[Release] WoW ObjectDumper/Radar menu

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  1. #1
    Gamer's Avatar Active Member
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    [Release] WoW ObjectDumper/Radar

    WoW ObjectDumper/Radar [for WoW 3.0.9]


    Status: Undetected

    Update! v1.9.1 Released for 3.0.9!
    Check release notes for more information.


    Features:

    Radar:

    - Display all WoW objects, NPCs, Mobs and Players on radar.
    - Show aggro radius of NPCs (formula courtesy of alek900)
    - Ability to track a certain object (great for tracking rare mobs/resources):

    Object Dumper:

    -Dump all objects loaded into WoW's memory.

    Screenshots:

    Radar with mouseover names:



    Notification: found object!



    Settings:




    Download:

    Over 1300 downloads and counting!

    ObjectDumperRadarv1.9.1.rar


    You need .NET framework 3.5 to run this, most will already have it, but if you get an error download:

    Download details: .NET Framework 3.5

    You also need administrator permissions on your system to run this. On Vista you may need to Run As- Administrator.

    Credits:

    Cypher - Providing offsets and answering various question + many an entertaining flame.
    kynox - Help with memory reading and blp loading.
    Shynd - Blog, and answering questions.
    suicidity - blp loading research.
    alek900 - Aggro radius formula.
    Sillyboy72 - Help with GetPlayerName function.


    Virus Scan:



    Notes:
    -Known issues:
    - May not display special characters correctly.

    Release information:

    [5/1/09]: v1.0:
    • Initial Release


    [6/1/09]: v1.1:
    Technical:

    • Redone in Visual Studio 2008, which means it now uses .NET framework 3.5
    • Added a x86 flag to the build files, this MAY make it work on 64 bit systems (it was previously trying to load a 32bit dll which wouldn't have worked)
    • A few more error handlers, should get less unexplained crashes


    Features:
    • Ability to change refresh rate
    • Ability to disable radar


    'Security' settings:
    • Ability to rename window
    • Process name can be changed simply by renaming .exe file.


    [18/1/09]: v1.3:
    Features:

    • Wildcard notification! Now you can use 'vein' to find all veins, or 'boar' to find all boars!
    • Track multiple objects! Use as many search strings as you want.
    • Mouse over names, displays name when you place your mouse over the dot.
    • No longer need to start WoW first, or log in first, or press reload. You can start the program and WoW in whatever order you want. All is automated, it will tell you the loading status at the bottom.
    • One click to reload object list, can be done at any time.


    Technical:
    • Implements multi-threading for drawing, should cut down on lag.
    • blp (minimap) loading is fully coded and in the program, but there is one last issue that needs to be fixed before it can be released =/


    [24/1/09]: v1.6:

    • No longer uses injection to get names which should stop all crashes.
    • Rotates map correctly around player to align with minimap. (Finally got this working with the name labels, had some coordinate rotation issues)
    • Object dumper now lists items in resizable columns rather than writing "Name: XYZ, GUID: XYZ" for each entry.
    • Updated target offsets - target highlighting now works.
    • BLP Loading has been temporarily disabled until it is more stable.


    [5/2/09]: v1.8:

    • Moved most settings to the settings window rather than making the main window cluttered.
    • It also allows you to save most settings including colours.
    • Ability to load in and save notify list files.
    • Fixes bug where capitals wouldn't work.
    • Added always on top option.
    • Added ability to hide certain types of objects.
    • Allows for sound notifications. Tick sound notification in settings, and it will play SoundNotification.wav (must be in the same folder) whenever a notification bubble comes up.




    [14/2/09]: v1.9:

    • Updated offsets to 3.0.9.
    • Fixed Agro -> Aggro typo.
    • Hopefully fixed agro radius bug, should display correctly now.
    • Made radar resize with window.
    • Fixed radar being enabled by default checkbox bug.
    • Should open up at the same spot you last closed it.


    [16/2/09]: v1.9.1:

    • Fixed player centering bug.
    Last edited by Gamer; 02-17-2009 at 11:39 PM.

    [Release] WoW ObjectDumper/Radar
  2. #2
    Strichnine's Avatar Knight-Champion
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    VEry nice, +rep

  3. #3
    kynox's Avatar Account not activated by Email
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    For once, theres actually something admirable in this section. Goodjob!

