[BETA] PQRotation - an automated ability priority queue. menu

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  1. #3361
    sheuron's Avatar Knight-Champion
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    Done a new profile (Priest Discipline PvP), seem working fine, but tips from experienced pvp players are welcome.

    Package includes:
    Mage (Frost PvP, Fire PvE, Arcane PvE)
    Priest (Holy PvE, Discipline PvP)
    Hunter (MM PvE)
    Warrior (Protection PvE, Fury PvE)
    Rogue (Combat PvE, Subtlely PvP)
    Death Knight (Frost PvP)

    - New Priest Discipline PvP profile
    - Rewrote trick of the trade to take advantage from tier 12/13 bonus set

    xeron221211PQRProfiles.zip

    ---------- Post added at 01:01 AM ---------- Previous post was at 12:10 AM ----------

    Was tthinking on another good thing if we could write common code for all profiles. The idea is to make a library of boss fights to track some event.

    Example function names:
    PQR_Defensive_Cooldown
    PQR_DamageDealer_Cooldown
    PQR_Healer_Cooldown

    Example trigger:
    function PQR_DamageDealer_Cooldown {
    if unit target is "Burning Tendon" return true
    if unit target is "Exposed Head of Magmaw"
    if Warlord Zon'ozz for extra damage debuff return true
    if Alyzrazor for Burnout debuff (phase 3) return true
    if target is boss level and target hp < 25%
    ...
    }

    Example ability code:

    Ability Rapid Fire

    if PQR_DamageDealer_Cooldown == true then
    return true
    end


    Ability Shield Wall

    if PQR_Defensive_Cooldown == true then
    return true
    end

    Ability Divine Hym
    if PQR_Healer_Cooldown == true then
    return true
    end

    [BETA] PQRotation - an automated ability priority queue.
  2. #3362
    Agntz's Avatar Private
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    fmagretto,

    I'm a horde ret speced 85 lvl Pally with great experience and nice damage, I know EJ's rotation perfect, but my computer... has 2-15 fps in 25-man raids.
    My client is RU_ru (i think this is the major problem).
    All of profiles doesn't work for me, i mean they are switches on (i have messages in chat), but no action.
    Only PvP profile casts Judgment.

    I'll try to re-translate abilities.

    Thanks

    ---
    So, i didn't understand how can I re-translate abilities...
    Xelper's profiles works well for me. What's the difference between yours' profiles?

    ---
    One more edit: Deleted "range check" from abilities' codes, and it works
    There is an answer: You have to modify range check for multi-lang use.

    I hope I'm right.
    Last edited by Agntz; 12-22-2011 at 02:21 AM.

  3. #3363
    Meatglue's Avatar Active Member
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    Need help getting this to work a lot quicker. I have the ability Shattering Throw at the top my priorities now but still will not cast fast enough. This is coming off Bubba's PvP war profile.

    bDS = UnitBuffID("target", 642) --Divine Shield
    bBOP = UnitBuffID("target", 1022) --Hand of Protection
    bIB = UnitBuffID("target", 4543 --Ice Block

    if bDS ~= nil or bBOP ~= nil or bIB ~= nil then
    return true
    end

    the smiley is replacing spell id 45438.
    Last edited by Meatglue; 12-22-2011 at 02:03 AM.

  4. #3364
    Lofty's Avatar Banned
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    Originally Posted by Lofty View Post
    Playing around with the Holy Paladin profile to try and improve it (Mana drain on Spine and madness of deathwing is crazy, no not LFR)

    The profile currently does not use Light of Dawn

    Does anyone have the code that will work for this?

    *EDIT*

    Would it be something like this

    Code:
      <Ability>
        <Name>Light of Dawn</Name>
        <Default>false</Default>
        <SpellID>85222</SpellID>
        <Lua>
    
          local myHolyPower = UnitPower(&quot;player&quot;, 9)
          local myMana = 100 * UnitPower(&quot;player&quot;) / UnitPowerMax(&quot;player&quot;)
    
          if lowhpmembers &gt;= 3 and myMana &gt;10 and myHolyPower == 2 then 
            return true
          end
    
        </Lua>
        <RecastDelay>100</RecastDelay>
        <Target>Player</Target>
      </Ability>
    Anyone?

  5. #3365
    Meatglue's Avatar Active Member
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    Originally Posted by Lofty View Post
    Anyone?
    Madness puts me OOM after first platform myself bro. I am waiting for that answer too. Only solution for Light Of Dawn to me is to add a function to hold down a key to cast when you want to.

  6. #3366
    saga3180's Avatar Knight-Lieutenant
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    I use bubba's profile on every fight in ds and i rarely go oom.
    Seriously you guys shouldnt oom at all unless u have crappy healers

  7. #3367
    Lofty's Avatar Banned
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    Originally Posted by saga3180 View Post
    I use bubba's profile on every fight in ds and i rarely go oom.
    Seriously you guys shouldnt oom at all unless u have crappy healers
    Have you done madness of deathwing yet? (And i dont mean LFR :P )

    And even so, LoD SHOULD be used for all Hpallys when raiding.
    Last edited by Lofty; 12-22-2011 at 03:01 AM.

  8. #3368
    Bossqwerty's Avatar Legendary
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    Does anyone know if there's a way to make it so an ability won't cast if the cooldown on another ability is <1 second? If you could just copy and paste the LUA code that'd be great. It'd really improve dps to get rid of clipping certain abilities for some specs. Sorry if this has already been answered.

    edit: Nevermind didn't even realize you could search a specific thread
    Last edited by Bossqwerty; 12-22-2011 at 04:35 AM.

