[BETA] PQRotation - an automated ability priority queue. menu

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  1. #7756
    Kinky's Avatar Banned CoreCoins Purchaser
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    @googlebee: That won't work! We're defaulting to the else function then. :P
    Code:
    local Pulverize = select(7,UnitBuffID("player",80951))
    if UnitBuffID("player", 51185) then
    	if UnitPower("player") > 20 and Pulverize then
    		if Pulverize - GetTime() >= 16 and PQR_SpellAvailable(50334) then return true end
    	else
    		if UnitLevel("target") == -1 or UnitLevel("target") >= 87 then
    			if UnitPower("player") > 25 and Pulverize then
    				if Pulverize - GetTime() >= 16 and PQR_SpellAvailable(50334) then return true end
    			end
    		end
    	end
    else return false end
    That halts all the code if we don't have King of the Jungle on us, no matter what. If you solely want to halt portions of the code, add King of the Jungle to the portion you want to check it for. (Remember the else function there!)
    Last edited by Kinky; 03-17-2012 at 02:44 PM.

    [BETA] PQRotation - an automated ability priority queue.
  2. #7757
    googlebee's Avatar Contributor PQR Profile Developer CoreCoins Purchaser
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    yep that works.. Burst to 28k in bear on the dummies 399ilvl.

  3. #7758
    Kinky's Avatar Banned CoreCoins Purchaser
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    Basically, if I understand what you need correctly. The logic should work out to something like this:
    Code:
    If we have (King of the Jungle) then
    	if we have over 20 Energy and Pulverize then
    		if Pulverize has 16 or more seconds left and Berserk is ready, cast berserk and end script
    	otherwise
    		if targeted unit is a boss or more than 3 levels higher than us then
    			if we have over 25 Energy and Pulverize then
    				if Pulverize has 16 or more seconds left and Berserk is ready, cast berserk and end script
    			end script
    		end script
    	end script
    end script

  4. #7759
    Gabbz's Avatar Contributor
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    I think really you are working way to much into a feral tanking script in regards of Berserk.

    I dont know what you are trying to do, if its tps/dps or whatever but the logic will fail in both regards due to the checks.

    Optimal berserk for tanking is, and now i assume that you have glyphed berserk
    If armordebuff will last longer then 25 and there is 12 seconds left of pulverizer then go berserk.
    The energy check and the KOTJ will make you do less tps/dps while tanking.
    Then again its not that many times where you actaully want to automates berserk since it will hit 3 targets and you cant check that and its also a snap aggro maker.

    So yes it is possible to add alot of functionality but they will make you perform worse.

  5. #7760
    googlebee's Avatar Contributor PQR Profile Developer CoreCoins Purchaser
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    Originally Posted by Gabbz View Post
    I think really you are working way to much into a feral tanking script in regards of Berserk.

    I dont know what you are trying to do, if its tps/dps or whatever but the logic will fail in both regards due to the checks.

    Optimal berserk for tanking is, and now i assume that you have glyphed berserk
    If armordebuff will last longer then 25 and there is 12 seconds left of pulverizer then go berserk.
    The energy check and the KOTJ will make you do less tps/dps while tanking.
    Then again its not that many times where you actaully want to automates berserk since it will hit 3 targets and you cant check that and its also a snap aggro maker.

    So yes it is possible to add alot of functionality but they will make you perform worse.
    Berserk is somewhat situational in its use for tanking I agree, specifically in Hardmodes. However in general uses on boss encounters, the idea behind using it is to maximize threat/damage.

    I'm merely automating it for one purpose: To maximize damage, (Which will in turn maximize threat) for damage parses.

    I simply have Pulverize activating Enrage and Ancient Petrified Seed (Both on 1 min cooldowns)

    Berserk (Lasts 25 seconds) will only pop when the duration of Pulverize is at 16 seconds or higher (its duration is 18 seconds from application) and while King of the Jungle Buff ( +15% damage - Talented from use of Enrage) are active on the player.

    This does the following:

    Whenever Pulverize is activated it will trigger Enrage and Ancient Petrified Seed for added dmg. (Granted they are off cooldown)

    Because we're keeping Lacerates up more often there is slightly more damage being done consistently while Pulverize is active (Lacerates spam unless Mangle or Maul are off CD) - And Pulverize refreshes when its duration is under 3 seconds. This will give you more uptime on Mangle procs at a 0 rage cost as well.

