@googlebee: That won't work! We're defaulting to the else function then. :P
Code:
local Pulverize = select(7,UnitBuffID("player",80951))
if UnitBuffID("player", 51185) then
if UnitPower("player") > 20 and Pulverize then
if Pulverize - GetTime() >= 16 and PQR_SpellAvailable(50334) then return true end
else
if UnitLevel("target") == -1 or UnitLevel("target") >= 87 then
if UnitPower("player") > 25 and Pulverize then
if Pulverize - GetTime() >= 16 and PQR_SpellAvailable(50334) then return true end
end
end
end
else return false end
That halts all the code if we don't have King of the Jungle on us, no matter what. If you solely want to halt portions of the code, add King of the Jungle to the portion you want to check it for. (Remember the else function there!)