  9. #3369
    Kinky's Avatar Banned CoreCoins Purchaser
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    @fmagretto: Awesome work man. I had looked into reading stuff from the combatlog directly a while back but I dropped it when I was under the impression it was impossible with PQR. Thanks for showing me otherwise!

    Now, I don't know if you've already been looking into this, but debuffs in general, how woud you go about checking application and remaining time through the event handler? Creating a new version of my profile to test out the event driven stuff.

    I'll try looking into it myself, but you seem to have a good idea on how it works already.
    Last edited by Kinky; 12-22-2011 at 08:14 AM. Reason: spelling errors

  10. #3370
    vorn10's Avatar Active Member
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    Code:
    System.Configuration.ConfigurationErrorsException: Nie można zainicjować systemu konfiguracji ---> System.Configuration.ConfigurationErrorsException: Brak elementu głÃ³wnego. (C:\Users\rafal\AppData\Local\Microsoft\PriorityQueueRotation.exe_Url_pw3cbmx4koeu1fgujrayn4acrsmfqasb\1.1.0.0\user.config) ---> System.Xml.XmlException: Brak elementu głÃ³wnego.
       w System.Xml.XmlTextReaderImpl.Throw(Exception e)
       w System.Xml.XmlTextReaderImpl.ParseDocumentContent()
       w System.Xml.XmlTextReaderImpl.Read()
       w System.Xml.XmlTextReader.Read()
       w System.Configuration.XmlUtil..ctor(Stream stream, String name, Boolean readToFirstElement, ConfigurationSchemaErrors schemaErrors)
       w System.Configuration.BaseConfigurationRecord.InitConfigFromFile()
       --- Koniec śladu stosu wyjątków wewnętrznych ---
       w System.Configuration.ConfigurationSchemaErrors.ThrowIfErrors(Boolean ignoreLocal)
       w System.Configuration.BaseConfigurationRecord.ThrowIfParseErrors(ConfigurationSchemaErrors schemaErrors)
       w System.Configuration.BaseConfigurationRecord.ThrowIfInitErrors()
       w System.Configuration.ClientConfigurationSystem.OnConfigRemoved(Object sender, InternalConfigEventArgs e)
       --- Koniec śladu stosu wyjątków wewnętrznych ---
       w System.Configuration.ClientConfigurationSystem.OnConfigRemoved(Object sender, InternalConfigEventArgs e)
       w System.Configuration.Internal.InternalConfigRoot.OnConfigRemoved(InternalConfigEventArgs e)
       w System.Configuration.Internal.InternalConfigRoot.RemoveConfigImpl(String configPath, BaseConfigurationRecord configRecord)
       w System.Configuration.BaseConfigurationRecord.GetSectionRecursive(String configKey, Boolean getLkg, Boolean checkPermission, Boolean getRuntimeObject, Boolean requestIsHere, Object& result, Object& resultRuntimeObject)
       w System.Configuration.BaseConfigurationRecord.GetSection(String configKey)
       w System.Configuration.ClientConfigurationSystem.System.Configuration.Internal.IInternalConfigSystem.GetSection(String sectionName)
       w System.Configuration.ConfigurationManager.GetSection(String sectionName)
       w System.Configuration.ClientSettingsStore.ReadSettings(String sectionName, Boolean isUserScoped)
       w System.Configuration.LocalFileSettingsProvider.GetPropertyValues(SettingsContext context, SettingsPropertyCollection properties)
       w System.Configuration.SettingsBase.GetPropertiesFromProvider(SettingsProvider provider)
       w System.Configuration.SettingsBase.GetPropertyValueByName(String propertyName)
       w System.Configuration.SettingsBase.get_Item(String propertyName)
       w System.Configuration.ApplicationSettingsBase.GetPropertyValue(String propertyName)
       w System.Configuration.ApplicationSettingsBase.get_Item(String propertyName)
       w PriorityQueueRotation.Properties.Settings.eval_ad()
       w eval_c.eval_d(String A_0, String A_1)
       w PriorityQueueRotation.frmMain.LoadRotations(String strClass)
       w PriorityQueueRotation.frmMain.eval_ap(Object A_0, EventArgs A_1)
       w System.Windows.Forms.Form.OnLoad(EventArgs e)
       w System.Windows.Forms.Form.OnCreateControl()
       w System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
       w System.Windows.Forms.Control.CreateControl()
       w System.Windows.Forms.Control.WmShowWindow(Message& m)
       w System.Windows.Forms.Control.WndProc(Message& m)
       w System.Windows.Forms.ScrollableControl.WndProc(Message& m)
       w System.Windows.Forms.Form.WmShowWindow(Message& m)
       w System.Windows.Forms.Form.WndProc(Message& m)
       w System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       w System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       w System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Zestawy załadowane **************
    mscorlib
        Wersja zestawu: 4.0.0.0
        Wersja Win32: 4.0.30319.239 (RTMGDR.030319-2300)
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    PriorityQueueRotation
        Wersja zestawu: 1.1.0.0
        Wersja Win32: 1.1
        CodeBase: file:///C:/Users/rafal/Downloads/PQR11-fire/PriorityQueueRotation.exe
    ----------------------------------------
    System.Windows.Forms
        Wersja zestawu: 4.0.0.0
        Wersja Win32: 4.0.30319.235 built by: RTMGDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
        Wersja zestawu: 4.0.0.0
        Wersja Win32: 4.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System
        Wersja zestawu: 4.0.0.0
        Wersja Win32: 4.0.30319.236 built by: RTMGDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Xml
        Wersja zestawu: 4.0.0.0
        Wersja Win32: 4.0.30319.233 built by: RTMGDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    BlackMagic
        Wersja zestawu: 1.0.0.0
        Wersja Win32: 1.0.0.0
        CodeBase: file:///C:/Users/rafal/Downloads/PQR11-fire/BlackMagic.DLL
    ----------------------------------------
    fasmdll_managed
        Wersja zestawu: 1.0.3262.20709
        Wersja Win32: 
        CodeBase: file:///C:/Users/rafal/Downloads/PQR11-fire/fasmdll_managed.DLL
    ----------------------------------------
    msvcm90
        Wersja zestawu: 9.0.30729.4940
        Wersja Win32: 9.00.30729.4940
        CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4940_none_50916076bcb9a742/msvcm90.dll
    ----------------------------------------
    System.Configuration
        Wersja zestawu: 4.0.0.0
        Wersja Win32: 4.0.30319.1 (RTMRel.030319-0100)
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.xml.resources
        Wersja zestawu: 4.0.0.0
        Wersja Win32: 4.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/System.Xml.resources.dll
    ----------------------------------------
    System.Configuration.resources
        Wersja zestawu: 4.0.0.0
        Wersja Win32: 4.0.30319.1 (RTMRel.030319-0100)
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration.resources/v4.0_4.0.0.0_pl_b03f5f7f11d50a3a/System.Configuration.resources.dll
    ----------------------------------------
    System.Windows.Forms.resources
        Wersja zestawu: 4.0.0.0
        Wersja Win32: 4.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/System.Windows.Forms.resources.dll
    ----------------------------------------
    mscorlib.resources
        Wersja zestawu: 4.0.0.0
        Wersja Win32: 4.0.30319.235 (RTMGDR.030319-2300)
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/mscorlib.resources.dll
    ----------------------------------------
    