  4. #4
    quoi28's Avatar Member
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    yes cool rep

  5. #5
    zuluhutu's Avatar Member
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    undetected?

    is this undetected by the client? (warden)
    when it is undetected +Rep
    sry for my bad english^^

    mfg Zuluhutu

  6. #6
    Mango Jerry's Avatar Banned
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    Thats sweet, but is it allowed to use it on Retail?

    Good job, and you deserve a Reputation.

  7. #7
    Gamer's Avatar Active Member
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    Originally Posted by zuluhutu View Post
    is this undetected by the client? (warden)
    when it is undetected +Rep
    sry for my bad english^^

    mfg Zuluhutu
    Originally Posted by Hephaestus View Post
    Thats sweet, but is it allowed to use it on Retail?

    Good job, and you deserve a Reputation.
    Yep you can use it on retail, I have used it on my main account.

    And with Warden/WoWs current scanning methods this should not get you banned.

  8. #8
    Mango Jerry's Avatar Banned
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    Sweet dude, i allready gave you a +rep for the sweet program.
    Ima go on Retail and test it out.

  9. #9
    kookoo's Avatar Contributor
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    Hehe really nice radar tbh however is it detectable? are there any measurements to not being detected? +rep
    The aim of life is self-development. To realize one's nature perfectly - that is what each of us is here for.
    Oscar Wilde

  10. #10
    Nesox's Avatar ★ Elder ★
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    Oh nice +Rep * 3 for ure good work

  11. #11
    Willy's Avatar Elite User
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    Originally Posted by Nesox View Post
    Oh nice +Rep * 3 for ure good work
    As he said ^^ +Rep * 2

  12. #12
    Deathwebber's Avatar Member
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    Hello . it looks awesome!

    I got a little question..

    So this program can see when a rare mob spawns and where it is spawned?
    So if I want to find .. lets say .. Time-Lost Proto Drake - NPC - World of Warcraft..
    then It should be able to find it for me ay? :P

  13. #13
    Gamer's Avatar Active Member
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    Thanks for the comments and rep everyone, much appreciated

    If you have any feature requests/questions/feedback please post!

    Originally Posted by Deathwebber View Post
    Hello . it looks awesome!

    I got a little question..

    So this program can see when a rare mob spawns and where it is spawned?
    So if I want to find .. lets say .. Time-Lost Proto Drake - NPC - World of Warcraft..
    then It should be able to find it for me ay? :P
    If you put "Time-Lost Proto Drake" in the notification area, then whenever one pops up in your area it will tell you.

    So you can just be farming/questing in the area and it will tell you when one spawns (as long as it is close enough to be loaded into memory) without having to stand at a certain spot and wait.

    Originally Posted by kookoo View Post
    Hehe really nice radar tbh however is it detectable? are there any measurements to not being detected? +rep
    I could add window renaming/process renaming but according to Cypher, Warden isn't checking those things so it doesn't make a difference. Aside from that I don't think there is much else I can do, but if anyone has any further information on this topic feel free to contribute.

    Because it's pretty much restricted to memory reading, with GetObjectName being the exception (injection) I don't think theres much to worry about at the moment.

  14. #14
    kookoo's Avatar Contributor
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    Originally Posted by Gamer View Post
    Thanks for the comments and rep everyone, much appreciated

    If you have any feature requests/questions/feedback please post!



    If you put "Time-Lost Proto Drake" in the notification area, then whenever one pops up in your area it will tell you.

    So you can just be farming/questing in the area and it will tell you when one spawns (as long as it is close enough to be loaded into memory) without having to stand at a certain spot and wait.



    I could add window renaming/process renaming but according to Cypher, Warden isn't checking those things so it doesn't make a difference. Aside from that I don't think there is much else I can do, but if anyone has any further information on this topic feel free to contribute.

    Because it's pretty much restricted to memory reading, with GetObjectName being the exception (injection) I don't think theres much to worry about at the moment.
    It would be really nice if you added a renaming / process renaming, I'd be really happy =)

    Cheers again for such an outstanding application! msn?
    The aim of life is self-development. To realize one's nature perfectly - that is what each of us is here for.
    Oscar Wilde

  15. #15
    poci's Avatar Member
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    how to use the coordinates?
    so much numbers...

    only know (63:13) or something like that.
    how to use these coordinates

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