[BETA] PQRotation - an automated ability priority queue. menu

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  1. #5626
    sportplayer2k's Avatar Master Sergeant
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    Originally Posted by Valma View Post
    I will be at home in around 3 hours and will test it by myself,made some changes in code from work before uploading it,shouldn't do that LOL Yesterday it was working fine (:
    edited the area with the code u said to paste, still no rotation being made on dummys

    [BETA] PQRotation - an automated ability priority queue.
  2. #5627
    andryshka's Avatar Corporal
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    Originally Posted by Valma View Post
    Any errors poped?

    Edit: Try this - unload PQR, /reloadui, start rotation WITHOUT targetting something,target dummy,cast a spell.

    Edit2: Ok found the problem,updated SVN,if u don't use SVN - then the problem is here:

    Code:
    Not
    <Ability><Name>-- Autopause --</Name><Default>false</Default><SpellID>0</SpellID><Actions></Actions>
    <Lua>
    local unitincombat = false
    for i, target in ipairs(PQ_PriorityList) do
    	if target then
    		if UnitAffectingCombat(target) then unitincombat = true end
    	end
    end	
    if not PQ_InCombat or not unitincombat then
    	return true
    end
    </Lua>
    There was AND in released version.It will not affect real fights,but dummy doesn't fall in fight when u attack it,so UnitAffectingCombat will return FALSE.

    Not work for me too. Not dummy, not mobs
    If add -DEBUG- in rotatio pops error:
    Date: 2012-02-10 18:25:04
    ID: 1
    Error occured in: Global
    Count: 4
    Message: [string " function pqrFunc0() ..."] line 43:
    function arguments expected near 'PQ_DebugFrame'
    Debug:
    [C]: ?


  3. #5628
    Bossqwerty's Avatar Legendary
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    Originally Posted by Valma View Post
    I will be at home in around 3 hours and will test it by myself,made some changes in code from work before uploading it,shouldn't do that LOL Yesterday it was working fine (:
    Very impressive work valma, +rep.

  4. #5629
    andryshka's Avatar Corporal
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    2Valma
    If remove from rotation abilities CoE, --Autopause-- and BloodFury (orcs only) - it's work

  5. #5630
    darkayo's Avatar Member
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    Originally Posted by andryshka View Post
    2Valma
    If remove from rotation abilities CoE, --Autopause-- and BloodFury (orcs only) - it's work
    Not for me
    Edit : no, you're right, works
    Last edited by darkayo; 02-10-2012 at 08:54 AM.

  6. #5631
    Valma's Avatar Contributor
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    At home ATM,I will fix things asap,just need to eat a bit :/ Even indians eats

    About Debug - its not even tested yet,I will got debug frame fully working on next week,don't include it in rotation till I will post that its done.
    MEDVED+VODKA+BALALAYKA

  7. #5632
    Valma's Avatar Contributor
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    This is what I name turn on lua error messages and post them if smth doesn't work for you.

    Coe - was missing one then for if
    Autostop - fix was before just doesn't uploaded it
    Blood Fury - will fix it soon,adding isKnown logic ATM
    MEDVED+VODKA+BALALAYKA

  8. #5633
    PowerUP Boosts's Avatar Active Member
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    Hey, i didn't use pqr for quite some time now. However i downloaded new profiles today, and i cant get it to run on any character.
    It only leaves me option to enter edit mode only, as if i wasnt logged into game.

    Any idea whats wrong? Ty

  9. #5634
    vitalic's Avatar Contributor CoreCoins Purchaser
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    How does PQR_CustomTarget operate? i.e. if you want to cast at focus target will it actually target your focus to cast the spell or can it cast at units other than your current target in other words replicating /cast [target=focus] spell
    Last edited by vitalic; 02-10-2012 at 10:18 AM.

  10. #5635
    me28791's Avatar Member
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    Originally Posted by MibuT View Post
    Hey, i didn't use pqr for quite some time now. However i downloaded new profiles today, and i cant get it to run on any character.
    It only leaves me option to enter edit mode only, as if i wasnt logged into game.

    Any idea whats wrong? Ty
    redownload pqr from main page wow has been updated

  11. #5636
    zambeaux's Avatar Corporal
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    just started using this today, its ****ing amazing !

    Big thanks !! Donation incoming.

  12. #5637
    darkayo's Avatar Member
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  13. #5638
    jackus's Avatar Active Member
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    Still looking for someone that can add a check for uninterruptible spell is up, eg. Aura mastery (spellID=31821) and Inner Focus (spellID=89485)

    Code:
    local buff = { 118,116,61305,28271,28272,61780,61721,2637,33786,5185,8936,50464,19750,82326,2061,9484,605,8129,331,8004,51505,403,77472,51514,5782,1120,48181,30108 }
    
    local castingSpell, _, _, _, _, endTime = UnitCastingInfo("target")
    for i,v in ipairs(buff) do
    if IsSpellInRange("Pummel", "target")   and PQR_IsOutOfSight("target") == false and castingSpell == GetSpellInfo(v) and endTime/1000 - GetTime() < 0.5  then return true end end

  14. #5639
    saga3180's Avatar Knight-Lieutenant
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    @Valma it only starts to add dots then it just starts spamming immolate any idea why?

  15. #5640
    bu_ba_911's Avatar Elite User
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    Originally Posted by vitalic View Post
    How does PQR_CustomTarget operate? i.e. if you want to cast at focus target will it actually target your focus to cast the spell or can it cast at units other than your current target in other words replicating /cast [target=focus] spell
    It uses CastSpellByID which actually doesn't need to switch targets to heal or attack. You can use any unitid that's built into the game to use as a target
    ^0^Team Nova's PQR NCC ^0^

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