    ************** Debugowanie w trybie JIT **************
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    Anybody can help? Yesterday all was fine.
    Restarted WoW, PQR, computer. Nothing helps.
    Hm strange, i run another copy of PQR, same version but another profiles and no PQR-PU. It works, will investigate deeper.
    Last edited by vorn10; 12-22-2011 at 09:16 AM.

  11. #3371
    saga3180's Avatar Knight-Lieutenant
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    Originally Posted by Lofty View Post
    Have you done madness of deathwing yet? (And i dont mean LFR :P )

    And even so, LoD SHOULD be used for all Hpallys when raiding.

    Yes i have done madness without going oom. All of my fights are on normal

  12. #3372
    Lofty's Avatar Banned
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    Originally Posted by saga3180 View Post
    Yes i have done madness without going oom. All of my fights are on normal
    Intresting.

    What is your gear like? Mine is not great ATM (387ilvl, no PVP obviously) But everything is fully gemmed/enchanted/reforged correctly as well as both JC and BS maxed for the extra int.

    I find it doing fine (Altho i still belive it spams HR too much) on other fights, it's just the last 2 DS bosses.

    Altho on Spine i am currently in the top100 Hpallys on WoL. But i still feel something is not right with the mana drain. I may need to edit HR i think. And test out this LoD code abit.

    ---------- Post added at 11:04 AM ---------- Previous post was at 10:31 AM ----------

    Anyone fancy giving this a go? Doing a night shift tonight so unable to test.

    Code:
    <?xml version="1.0" encoding="utf-8" ?>
    <PALADIN>
    
    
      -- During Ultraxionlwe will use Heroic Will 1 second before Hour Of Twilight / Fading Light. Hold it ALT to stop this --
      <Ability>
        <Name>Heroic Will</Name>
        <SpellID>0</SpellID>
        <Actions>/click ExtraActionButton1</Actions>
        <Lua>
    
          local altDown = IsAltKeyDown()
    
          if altDown == nil then
          local spellHourOfTwilight = GetSpellInfo(109417)
          local channelSpell, _, _, _, _, endTime = UnitCastingInfo("boss1")
    
          if channelSpell ~= nil and channelSpell == spellHourOfTwilight then
            local finishTime = endTime/1000 - GetTime()
    
          if finishTime < 1 then
            return true
            end
           end
          end
     
          local sFadingLight, _, _, _, _, _, fadingEndTime = UnitDebuffID("player", 110068)
    
          if sFadingLight then
          local finishTime = fadingEndTime - GetTime()
    
          if finishTime < 1 then
            return true
           end
          end
    
        </Lua>
      </Ability>
    
    
    
      -- Auto target the player with the lowest HP --
      <Ability>
        <Name>Autotarget Low HP</Name>
        <Default>false</Default>
        <SpellID>0</SpellID>
        <Actions></Actions>
        <Lua>
    
          if UnitExists(&amp;quot;target&amp;quot;)
            and UnitIsDead(&amp;quot;target&amp;quot;) == nil
            and UnitIsFriend(&amp;quot;player&amp;quot;, &amp;quot;target&amp;quot;)
            and UnitCanCooperate(&amp;quot;player&amp;quot;,&amp;quot;target&amp;quot;)
          then PQR_CustomTarget = &amp;quot;target&amp;quot;
    
