P

    I have updated onay's code for tradeskills you can check it because its bit better than yours (its not hardcoded like yours) and it have inks making codded in.
    it will mill all gherbs not just the one you have, and will make all common inks and dream ink. Only problem with it is when making items from tradeskills it spams open/close tradeskill window. Also it can be changed for other skills like jc/prospecting/tailoring. DE part is same like yours I think.

    So please check it and add to your profile if you want.

    https://www.dropbox.com/s/mah7emnf60..._Rotations.rar

    @all others: 1 more thing if you download something from me plz drop some info about it

    lolz if you have downloaded it before this edit please make sure to delete 79249 from JC ability from first line "tomake" because it's tome of clear mind forgot to delete it before I have uploaded this profile. I needed it for some testing reasons.
    Last edited by Rocketbird; 02-28-2013 at 04:27 PM.

  14. #8114
    n00bch0p's Avatar Sergeant
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    Is there a way to make an ability to perform the following actions for fire mage?

    On Pyroblast! proc i want it to frost nova then deep freeze then alter time, pyroblast, alter time, pyroblast

    Thanks for any help!
    https://huntardspqrprofiles.wordpress.com/

  15. #8115
    Mavmins's Avatar Contributor
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    @TeamNova

    Could anyone tell me how to get the Demonology profile to use Kil'jadens cunning instead of spamming Fel Flame ? if i remove fel flame from the rotation it doesnt cast anything

    thanks

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