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  1. #1
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    Aimbot Color C++

    Hi there, there is my last release an aimbot color code is c++ (inspired AHK) i give you exe named fake program and code source for sure =) gh FACEIT ON! Good Bye AHK. =)
    -Console Hidded
    -Press INSERT to close hack.
    -Games counts CSGO,CS1.6,BFV,APEX
    -performed controle total on speed aim lock with pure color of player skin games
    -Added all weapons of apex games to aim for skip miss skin player bought.
    this aimbot name is renamed to svchost.exe.
    Link : svchost.rar

    Source:

    Code:
    // aimcolor.cpp : Ce fichier contient la fonction 'main'. L'exécution du programme commence et se termine à cet endroit.
    //
     
    #include <iostream>
    #include "windows.h"
    #include "conio.h"
    #include <stdio.h> 
    #include <cstdio>
    #include <math.h>
    #include <stdio.h>
     
    using namespace std;
     
    int main(int argc, char** argv)
    {
     
        
     
     
        // Device Context, Point Struct, and Color Struct
        HDC hDC = GetDC(HWND_DESKTOP);
        POINT pt;
        COLORREF rgb;
        //int zero = 0;
        // Numbers To Compare Against
        const int CMP_R = 000;
        const int CMP_G = 000;
        const int CMP_B = 000;
        GetCursorPos(&pt);
        // Values As byte
        BYTE rVal;
        BYTE gVal;
        BYTE bVal;
        // Same Values As Integers
        int red;
        int green;
        int blue;
        int vn = 5;
        // Set This To Your Known Y Coord.
        // Pretty Sure 0,0 Is Top Left
        // Corner Of The Monitor.
      
        // Loop To 3000... Adjust For Higher
        // Resolution (Really?)
        while (1) {
        
            // Next Pixel
            // Moving From The Left To The Right, 
            // Get The Pixel
            rgb = GetPixel(hDC, pt.x+150, pt.y+150);
            rgb = GetPixel(hDC, pt.x-150, pt.y-150);
            // Save Pixel Color In Byte Values
            // This Step Might Not Be Necessary..
            // Coult Probably Get It As An Int
            rVal = GetRValue(rgb);
            gVal = GetGValue(rgb);
            bVal = GetBValue(rgb);
                rVal = 50 ; //aug1.6 0x32321C
                gVal = 50 ;
                bVal = 28 ;
     
                rVal = 26 ; //gign1.6 0x1A1B12
                gVal = 27 ;
                bVal = 18 ;
     
                rVal = 44 ; //sas1.6 0x2C2C21
                gVal = 44 ;
                bVal = 33 ;
     
                rVal = 14 ; //gsg91.6 0x0E1019
                gVal = 16 ;
                bVal = 25 ;
     
                rVal = 40 ; //leet1.6 0x282515
                gVal = 37 ;
                bVal = 21 ;
     
                rVal = 8 ; //arctic1.6 0x080707
                gVal = 7 ;
                bVal = 7 ;
     
                rVal = 13 ; //urban1.6 0x0D0A07
                gVal = 10 ;
                bVal = 7 ;
     
                rVal = 213 ; //guerilla1.6 0xD5573D
                gVal = 87 ;
                bVal = 61 ;
     
                rVal = 50 ; //sascsgo 0x322A27
                gVal = 42 ;
                bVal = 39 ;
     
                rVal = 44 ; //fbicsgo 0x2C3C6A
                gVal = 60 ;
                bVal = 106 ;
     
                rVal = 76 ; //vertcsgo 0x4C4634
                gVal = 70 ;
                bVal = 52 ;
     
                rVal = 38 ; // gigncsgo 0x262210
                gVal = 34 ;
                bVal = 16 ;
     
                rVal = 86 ; // russecsgo 0x56544C
                gVal = 84 ;
                bVal = 76 ;
     
                rVal = 63 ; // itacsgo 0x3F3D39
                gVal = 61 ;
                bVal = 57 ;
            
                rVal = 56;  // arabcsgo jaune 0x382414  zeus 0x513C2B black 0x1C0F0A rouge 0x513921 barbe 0x66361E
                gVal = 36 ;
                bVal = 20 ;
                rVal = 81;  // arabcsgo jaune 0x382414  zeus 0x513C2B black 0x1C0F0A rouge 0x513921 barbe 0x66361E
                gVal = 60;
                bVal = 43;
                rVal = 28;  // arabcsgo jaune 0x382414  zeus 0x513C2B black 0x1C0F0A rouge 0x513921 barbe 0x66361E
                gVal = 28;
                bVal = 10;
                rVal = 81;  // arabcsgo jaune 0x382414  zeus 0x513C2B black 0x1C0F0A rouge 0x513921 barbe 0x66361E
                gVal =  15;
                bVal =  33;
                rVal = 102;  // arabcsgo jaune 0x382414  zeus 0x513C2B black 0x1C0F0A rouge 0x513921 barbe 0x66361E
                gVal = 54;
                bVal = 30;
     