          PQR_CustomTargetHP = 100 * UnitHealth(&amp;quot;target&amp;quot;) / UnitHealthMax(&amp;quot;target&amp;quot;)
         
          elseif UnitExists(&amp;quot;mouseover&amp;quot;) and UnitIsDead(&amp;quot;mouseover&amp;quot;) == nil
            and UnitIsDead(&amp;quot;mouseover&amp;quot;) == nil
            and UnitIsFriend(&amp;quot;player&amp;quot;, &amp;quot;mouseover&amp;quot;)
            and UnitCanCooperate(&amp;quot;player&amp;quot;,&amp;quot;mouseover&amp;quot;)
            and GetMouseFocus() ~= WorldFrame
          then PQR_CustomTarget = &amp;quot;mouseover&amp;quot;
    
          PQR_CustomTargetHP = 100 * UnitHealth(&amp;quot;mouseover&amp;quot;) / UnitHealthMax(&amp;quot;mouseover&amp;quot;)
          else
    
          PQR_CustomTarget = &amp;quot;player&amp;quot;
          PQR_CustomTargetHP = 100 * UnitHealth(&amp;quot;player&amp;quot;) / UnitHealthMax(&amp;quot;player&amp;quot;)
          local group = &amp;quot;party&amp;quot;
          local members = GetNumPartyMembers()
          lowhpmembers = 0
          local lowest = 100
    
          if GetNumRaidMembers() &amp;gt; 0 then
            group = &amp;quot;raid&amp;quot;
            members = GetNumRaidMembers()
          end
    
          for i = 1, members, 1 do
          local member = group..tostring(i)
          local memberhp = 100 * UnitHealth(member) / UnitHealthMax(member)
          local hrmemberhp = 100 * UnitHealth(member) / UnitHealthMax(member)
    
          if UnitInRange(member)
            and UnitIsFriend(&amp;quot;player&amp;quot;, member)
            and UnitIsDeadOrGhost(member) == nil  then
    
          if UnitGroupRolesAssigned(member) == &amp;quot;TANK&amp;quot; then memberhp = memberhp - 1 end
          if UnitThreatSituation(member) == 3 then memberhp = memberhp - 3 end
          if UnitBuffID(member, 53563) ~= nil then memberhp = memberhp + 7 end
          if hrmemberhp &amp;lt; 75 then lowhpmembers = lowhpmembers +1 end
          if memberhp &amp;lt; 80 then lowhpmembers = lowhpmembers +1 end
    
          if hrmemberhp &amp;lt; lowest then
            PQR_CustomTarget = member
            lowest = memberhp
            PQR_CustomTargetHP = 100 * UnitHealth(PQR_CustomTarget) / UnitHealthMax(PQR_CustomTarget)
          end
    
          if memberhp &amp;lt; lowest then
            PQR_CustomTarget = member
            lowest = memberhp
            PQR_CustomTargetHP = 100 * UnitHealth(PQR_CustomTarget) / UnitHealthMax(PQR_CustomTarget)
            end
           end
          end
         end
    
        </Lua>
        <RecastDelay>0</RecastDelay>
        <Target>Target</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
     
      -- Cast Holy Light if player is at 95% HP --
      <Ability>
        <Name>Holy Light</Name>
        <Default>false</Default>
        <SpellID>635</SpellID>
        <Actions></Actions>
        <Lua>
    
          if PQR_CustomTargetHP &amp;lt; 95 and PQR_IsMoving(1) == false and PQR_IsCastingSpell(635) == false then
            return true
          end
    
        </Lua>
        <RecastDelay>100</RecastDelay>
        <Target>Custom</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- Cast Arcane Torrent if we are at 70% mana (BE only) --
      <Ability>
        <Name>Arcane Torrent</Name>
        <Default>false</Default>
        <SpellID>28730</SpellID>
        <Actions></Actions>
        <Lua>
    
          local myMana = 100 * UnitPower(&amp;quot;player&amp;quot;) / UnitPowerMax(&amp;quot;player&amp;quot;)
          local BE = UnitRace(&amp;quot;player&amp;quot;)
    
          if myMana &amp;lt; 70 and BE == &amp;quot;Blood Elf&amp;quot; then
            return true
          end
    
        </Lua>
        <RecastDelay>0</RecastDelay>
        <Target>Player</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- Cast Devine Shield if my health is at 16% --
      <Ability>
        <Name>Divine Shield</Name>
        <Default>false</Default>
        <SpellID>642</SpellID>
        <Actions></Actions>
        <Lua>
    
          local myHealth = 100 * UnitHealth(&amp;quot;player&amp;quot;) / UnitHealthMax(&amp;quot;player&amp;quot;)
    
          if myHealth &amp;lt; 16 then
            return true
          end
    
        </Lua>
        <RecastDelay>100</RecastDelay>
        <Target>Player</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- Cast Holy Shock if player is at 94% health --
      <Ability>
        <Name>Holy Shock</Name>
        <Default>false</Default>
        <SpellID>20473</SpellID>
        <Actions></Actions>
        <Lua>
    
          if PQR_CustomTargetHP &amp;lt; 94 then
            return true
          end
    
        </Lua>
        <RecastDelay>100</RecastDelay>
        <Target>Custom</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- Cast World of Glory if player is at 80% HP and we have 3 Holy Power --
      <Ability>
        <Name>Word of Glory</Name>
        <Default>false</Default>
        <SpellID>85673</SpellID>
        <Lua>
    
          local myHolyPower = UnitPower(&amp;quot;player&amp;quot;, 9)
    
          if PQR_CustomTargetHP &amp;lt; 80 and myHolyPower == 3 then
            return true
          end
       
