Shaman Raid Tank Guide - A Serious Look at Shaman Tanking menu

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  1. #1
    Dorod52's Avatar Active Member
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    Shaman Raid Tank Guide - Shaman Tanking

    Shaman Raid Tank Guide - Shaman Tanking

    I'm Caperfin. Shaman tank, Rogue Tank, warlock tank and others are my forte. This guide culminates many years of work. If a topic is not addressed or you have questions, see my Livestream.


    Introduction
    Can Shamans tank? The short and to the point answer is, yes. You might be rubbing your eyes in disbelief of this answer. Maybe conjuring a ten page manifesto about how only warriors can and should tank. Although, I can go on a long rant about how there are many other classes that can tank, today, I’ll be focusing on our totemic friend, the shaman.

    The topic of viable and optimal is contentious as some don’t see the difference or mix them up and levy a misguided philosophy onto it. Optimal is the most efficient and foolproof solution that eliminates as many negative variables as possible and favors an easier path. Viable or often referred to as: possible, seen as the more challenging path but to many is a greater personal triumph. Shaman Tank is labelled as viable.

    Many Shaman tanks agree their motivation is from the glory of seizing a feat the rest of the realm dares not try. If this resonates with you, please continue reading. You shaman tank if you want a challenge and a refreshing perspective from a 15 year old game. If it wasn’t obvious before, shield bearing is a sizable undertaking.

    When experienced players Shaman tank and put in the effort, it shines tenfold. Shamans can fully tank 5mans, 10mans, off-tank & main-tank raids. But, this is reliant on personal and guild experience. Our overall defensive statistics won't reach a warrior’s. However, it isn’t necessary to do so, to tank.


    Race
    Video: Shaman Tank - Race Options - World of Warcraft - YouTube
    You’ll be staring at your character for a long time. So, consider your character’s appearance as a key factor as it may entice you to play more. All races have benefits but they’re minor compared to other aspects. There is no wrong race. See video to learn more about race options.



    Professions

    Video: https://www.youtube.com/watch?v=WHDrGXq4qxY
    Engineering for: Goblin Sapper Charge, Masterwork Target Dummy, Force Reactive Disk, etc... The second useful profession, is whatever gives the most gold on the realm. Gold helps buy potions, ex: Flask of the Titans & consumable food, ex: Dirge's Kickin' Chimaerok Chops, and other items.



    Threat
    Video: https://www.youtube.com/watch?v=ackVIuwJcQU
    Leading threat spells: Earth Shock, Stormstrike, Rockbiter Weapon & Lightning Shield. Consumable items deal threat, ex: Major Rejuvenation Potion based on half of the Health & Mana gained. Damage items, ex: Goblin Sapper Charge deals threat equal to the damage so do reflective Buffs, ex: Thorns. Lastly, certain items deal threat each time their Debuff is triggered, ex: Gift of Arthas. (see threat list)



    Threat Reducers
    Video: https://www.youtube.com/watch?v=FiUPOAtrqXY
    Install a threat tracking addon, ex: ThreatClassic2. Items reduce threat, ex: Fetish of the Sand Reaver. Mage have: Burning Soul. Shaman: Tranquil Air Totem. Rogue and Hunter wipe threat with Vanish & Feign Death and so can Flask of Petrification. Items prevent aggro: Limited Invulnerability Potion & redirect aggro Masterwork Target Dummy (taunts the mob). Classes in the 30-40 yard range won’t get aggro t'ill they surpass the threat level of the mob’s current target by 30%, as opposed to 10% for melee classes. (see more)



    Totems
    Video: https://www.youtube.com/watch?v=NGqY05WzUbA
    Totems can't deal threat for you. Common totems: Grace of Air Totem, Stoneskin Totem & Healing Stream Totem. AoE Tanking: Stoneclaw Totem followed by Fire Nova Totem. To learn more, see the video.



    Talents
    Video: https://www.youtube.com/watch?v=DW7rOdYMNrs
    If tanking for the first time (16/35/0), which has: Stormstrike, it has steady threat per second for raids & excels on short fights. The other setup (21/30/0) focuses on magical damage, with: Elemental Fury, it has many conditions to unlock its potential but thrives on long fights.



    Rotation
    Video: https://www.youtube.com/watch?v=aNHiqdqbKUg
    Pre-Pull: Cast Lightning Shield. Get all Buffs the group can supply. Cast Rockbiter Weapon. Place: Stoneskin Totem, Grace of Air Totem & Healing Stream Totem. Mark the mobs in front of you by right-clicking their portrait, pick Raid Target Icon, choose from either a Skull = kill first, a red X = kill second, a blue square = Hunter trap and a moon = Polymorph.

    Pulling: Cast Lightning Bolt, followed by as many Lightning Bolt possible to trigger, Elemental Focus. Lastly, Earth Shock.

