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  1. #1
    Bossman4's Avatar Active Member
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    Altrec Valley Guide

    Here is an Altrec Valley Guide

    The key to AV is organization and coordination. And the most important thing to keep in mind is that kills and honor mean almost nothing in this battleground. The team that spends the most time mindlessly killing the other side is the team that loses. The team that coordinates and captures enemy positions is the team that wins.

    So where do you start? Two things. The most important thing to do at the start is to capture the enemy's forward graveyard. Many games get caught up fighting over the neutral Snowfall graveyard. I personally think this is not worth the battle. You don't get a rez much further along than from your starting gy and have to expend enormous resources to beat the mobs stationed there. I suggest you organize a push to take Iceblood Graveyard if you are Alliance or Stonehearth Graveyard if you are Horde. Unless you need to defend against an enemy push, use all 40 players for this. Don't try to capture any towers until you have secured the graveyard. Once you have that secured, you have forced the other side to rez far back in their zone and have taken the upper hand in the battle. From what I have seen, the team that captures this gy first usually ends up winning the whole battle.

    The second thing you should do at the start is designate a couple people to do quests behind your lines. The mine supplies quest and the wolf riders quest are really useful if the game is tight and you need extra help from your NPC's. Also, make sure you turn in your scraps and other quest items when you have collected a lot of them. Use your trinket to teleport to base, turn them in and then run back to the battle. These can also help turn a close game.

    Once you have the enemy's forward graveyard, you just push inward and capture each additional gy to push them backwards. At this point, you can divide your forces with half pushing forward to capture the inner graveyards and half taking out the towers and other positions on the way. Once you have the other side on the defensive, the game is essentially over. It is just a matter of spending the time it takes to push all the way to the end. Keep a force in reserve to defend against any enemy counter incursions and push your way to the end. Capture the graveyards first and all other positions second.

    Some general rules and suggestions for AV:


    AV is all about faction, not honor. By the end of the game, you will be getting only a few honor points per kill. So there is no reason to rush out and try to kill as many people as you can at the beginning. You will get all the honor you can possibly get out of it simply by playing to win.

    This is is the only free for all looting zone in the game. Looting is essential to getting the faction you need out of the game. If you are a fighting class, give consideration to the casters and let them loot their fare share. While they may not be right next to the guy who died, they probably saved your butt while he was trying to kill you.

    Remember to do the quests. These give your side a significant advantage in a close game.

    I said it before, but it bears repeating. Capture the graveyards first and all other positions second. Whoever controls the graveyards controls the battle.

    Always wait for the GY to turn before going for the near tower/bunker/NPC boss (balinda/galvangar). This is particularly important on the final flag.

    When trying to take an enemy GY don't stand in the back fighting. Rush forward and take the fight to the flag. (Melees, mages AOEing and respective healers in the back are important for this push to succeed).

    The final 2 towers/bunkers before aid station can be gamestoppers. The thing to understand here is that it is utterly pointless to stand on the bridge/ramp fighting. You need to ride inside the bunker/tower. Get someone to pull the NPCs and kill everything inside.

    Get a kiter to pull the elite NPC bosses near objective GYs. A hunter can pull every boss to his faction's NPCs and easily kill them there. It will make it smoother for your team to take that GY next.

    Dont forget to release the wingcommanders, escort them to base if you think they will find enemies on the way and announce to everyone that they can now deliver flesh once they get to the base.

    Altrec Valley Guide
  2. #2
    IXConstantineIX's Avatar Member
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    this isnt much of a bg on my server anymore i rarly see horde..its become one big race

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