        </Lua>
        <RecastDelay>100</RecastDelay>
        <Target>Custom</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- Make sure we buff ourself with Seal of Insight --
      <Ability>
        <Name>Seal of Insight</Name>
        <Default>false</Default>
        <SpellID>20165</SpellID>
        <Actions></Actions>
        <Lua>
    
          local SoI = UnitBuffID(&amp;quot;player&amp;quot;, 20165)
    
          if SoI == nil then
            return true
          end
    
        </Lua>
        <RecastDelay>100</RecastDelay>
        <Target>Player</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- If a player is above 96% HP while we are casting, stop casting the heal --
      <Ability>
        <Name>AutoStopCasting</Name>
        <Default>false</Default>
        <SpellID>0</SpellID>
        <Actions></Actions>
        <Lua>
    
          local Spell = UnitCastingInfo(&amp;quot;player&amp;quot;)
    
          if PQR_CustomTargetHP &amp;gt; 96 then
    
          if Spell == &amp;quot;Holy Light&amp;quot; or Spell == &amp;quot;Divine Light&amp;quot; or Spell == &amp;quot;Flash of Light&amp;quot; then
            SpellStopCasting()
           end
          end
    
        </Lua>
        <RecastDelay>0</RecastDelay>
        <Target>Player</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
      -- Cast Light of Dawn if more than 3 players are below 80% HP --
      <Ability>
        <Name>Light of Dawn</Name>
        <Default>false</Default>
        <SpellID>85222</SpellID>
        <Lua>
    
          local myHolyPower = UnitPower(&amp;quot;player&amp;quot;, 9)
          local myMana = 100 * UnitPower(&amp;quot;player&amp;quot;) / UnitPowerMax(&amp;quot;player&amp;quot;)
    
          if PQR_CustomTargetHP &amp;lt; 80 and PQR_IsCastingSpell(635) == false and lowhpmembers &amp;gt;= 3 and myMana &amp;gt;10 and myHolyPower == 2 then
            return true
          end
    
        </Lua>
        <RecastDelay>100</RecastDelay>
        <Target>Player</Target>
      </Ability>
    
    
    
      -- If we have 3 players below 75% HP cast Holy Radiance --
      <Ability>
        <Name>Holy Radiance</Name>
        <Default>false</Default>
        <SpellID>82327</SpellID>
        <Actions></Actions>
        <Lua>
    
          local myMana = 100 * UnitPower(&amp;quot;player&amp;quot;) / UnitPowerMax(&amp;quot;player&amp;quot;)
    
          if lowhpmembers &amp;gt;= 3 and myMana &amp;gt;10 and PQR_IsMoving(1) == false then
            return true
          end
    
        </Lua>
        <RecastDelay>100</RecastDelay>
        <Target>Player</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- If we are mounted, stop anything from being cast --
      <Ability>
        <Name>Don&amp;apos;t Dismount</Name>
        <Default>false</Default>
        <SpellID>0</SpellID>
        <Actions></Actions>
        <Lua>
    
          if IsMounted() then
            return true
          end
    
        </Lua>
        <RecastDelay>0</RecastDelay>
        <Target>Player</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
      -- Keep up Judgement for mana regen --
      <Ability>
        <Name>Judgement</Name>
        <Default>false</Default>
        <SpellID>20271</SpellID>
        <Actions></Actions>
        <Lua>
    
          if UnitDebuff(&amp;quot;target&amp;quot;, &amp;quot;Polymorph&amp;quot;) or UnitDebuff(&amp;quot;target&amp;quot;, &amp;quot;Freezing Trap&amp;quot;) or UnitDebuff(&amp;quot;target&amp;quot;, &amp;quot;Scatter Shot&amp;quot;) or UnitDebuff(&amp;quot;target&amp;quot;, &amp;quot;Bad Manner&amp;quot;) or UnitDebuff(&amp;quot;target&amp;quot;, &amp;quot;Ring of Frost&amp;quot;) or UnitDebuff(&amp;quot;target&amp;quot;, &amp;quot;Fear&amp;quot;) or UnitDebuff(&amp;quot;target&amp;quot;, &amp;quot;Sap&amp;quot;) or UnitDebuff(&amp;quot;target&amp;quot;, &amp;quot;Blind&amp;quot;) or UnitDebuff(&amp;quot;target&amp;quot;, &amp;quot;Hungering Cold&amp;quot;) then
            return false
          end
    
          local SoI = UnitBuffID(&amp;quot;player&amp;quot;, 20165)
          local SoJ = UnitBuffID(&amp;quot;player&amp;quot;, 20164)
          local SoR = UnitBuffID(&amp;quot;player&amp;quot;, 20154)
          local SoT = UnitBuffID(&amp;quot;player&amp;quot;, 31801)
          local JotP1 = UnitBuffID(&amp;quot;player&amp;quot;, 53655)
          local JotP2 = UnitBuffID(&amp;quot;player&amp;quot;, 53656)
          local JotP3 = UnitBuffID(&amp;quot;player&amp;quot;, 53657)
          local inRange = IsSpellInRange(&amp;quot;Judgement&amp;quot;, &amp;quot;target&amp;quot;)
          local myMana = 100 * UnitPower(&amp;quot;player&amp;quot;) / UnitPowerMax(&amp;quot;player&amp;quot;)
    