    Combat: For raids, use Nat Pagle's Broken Reel to assure the first few Earth Shocks hit. In a fight, use relevant ranks of Earth Shock that suits your mana & threat. Stormstrike can’t be downranked but is also used in similar cases. If Lightning Shield expires, cast it. If you suddenly might die, equip a defensive weapon, ex: Spineshatter w/ Enchant Weapon - Agility & Rockbiter Weapon, use Masterwork Target Dummy (taunts boss), use Juju Escape, possibly Major Rejuvenation Potion & Major Healthstone.
    s and have instant active eff


    Buffs
    Video: https://www.youtube.com/watch?v=Jqai5bITZyI
    There's a max of 32 Buffs, avoid nearing the max as it may result in Buffs getting mistakenly removed, the addon: Buff Cap Tracker helps. Use Buff Cap Calc to see what Buffs stack. Prioritize getting defensive Buffs, ex: Elixir of Fortitude before getting Threat Buffs, ex: Juju Might. (see Defensive Buffs). Consumables can give passive Buffs and have instant active effects, ex: Goblin Sapper Charge, Major Healthstone, Dark Rune among others.



    Debuffs
    Video: https://www.youtube.com/watch?v=1FrsQ7rfSj8
    A max of 16 Debuffs can be on a mob. Reaching the max is major in raids. There's defensive Debuffs: Insect Swarm & threat Debuffs: Faerie Fire among others. With the raid leader’s consent, suggest ideal Debuffs without overstepping. We can apply Gift of Arthas & Stormstrike.



    Gear
    Video: https://www.youtube.com/watch?v=H2mMGrRDPzc
    Solidify defensive stats when gearing, threat is secondary. It’s advised to have 4k HP & 5k Armor unbuffed for Molten Core. Blackwing Lair, ~4800 to 5k HP and 6500-7k Armor. For reliable threat, 3% melee Hit is advised for dungeons. For Raid tanking, 6% Melee Hit. 10%-12% Spell Hit for raid tanking is advised, Nat Pagle's Broken Reel helps. Improving threat can be complex, use a TPS Simulator. You can't equip gear in combat, except for a weapon & shield, enabling the equipping of a defensive weapon, ex: Spineshatter, if survival seems grim.



    Enchants
    Video: https://www.youtube.com/watch?v=hJqx0yCkyig
    There are two types of enchants, defensive, ex: Enchant Gloves - Superior Agility. And offensive, ex: Enchant Gloves - Threat. Having Enchanting isn't neded to gain the profession’s advantages. Simply, give the Enchanter the required enchanting materials and they will enchant your gear for a small gold tip.



    AoE Tanking
    Video: https://www.youtube.com/watch?v=yJcEj5DpNjg
    Many actions can further solidify AoE cases, ex: Oil of Immolation, Thorns, Force Reactive Disk, etc... (see list) It’s crucial to switch and attack another target ever so often. In combat, items & spells giving health or mana deal 50% threat divided by each mob. Items also help until a decent amount of threat is gained on all mobs, ex: Masterwork Target Dummy.



    Raid Composition
    Video: https://www.youtube.com/watch?v=BSmrU3T25wg
    With the raid leader’s consent, offer an ideal raid comp without overstepping. In our group, Warlock: Blood Pact, Warrior: Battle Shout, Druid: Leader of the Pack, Hunter: Trueshot Aura. For damage dealing classes, we prefer ranged classes over melee. If melee are needed, rogues are best. Groups with high threat dealers can have a Shaman: Tranquil Air Totem.



    Burning Crusade Prep
    Video: https://www.youtube.com/watch?v=BcglggmJNMQ
    The Burning Crusade “TBC” is looming and being prepared is wise. Having a lot of gold is an asset, since there are many different gear sets needing: repair, enchants & gems. As well as buying potions, bind on equip gear, etc… Building a positive reputation on your realm helps open doors in the future as players recognise you. Next, find a guild welcoming of your future tanking ventures. For gear, Nat Pagle's Broken Reel is advised going into TBC.


    Have questions?
    Ask me live: https://www.twitch.tv/caperfin
    Last edited by Dorod52; 02-27-2021 at 06:09 PM.

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  2. #2
    Dorod52's Avatar Active Member
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    Guide creator here,

    The guide has been updated. Feel free to let me know what you guys think.

    Shaman Raid Tank Guide: https://tinyurl.com/t98z2sg

  3. #3
    Dorod52's Avatar Active Member
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    The guide has been updated to reflect Phase6 of ClassicWoW. Feel free to let me know what you guys think and can always answer questions.

    Shaman Raid Tank Guide: https://tinyurl.com/t98z2sg

  4. #4
    bezerker08's Avatar Warlord
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    Cool stuff, good work.
    Don't just say thanks. If you like something, give the poster reputation!

  5. #5
    Dorod52's Avatar Active Member
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    I will also shortly be uploading a Burning Crusade Shaman Tank guide
    and would appreciate some feedback!

    Feel free to ask me questions

    Shaman Raid Tank Guide: https://tinyurl.com/t98z2sg

  6. #6
    TehVoyager's Avatar I just love KuRIoS
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    Why is this in the Wow Section instead of the Wow-Classic section?


    (don't post things I post to Patreon.)

  7. Thanks jaczar (1 members gave Thanks to TehVoyager for this useful post)

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