    Berserk (Also triggering Berserking in extra actions - Also on 3 min CD) is activated when the Pulverize buff is at 16 seconds remaining and KOTJ is present....not only does this give your Berserk a 15% damage boost, but because Pulverize is active for 16 seconds of your 25 second duration of berserk....your Savage Defense has a 100% chance to proc from critical strikes off Mangle. (T13 2 set bonus)

    The energy check is simply there so ensure your not popping berserk while drained of rage....which will lessen your spam-a-bility of mangle.
    Last edited by googlebee; 03-17-2012 at 03:38 PM.

  6. #7761
    googlebee's Avatar Contributor PQR Profile Developer CoreCoins Purchaser
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    All i know is the 25 or so WoL ranks shows its working.....the main reason for the overhaul was to add in the Pulverize re-application duration check, to maximize uptime on lacerates in turn giving more procs to Free mangles!

    Thank you again Mentally and Bu_Bu. Appreciate the help!~

  7. #7762
    Kinkeh's Avatar Established Member
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    Is there a way to check if a target is farther then a certain amount from you? Like
    If Playerisfartherthen = 5 then
    return true
    end
    Any help would be nice :P

  8. #7763
    firepong's Avatar Elite User
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    Guess my feral Tank Profile was to complicated

    Anyways, gave mentally my 5 rep for the day. Good shadow Priest profiles, but I've only had a chance to test it on my level 66, so not much done there lol

  9. #7764
    googlebee's Avatar Contributor PQR Profile Developer CoreCoins Purchaser
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    Originally Posted by firepong View Post
    Guess my feral Tank Profile was to complicated

    Anyways, gave mentally my 5 rep for the day. Good shadow Priest profiles, but I've only had a chance to test it on my level 66, so not much done there lol
    not complicated...it just does poor dmg, and has a extremely low uptime of mangle.

    Your cat profile however is great.

    I came out with my bear/cat profile back in August.'11...just updating a couple of things.

  10. #7765
    JIMMYF's Avatar Site Donator
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    Hi all, tell plz me and whe ntobe ready feral pvp scripts

  11. #7766
    Chicotheman's Avatar Member
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    Are there any resto druid profiles that actually swiftmend? I've been using Ash's, and it's pretty good, but for the life of me I can't get it to swiftmend. It says it should, but it isn't! I also can't get it to cast regrowth when clear casting procs, even though it says it should.

  12. #7767
    noah11213's Avatar Member
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    @Firepong and anyone that knows anything about higher end feral rotations....How big of project would it be to add in some logic around the bleeds? Such as refreshing when tigers fury is up and all that fun stuff.

  13. #7768
    crystal_tech's Avatar Elite User
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    Here's is my hunter rotations for SV/BM.

    url:
    http://www.chromiumcomputers.com/fil...ER_march17.rar

    notes:
    right ctrl - Explosive trap
    right shift - frost trap
    left alt - pause
    left ctrl - Multi shot
    left shift - Rapid fire/ BW then Rapid fire

    these profiles are based off of simcraft with the time til death. it may throw an error but the rotation will/should work. please let me know of any bugs/issues.

    And give rep where rep is due.

  14. #7769
    trinchen's Avatar Corporal
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    HIYA guys havent posted on here in while, the profiles ive been using are working great(BUBBA...TY). I was wondering if anyone had any success with a fire mage pve profile and who is the author? and also big thanks to all the coders for your hard work you have all made this game more fun...

  15. #7770
    Shayden85's Avatar Active Member
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    Originally Posted by crystal_tech View Post
    Here's is my hunter rotations for SV/BM.

    url:
    http://www.chromiumcomputers.com/fil...ER_march17.rar

    notes:
    right ctrl - Explosive trap
    right shift - frost trap
    left alt - pause
    left ctrl - Multi shot
    left shift - Rapid fire/ BW then Rapid fire

    these profiles are based off of simcraft with the time til death. it may throw an error but the rotation will/should work. please let me know of any bugs/issues.

    And give rep where rep is due.
    Gonna give this a try soon. +rep

    It isnt applying Serpent sting
    Last edited by Shayden85; 03-17-2012 at 09:30 PM.

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