          if UnitAffectingCombat(&amp;quot;player&amp;quot;) then
          if (SoR ~= nil or SoT ~= nil or SoJ ~= nil or SoI ~= nil) and JotP1== nil and JotP2 == nil and JotP3 == nil then
      
          if IsSpellInRange(&amp;quot;Judgement&amp;quot;, PQR_CustomTargettarget) == 1 then
            CastSpellByID(20271,PQR_CustomTargettarget)
          end
    
          elseif PQR_CustomTargetHP &amp;gt; 80 then
    
          if UnitAffectingCombat(&amp;quot;player&amp;quot;) and UnitIsEnemy(&amp;quot;player&amp;quot;, &amp;quot;target&amp;quot;) and inRange == 1 then
            return true
            end
           end
          end
    
          if myMana &amp;lt; 15 then
            return true
          end
    
        </Lua>
        <RecastDelay>100</RecastDelay>
        <Target>Target</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- If we are mounted switch to Crusader Aura --
      <Ability>
        <Name>CrusaderAura</Name>
        <Default>false</Default>
        <SpellID>32223</SpellID>
        <Actions></Actions>
        <Lua>
    
          local Aura = GetShapeshiftForm(&amp;quot;player&amp;quot;)
    
          if Aura ~= 5 and IsMounted() then
            return true
          end
    
        </Lua>
        <RecastDelay>0</RecastDelay>
        <Target>Player</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- If we are not mounted make sure we are using ConcentractionAura --
      <Ability>
        <Name>ConcentrationAura</Name>
        <Default>false</Default>
        <SpellID>19746</SpellID>
        <Actions></Actions>
        <Lua>
    
          local Aura = GetShapeshiftForm(&amp;quot;player&amp;quot;)
    
          if Aura ~= 3 and IsMounted() == nil then
            return true
          end
    
        </Lua>
        <RecastDelay>0</RecastDelay>
        <Target>Player</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- Cast Divine Protection on 42% HP --
      <Ability>
        <Name>Divine Protection</Name>
        <Default>false</Default>
        <SpellID>498</SpellID>
        <Actions></Actions>
        <Lua>
    
          local myHealth = 100 * UnitHealth(&amp;quot;player&amp;quot;) / UnitHealthMax(&amp;quot;player&amp;quot;)
    
          if myHealth &amp;lt; 42 then
            return true
          end
    
        </Lua>
        <RecastDelay>100</RecastDelay>
        <Target>Player</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- If someone drops to 40% HP use Avenging Wrath --
      <Ability>
        <Name>Avenging Wrath</Name>
        <Default>false</Default>
        <SpellID>31884</SpellID>
        <Actions></Actions>
        <Lua>
    
          if PQR_CustomTargetHP &amp;lt; 40 then
            return true
          end
    
        </Lua>
        <RecastDelay>0</RecastDelay>
        <Target>Player</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- If player is at 58% HP cast Divine Light --
      <Ability>
        <Name>Divine Light</Name>
        <Default>false</Default>
        <SpellID>82326</SpellID>
        <Actions></Actions>
        <Lua>
    
          if PQR_CustomTargetHP &amp;lt; 58 and PQR_IsMoving(1) == false and PQR_IsCastingSpell(82326) == false then
            return true
          end
    
        </Lua>
        <RecastDelay>0</RecastDelay>
        <Target>Custom</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- If 3 or more players are below 45% HP use Divine Favor --
      <Ability>
        <Name>Divine Favor</Name>
        <Default>false</Default>
        <SpellID>31842</SpellID>
        <Actions></Actions>
        <Lua>
    
          if PQR_CustomTargetHP &amp;lt; 45 and lowhpmembers &amp;gt;= 3 then
            return true
          end
    
        </Lua>
        <RecastDelay>0</RecastDelay>
        <Target>Player</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- When out mana drops to 85% use Devine plea --
      <Ability>
        <Name>Divine Plea</Name>
        <Default>false</Default>
        <SpellID>54428</SpellID>
        <Actions></Actions>
        <Lua>
    
          local myMana = 100 * UnitPower(&amp;quot;player&amp;quot;) / UnitPowerMax(&amp;quot;player&amp;quot;)
    
          if myMana &amp;lt; 85 then
            return true
          end
    
        </Lua>
        <RecastDelay>0</RecastDelay>
        <Target>Player</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- If player is at 28% HP cast Flash of Light --
      <Ability>
        <Name>Flash of Light</Name>
        <Default>false</Default>
        <SpellID>19750</SpellID>
        <Actions></Actions>
        <Lua>
    
          local Infusion = UnitBuffID(&amp;quot;player&amp;quot;, 54149)
    
          if PQR_CustomTargetHP &amp;lt; 28 and PQR_IsMoving(1) == false and PQR_IsCastingSpell(19750) == false then
            return true
    
          elseif PQR_CustomTargetHP &amp;lt; 70 and PQR_IsMoving(.1) and Infusion ~= nil then
            return true
          end
    
