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  1. #6361
    happydado's Avatar Active Member
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    @Bu_Ba
    Tnx alot my friend + rep for u
    Need only to add some more spell like mana burn ecc
    Last edited by happydado; 02-23-2012 at 06:04 AM.

    [BETA] PQRotation - an automated ability priority queue.
  2. #6362
    byterj's Avatar Member
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    Please post a good combat profile, thanks!

  3. #6363
    Ninjaderp's Avatar Banned
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    Originally Posted by byterj View Post
    Please post a good combat profile, thanks!
    Did you try the search-function?

  4. #6364
    bu_ba_911's Avatar Elite User
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    Originally Posted by happydado View Post
    @Bu_Ba
    Tnx alot my friend + rep for u
    Need only to add some more spell like mana burn ecc
    i made the list easy to add on it

    just wow head the ability, and you can add every spell id you want to into that list
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  5. #6365
    byterj's Avatar Member
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    Originally Posted by Ninjaderp View Post
    Did you try the search-function?
    too many results.

    could you give me the name of the profile so i can search for it? the combat rogue default in PQR is very bad.

  6. #6366
    bu_ba_911's Avatar Elite User
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    the keyword you're looking for is either Sheuron or [Blinded]
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  7. #6367
    happydado's Avatar Active Member
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    Originally Posted by bu_ba_911 View Post
    i made the list easy to add on it

    just wow head the ability, and you can add every spell id you want to into that list
    Y Y i know can u pls help me for 1 code for deep freeze?
    I need to use Deep freeze on focus if there are 1 if no use that on my target.

  8. #6368
    iEthos's Avatar Sergeant
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    Are there any updated BM and MM Hunter Profiles out? The ones that come with the program and the ones listed in the original post of this, seem a bit buggy.

  9. #6369
    happydado's Avatar Active Member
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    Originally Posted by iEthos View Post
    Are there any updated BM and MM Hunter Profiles out? The ones that come with the program and the ones listed in the original post of this, seem a bit buggy.
    http://www.ownedcore.com/forums/worl...queue-402.html ([BETA] PQRotation - an automated ability priority queue.)

  10. #6370
    happydado's Avatar Active Member
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    Originally Posted by byterj View Post
    too many results.

    could you give me the name of the profile so i can search for it? the combat rogue default in PQR is very bad.
    http://www.ownedcore.com/forums/worl...queue-402.html ([BETA] PQRotation - an automated ability priority queue.)

    here u can find blinded profile for combat

  11. #6371
    iEthos's Avatar Sergeant
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    THANK YOU, for linking that, these are working MUCH better!

  12. #6372
    cukiemunster's Avatar Contributor
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    Originally Posted by Meatglue View Post
    Answer is no, there is no pve frost profile. Why should their be? Got arcane and fire the only viable pve specs.
    Well according to Rawr and simcraft, my 381 mage frost spec is only about 1.5k dps behind arcane, and 2.5k behind fire. This is well within the realm of being "viable". A few good RNG blasts with Deep Freeze or w/e would pull ~ or above arcane. Considering the niche that frost pve has always had, I am just surprised that there is not already one released, but I digress. I appreciate you atleast answering me that there is no current frost pve spec on this thread, since i was going batshit searching and reading 427 pages. Now does anyone know if that code I listed would work for Ultraxion and Madness button pushing for all profiles? Or is it more complicated than just adding a few lines of code?

  13. #6373
    BHLDepression's Avatar Member
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    Any updated fire / arcane rotations for a mage? PM me if you have one

  14. #6374
    jackus's Avatar Active Member
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    Originally Posted by bu_ba_911 View Post
    since i got a good review on my Spell Reflect code, here's the Disarm code that should go along with it..... This one has even more of a chance of being buggy than Spell Reflect

    Spell Name: Disarm
    Spell ID: 676
    Target: Custom
    LUA Code:
    Code:
    local DisarmDebuffs = {31884, 59016, 18499, 2825, 32182, 2825, 32182, 51713, 51271, 33702, 20572, 33697, 99740, 1719, 46924, 12472 }
    local DisarmCD = GetSpellCooldown(676)
    local stance = GetShapeshiftForm()
    
    if DisarmCD == 0 then
        for _, v in ipairs(DisarmDebuffs) do
            for i = 1, 5 do
                local aTarget = "arena"..tostring(i)
                local ainRange = IsSpellInRange(676, aTarget)
                if UnitExists(aTarget) and ainRange == 1 then
                    if UnitBuffID(aTarget, v) then
                        if stance == 2 then
                            PQR_CustomTarget = aTarget
                            return true
                        else
                            CastSpellByID(71, "player")
                            return true
                        end
                    end
                end
            end
            local tinRange = IsSpellInRange(676, "target")
            if UnitExists("target") and tinRange == 1 then
                if UnitBuffID("target", v) then
                    if stance == 2 then
                        PQR_CustomTarget = "target"
                    return true
                    else
                        CastSpellByID(71, "player")
                        return true
                    end
                end
            end
            local finRange = IsSpellInRange(676, "focus")
            if UnitExists("target") and finRange == 1 then
                if UnitBuffID("focus", v) then
                    if stance == 2 then
                        PQR_CustomTarget = "focus"
                        return true
                    else
                        CastSpellByID(71, "player")
                        return true
                    end
                end
            end
        end
    elseif stance == 2  then
        if select(5, GetTalentTabInfo(3)) < select(5, GetTalentTabInfo(1)) then
            CastSpellByID(2457, "player")
            return false
        end
    end
    *edit*
    will anyone be able to test this and let me know if it worked or not?
    Im gonna test your spell reflect and disarm.

    Spell reflect first. Can you make Spellreflect check if pummel is ready before it spell reflects? I uses this pummel:
    Code:
    local buff = { 118,116,61305,28271,28272,61780,61721,2637,33786,5185,8936,50464,19750,82326,2061,9484,605,8129,331,8004,51505,403,77472,51514,5782,1120,48181,30108 }
    
    local castingSpell, _, _, _, _, endTime = UnitCastingInfo("target")
    for i,v in ipairs(buff) do
    if IsSpellInRange("Pummel", "target") == 1 and PQR_IsOutOfSight("target") == false and castingSpell == GetSpellInfo(v) and endTime/1000 - GetTime() < 0.5  then 
      if not UnitBuffID("target", 31821) and not UnitBuffID("target", 89485) then
        return true 
      end 
    end
    end
    I would like that it would pummel if a mage eg is sheeping me. And lets my pummel gets faked, it will spellreflect because pummel is on CD. But it should only do that if im on the mage and near him. It should still spellreflect if im on a priest and a mage is my focus target and he is sheeping me. I hope you understand me eles PM me.

    And the disarm, does it check if my war is in range of the target? Coz the old disarm keeps stance dancing if the target is out of range.


    Last thing, do I still need PvP Arms: Reflect Check in the rotation for the new spell reflect to work?
    And is the new spellreflect like this:
    Spell Name: PvP Arms: Spell Reflect
    Spell ID: 23920
    Target: Custom?????
    delay: xxx ?????

    EDIT: last thing
    with the new spellreflect and disarm code, do i still need PvP Arms: Change to DS and PvP Arms: Change to BS?
    Last edited by jackus; 02-23-2012 at 11:36 AM.

  15. #6375
    stec2012's Avatar Corporal
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    Anyone know how i can Tweak Onya's Resto shaman profile so it doesnt try to use Chain heal as much in 10 mans when there are quite a few people really low on health?

    I've tried just removing it, but it doesnt seem to cast other heals as much then, just lots of random pauses.

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