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    "A Warlock In MC"

    Note: Sorry I only have to Sulfuron done. More to come.

    Prior to MC-

    First, most important thing: bring a whole lot of shards. I personally carry 48, but this is far, far more than you are likely to need. Bring 25-30 and you should be fine.

    Second, besides the required mods/programs (Ctraid and vent) i highly recommend some form of shardtracker (i personally use cosmos).

    Finally, although the main MC guide says taht about 80g worth of potions is "required" you really just need to bring bandages and not do anything stupid.

    -MC Strategies-

    First, your role in MC is:

    1. Get the raid there. Summoning is the primary drain on soul shards for MC raids. summon whoever needs it, and on command from the leaders.

    2. Banish. To be honest, this ability is the sole reason ppl bother bringing warlocks to MC. When there is a single mob to be banished, the warlock "leader" should designate one warlock as being responsible for popping Curse of Shadows on it immediately, while ALL other warlocks attempt to banish. This way, it will be bnished as quickly as possible, since there is no penalty for having warlocks banish a mob that is in fact already banished. For the later elemental pulls, lock leader will designate targets using eye of kilrogg and assist. If, for some reason, you are unabel to banish your target, tell some1 immediately, especially if you are dead.

    3. Soulstone. Your first priority is to keep one of our paladins soulstoned. Why not soulstone a priest? they get wtfpwned quite a bit more often than pallys, so pallys are our wipe prevention. If we have enough warlocks, we will most likely also keep main healer soulstoned. Onle one target will be kept stoned for every 2 warlocks to prevent being stuck with all soulstones down.

    4. Curse of Shadow/Elements. These should be kept on main target at all times. These mobs have high shadow resist, so your durations will be very poor, be prepared to recast often. The lock leader will designate 2 warlocks as cursers, one for shadow and one for elements. This is not treated the same as banish (everyone fire!) because in the upcoming aptch the other warlocks will be able to make use of their curse slots as well, and will most likely be using agony.

    5. Healthstones. The primary and secondary tanks should have healthstones at all times. No matter how much they cry, mages and rogues DO NOT need healthstones. This will just run you out of 40 shards in 2 hours.

    -Pets
    On trash mobs pulls you should use succubus if you have Master Demonologist, Imp if you do not. Make sure you do not nuke until approximately 5-6 seconds into a fight, or you will pull aggro and get your ass kicked. Succubus should be told to attack, while Imp should not. Pet use for bosses will be covered in boss specific strategies, below.

    --------------DO NOT WASTE DEBUFF SLOTS WITH TRASH DOTS----------
    -Bosses-

    --Lucifron

    -Pull out your felhunter for this bad boy, and you should be able to carry one without stealing any mana from your healers. First thing you do when the pull comes in is throw Curse of Doom on Lucifron. it should cycle up by the time he is main target.
    Your first priority, until the Flamewakers go down, is dispelling Mind Control. Although decursive may very well do this before you get the chance, try anyway. its better to dispel nothing than to not dispel mind control.
    Once you are actaully fighting lucifron, Devour Impending doom from yourself. Then, from a party member. this will heal nearly as much damage as the doom inflict upon the felhunter, and thus simply dispel every other doom on the felhunter and presto! you take no healer mana. Lucifron's curse will hurt your mana fairly quickly, and life tap will hurt very badly with this curse on. Just keep an eye on your health and keep bandages ready.
    When he dies, sacrifice your felhunter if you can and dont resummon, the sacrifice buff will be very helpful for magmadar.

    Warlock desired loot: Felheart Glove, Robe of Volatile Power, Choker of Enlightenment, Manastorm Leggings, Ring of Spell Power, Sorcerous Dagger

    --Magmadar

    Nuke his brains out. Keep your curses on him at all costs, and fire from your maximum range. If you have destructive reach, just stand at 35 yards and lob bolts. If your max range is 30, fire from max range and then just step back when the AE fear warning comes up. If you catch Conflagration, run out of the fire immediately, and bandage once the DoT finishes. healthstone if this leaves you below 3200 hp.

    Warlock desired loot: Felheart pants, Fire Runed Grimoire, Mana Igniting Cord, Talisman of Ephemeral Power

    --Gehennas

    Nuke the main target like crazy, stay out of fire rain. Simple, the wieght of this fight is not on your shoulders.

    Lock Desired Loot: Manastorm Leggings, Robe of Volatile Power, Ring of Spell Power, Sorcerous Dagger

    --Garr

    This is where we have to work. Get out your voidwalker, lock leader should assign target using eye of kilrogg. Don't lose your target, since it will be a bit of a pain in the ass to reassign. After a paladin pulls with divine shield, pull your target to you with curse of shadow and send your voidwalker at him. Immediately start banish, as Firesworn can kill VW's very, very quickly. If your voidwalker is hurt, use Health Funnel. Leave him on attack, as banish does not make the Firesworn immune to torment. If your voidwalker dies, summon another after rebanishing your mob. If your voidwalker does not have hate, sacrifice him and rebanish, then summon another. If anoter raid memeber is your firesworn's main target, chase it around and get it rebanished. All of this should be taking place in a far corner of the room ,away from the rest of the raid.

    Lock Loots: Felheart Horns, Fire Runed Grimoire, Mana Igniting Cord, Talisman of Ephemeral Power

    --Baron Geddon

    Use felhunter, keep an eye out for mana burn and dispel it asap, otherise you're a nuke bot. If you are the bomb, you'll get a message, run away from everyone else.

    Lock Loots: Felheart Shoulder Pads, Fire Runed Grimoire, Mana Igniting Cord, Seal of the Archmagus, Talisman of Ephemeral Power

    --Sulfuron

    Use your highest dps pet (succubus if MD, imp if not) and nuke the targets to hell in order. simple, very easy boss.

    Lock loots: Crimson Shocker, Manastorm Leggings, Ring of Spell Power, Robe of Volatile Power, Sorcerous dagger

    --Golemagg

    Highly recommend Felhunter sacrifice and/or mana potions for this boss, as he has a ery large amount of hp and he must be killed as quickly as possible. Curses are a very high priority here, as they will greatly expediate the downfall of this monster.

    Lock Loots: Azuresong Mageblade, Felheart Robes, Fire Runed Grimoire, Mana Igniting Cord, Staff of Dominance

    "A Warlock In MC"

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