        </Lua>
        <RecastDelay>0</RecastDelay>
        <Target>Custom</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- Make sure we Cleanse certain debuffs --
      <Ability>
        <Name>Cleanse</Name>
        <Default>false</Default>
        <SpellID>0</SpellID>
        <Actions></Actions>
        <Lua>
    
          local buff = { 96328, 96325, 96326, 92876, 92877, 92878, 86788, 30108, 34914 }
          local group = &amp;quot;party&amp;quot;
          local members = GetNumPartyMembers()
    
          if GetNumRaidMembers() &amp;gt; 0 then
            group = &amp;quot;raid&amp;quot;
            members = GetNumRaidMembers()
          end
    
          for i = 0, members, 1 do
    
          if i==0 then mem = &amp;quot;player&amp;quot; else mem = group..tostring(i) end
    
          if UnitInRange(mem) and UnitIsDeadOrGhost(mem) == nil then
            local candispel = 1
            for k,v in ipairs(buff) do
    
          if UnitDebuffID(mem,v) then candispel = nil end
          end
    
          local j = 1
          local debuff,_,_,count,bufftype,dur = UnitDebuff(mem, j)
          while debuff do
    
          if ((bufftype == &amp;quot;Magic&amp;quot;) or (bufftype == &amp;quot;Curse&amp;quot;)) and dur &amp;gt; 1 and candispel then
            CastSpellByID(51886 ,mem)
            return true
          end
    
          j = j + 1;
          debuff,_,_,count,bufftype,duration = UnitDebuff(mem, j)
            end
           end
          end
    
        </Lua>
        <RecastDelay>0</RecastDelay>
        <Target>Target</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- If a player is at 30% HP use Guardian of Ancient Kings --
      <Ability>
        <Name>Guardian of Ancient Kings</Name>
        <Default>false</Default>
        <SpellID>86150</SpellID>
        <Actions></Actions>
        <Lua>
    
          if PQR_CustomTargetHP &amp;lt; 30 then
            return true
          end
    
        </Lua>
        <RecastDelay>100</RecastDelay>
        <Target>Player</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- Old debuffs to Cleanse --
      <Ability>
        <Name>Cleanse Old</Name>
        <Default>false</Default>
        <SpellID>4987</SpellID>
        <Actions></Actions>
        <Lua>
    
          local greencauldron = UnitDebuffID(PQR_CustomTarget, 96328)
          local bluecauldron = UnitDebuffID(PQR_CustomTarget, 96325)
          local redcauldron = UnitDebuffID(PQR_CustomTarget, 96326)
          local blackout10 = UnitDebuffID(PQR_CustomTarget, 92876)
          local blackout25 = UnitDebuffID(PQR_CustomTarget, 92878)
          local unstableaf = UnitDebuffID(PQR_CustomTarget, 30108)
          local ZGPoison = UnitDebuffID(PQR_CustomTarget, 97599)
          local VT = UnitDebuffID(PQR_CustomTarget, 34941)
    
          if greencauldron or bluecauldron or redcauldron or blackout10 or blackout25 or unstableaf or VT then
            return false
          else
          for i=1,40 do
          local _,_,_,count,ismagic,duration = UnitDebuff(PQR_CustomTarget,i)
    
            if ismagic == &amp;quot;Magic&amp;quot; or ismagic == &amp;quot;Disease&amp;quot; or ismagic == &amp;quot;Poison&amp;quot; then
         
            if  duration &amp;gt; 6 and count ~= 1 then
              return true
             end
            end
           end
          end
    
        </Lua>
        <RecastDelay>0</RecastDelay>
        <Target>Custom</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- Make sure we auto target the player with the lowest HP --
      <Ability>
        <Name>Autotarget Low HP (No MO)</Name>
        <Default>false</Default>
        <SpellID>0</SpellID>
        <Lua>
          if UnitExists(&amp;quot;target&amp;quot;)
            and UnitIsDead(&amp;quot;target&amp;quot;) == nil
            and UnitIsFriend(&amp;quot;player&amp;quot;, &amp;quot;target&amp;quot;)
            and UnitCanCooperate(&amp;quot;player&amp;quot;,&amp;quot;target&amp;quot;)
            then PQR_CustomTarget = &amp;quot;target&amp;quot;
            PQR_CustomTargetHP = 100 * UnitHealth(&amp;quot;target&amp;quot;) / UnitHealthMax(&amp;quot;target&amp;quot;)
          else
    
          PQR_CustomTarget = &amp;quot;player&amp;quot;
          PQR_CustomTargetHP = 100 * UnitHealth(&amp;quot;player&amp;quot;) / UnitHealthMax(&amp;quot;player&amp;quot;)
          local group = &amp;quot;party&amp;quot;
          local members = GetNumPartyMembers()
          lowhpmembers = 0
          local lowest = 100
    
          if GetNumRaidMembers() &amp;gt; 0 then
            group = &amp;quot;raid&amp;quot;
            members = GetNumRaidMembers()
          end
    
          for i = 1, members, 1 do
          local member = group..tostring(i)
          local memberhp = 100 * UnitHealth(member) / UnitHealthMax(member)
          local hrmemberhp = 100 * UnitHealth(member) / UnitHealthMax(member)
    
          if UnitInRange(member)
            and UnitIsFriend(&amp;quot;player&amp;quot;, member)
            and UnitIsDeadOrGhost(member) == nil  then
    
          if UnitGroupRolesAssigned(member) == &amp;quot;TANK&amp;quot; then memberhp = memberhp - 1 end
          if UnitThreatSituation(member) == 3 then memberhp = memberhp - 3 end
          if UnitBuffID(member, 53563) ~= nil then memberhp = memberhp + 7 end
          if memberhp &amp;lt; 80 then lowhpmembers = lowhpmembers +1 end
          if hrmemberhp &amp;lt; 75 then lowhpmembers = lowhpmembers +1 end
    
          if hrmemberhp &amp;lt; lowest then
            PQR_CustomTarget = member
            lowest = memberhp
            PQR_CustomTargetHP = 100 * UnitHealth(PQR_CustomTarget) / UnitHealthMax(PQR_CustomTarget)
          end
    
    
          if memberhp &amp;lt; lowest then
            PQR_CustomTarget = member
            lowest = memberhp
            PQR_CustomTargetHP = 100 * UnitHealth(PQR_CustomTarget) / UnitHealthMax(PQR_CustomTarget)
            end
           end
          end
    