                rVal = 134 ; // polizeicsgo 0x866D46
                gVal = 109 ;
                bVal = 70 ;
                                    
                rVal = 202 ; // afghancsgo 0xCA7148
                gVal = 113 ;
                bVal = 72 ;
     
                rVal = 87 ; // beigecsgo 0x574B3A
                gVal = 75 ;
                bVal = 58 ;
     
                rVal = 146; //0x926A4F wingman
                gVal = 106;
                bVal = 79;
     
                rVal = 56; // 0x383425 spitfire
                gVal = 52;
                bVal = 37;
     
                rVal = 42; //   prowler 0x2A221C
                gVal = 34;
                bVal = 28;
     
                rVal = 53; // hemlock 0x352B23
                gVal = 43;
                bVal = 35;
     
                rVal = 36; // flatline 0x241E19
                gVal = 30;
                bVal = 25;
     
                rVal = 185; // RE45 0xB98B64
                gVal = 139;
                bVal = 100;
     
                rVal = 45; // p2020 
                gVal = 37;
                bVal = 29;
                
                rVal = 79; // R301 0x4F4031
                gVal = 64;
                bVal = 49;
     
                rVal = 156; // r99 0x9C5E32
                gVal = 94;
                bVal = 50;
     
                rVal = 71; // alternator 0x473A31
                gVal = 58;
                bVal = 49;
     
                rVal = 48; // scout 0x30241A
                gVal = 36;
                bVal = 26;
     
                rVal = 119; // mozambique 0x775631
                gVal = 86;
                bVal = 49;
     
                rVal = 69; // peacekeeper 0x453827
                gVal = 56;
                bVal = 39;
     
                rVal = 103; // EVA 0x67513A
                gVal = 81;
                bVal = 58;
     
                rVal = 62; // sentinel 0x3E3223
                gVal = 226;
                bVal = 35;
     
                rVal = 48; // fusil a charge 0x30261D
                gVal = 38;
                bVal = 26;
     
                rVal = 57; // longBOW 0x393022
                gVal = 48;
                bVal = 34;
     
                rVal = 42; // fusil triple 0x2A261D
                gVal = 38;
                bVal = 29;
     
                rVal = 52; // havoc 0x34271F
                gVal = 39;
                bVal = 31;
     
                rVal = 57; // EMG L STAR 0x393128
                gVal = 49;
                bVal = 40;
     
                rVal = 87; // KRABER 0x574732
                gVal = 71;
                bVal = 50;
     
                rVal = 48; // MASTIFF 0x302C1C
                gVal = 44;
                bVal = 28;
     
                rVal = 72; // DEVOTION 0x483718
                gVal = 55;
                bVal = 24;
     
     
     
     
     
            
            // Save Pixel Color As Decimal
        
            // Do All The Colors Match Our Control 
            // Constants?
           
     
            
          
     
           //int enx = GetSystemMetrics(SM_CXSCREEN);
           // int eny = GetSystemMetrics(SM_CYSCREEN);
     
     
            ::ShowWindow(::GetConsoleWindow(), SW_HIDE);
     
     
     
            
            int a = (pt.x-960);
            int b = (pt.y - 540);
     
     
     
                if ((GetKeyState(VK_LBUTTON) & 0x100) != 0)
                {
     
     
                    if (pt.x > 0)
                    {
     
                        mouse_event(MOUSEEVENTF_MOVE, 1.21, 0, NULL, NULL);
     
                       }
                    if (pt.x < 0)
                    {
                        mouse_event(MOUSEEVENTF_MOVE, -1.21, 0, NULL, NULL);
                    }
     
     
            
                        //SetCursorPos(MoveX, Movey);
                     
                        Sleep(1);
    }
            
     
     
     
            if ((GetKeyState(VK_INSERT) & 0x100) != 0)
            {
     
                break;
            }
        }
        return 0;
     
    }
     
     
     
    // Exécuter le programme : Ctrl+F5 ou menu Déboguer > Exécuter sans débogage
    // Déboguer le programme : F5 ou menu Déboguer > Démarrer le débogage

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