        </Lua>
        <RecastDelay>0</RecastDelay>
        <Target>Target</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- Cast Arcane Torrent at 80% mana (If we are a BE) --
      <Ability>
        <Name>Arcane Torrent - Test 2</Name>
        <Default>false</Default>
        <SpellID>28730</SpellID>
        <Lua>
    
          local myMana = 100 * UnitPower(&amp;quot;player&amp;quot;) / UnitPowerMax(&amp;quot;player&amp;quot;)
          local BE, EN = UnitRace(&amp;quot;player&amp;quot;)
    
          if myMana &amp;lt; 80 and (BE == &amp;quot;Blood Elf&amp;quot; or EN == &amp;quot;Blood Elf&amp;quot;) then
            return true
          end
    
        </Lua>
        <RecastDelay>0</RecastDelay>
        <Target>Player</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- Beacon the assigned Tank in dungeons --
      <Ability>
        <Name>Beacon</Name>
        <Default>false</Default>
        <SpellID>53563</SpellID>
        <Lua>
    
          local BeaconTarget = nil
          local BeaconTank = nil
          local BeaconTankTarget = nil
          local group = &amp;quot;party&amp;quot;
          local members = GetNumPartyMembers()
    
          if GetNumRaidMembers() &amp;gt; 0 then
            group = &amp;quot;raid&amp;quot;
            members = GetNumRaidMembers()
          end
    
          if group == &amp;quot;raid&amp;quot; and UnitExists(&amp;quot;focus&amp;quot;) then BeaconTarget = &amp;quot;focus&amp;quot; end
    
          if group == &amp;quot;party&amp;quot; then
            for i = 1, members, 1 do
            local member = group..tostring(i)
            local beacon = UnitBuffID(member, 53563)
    
          if beacon ~= nil then BeaconTarget = member end
          if UnitGroupRolesAssigned(member) == &amp;quot;TANK&amp;quot; and UnitIsDead(member) ~= 1 then
            BeaconTank = member
            BeaconTankTarget = 1 
            end
           end
          end
    
          if BeaconTarget ~= nil then
            local _, _, _, _, _, _, expire = UnitBuffID(BeaconTarget, 53563)
            expire = (expire  - GetTime())
    
          if expire &amp;lt; 5 then
            CastSpellByID(53563, BeaconTarget)
           end
          end
    
          if BeaconTankTarget and BeaconTarget == nil then
            CastSpellByID(53563, BeaconTank)
          end
    
        </Lua>
        <RecastDelay>100</RecastDelay>
        <Target>Player</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    
    
      -- Casts Beacon on our Focus/Mouseover using ALT modifier --
      <Ability>
        <Name>Beacon (Left Alt)</Name>
        <Default>false</Default>
        <SpellID>53563</SpellID>
        <Lua>
    
          if IsLeftAltKeyDown() and GetCurrentKeyBoardFocus() == nil then
            return true
          end
    
        </Lua>
        <RecastDelay>100</RecastDelay>
        <Target>Mouseover</Target>
        <CancelChannel>False</CancelChannel>
      </Ability>
    
    </PALADIN>
    I have lowerd what health HR gets cast, and also added LoD

  13. #3373
    Xelper's Avatar ★ Elder ★
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    Originally Posted by vorn10 View Post
    Anybody can help? Yesterday all was fine.
    Restarted WoW, PQR, computer. Nothing helps.
    Hm strange, i run another copy of PQR, same version but another profiles and no PQR-PU. It works, will investigate deeper.
    Installing bad XMLs will cause PQR to crash. PQR-PU probably synced a bad XML into your folder.

  14. #3374
    Kinky's Avatar Banned CoreCoins Purchaser
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    Originally Posted by Xelper View Post
    Verified working code for Hour of Twilight:

    SpellID: 0
    Action:
    /click ExtraActionButton1
    Code:
    local altDown = IsAltKeyDown()
    
    
    if altDown == nil then
        local spellHourOfTwilight = GetSpellInfo(109417)
        local channelSpell, _, _, _, _, endTime = UnitCastingInfo("boss1")
        if channelSpell ~= nil and channelSpell == spellHourOfTwilight then
            local finishTime = endTime/1000 - GetTime()
            if finishTime < 1 then
                return true
            end
        end
    end
    
    
    local sFadingLight, _, _, _, _, _, fadingEndTime = UnitDebuffID("player", 110068)
    if sFadingLight then
        local finishTime = fadingEndTime - GetTime()
        if finishTime < 1 then
            return true
        end
    end

    Won't use the ability for Hour if you hold down Alt.
    Are those the spellID's from LFR or Normal Ultraxion?

  15. #3375
    jadethread1's Avatar Member
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    Xelper, I'm still wondering if it's possible to get 3.3.5a offsets for PQR. Have you tried to do it yet?

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