I just want to bring some exposure to sychotix's light version of PoEHUD menu

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  1. #16
    gtiii's Avatar Member
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    Originally Posted by MACROS4LIFE View Post
    link for it please?
    Auto mines also would be amazing...
    GitHub - Qvin0000/ExileApiPlugins

    You can make your own auto mines with BasicTree

  2. #17
    hahahalol22's Avatar Member
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    Thanks Sychotix for your hud.

    Since Qvin's still too buggy for me I'm use yours and is working like a charm.

    Great work <3

  3. #18
    Forumuser1000's Avatar Member CoreCoins User
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    Originally Posted by hahahalol22 View Post
    Since Qvin's still too buggy for me I'm use yours and is working like a charm.
    It hasn't been updated to work again after the last patch from GGG, unfortunately. Hopefully Sychotix will update his HUD at some time in the future for us, as Qvin's hud is still a bit of a mess.

  4. #19
    Sithylis's Avatar Contributor CoreCoins User
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    Originally Posted by Forumuser1000 View Post
    It hasn't been updated to work again after the last patch from GGG, unfortunately. Hopefully Sychotix will update his HUD at some time in the future for us, as Qvin's hud is still a bit of a mess.
    In what way is it a mess, works fine for people who know what they are doing.

  5. #20
    Forumuser1000's Avatar Member CoreCoins User
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    Originally Posted by Sithylis View Post
    In what way is it a mess, works fine for people who know what they are doing.
    No need for personal attacks, Qvin's release is an early alpha and riddled with issues - as are early alpha's of anything. Just look at the main thread for the program and have a look through the endless posts about the bugs: https://www.ownedcore.com/forums/mmo...-exile-13.html (ExileApi (Old POEHUD) Overlay for Path of Exile)

    Unfortunately there's been little to no response from Qvin, so people are just trying their best to work around the bugs and iron out the current problems. Again, as is completely expected for an alpha of any release.

  6. #21
    TehCheat's Avatar ★ Elder ★ CoreCoins User
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    Originally Posted by Forumuser1000 View Post
    Qvin's release is an early alpha and riddled with issues
    First off, I'd hardly call it an early alpha, it may be named as such in the release, but it certainly doesn't fit the mold.

    And secondly, "riddled with issues" isn't an answer to his question. How is it riddled with issues? Most of the "issues" I've seen are people doing it wrong. Give us a few examples of problems with the software that aren't people doing it wrong.
    Download x64 PoEHUD
    Download x86 PoEHUD (not maintained currently)

    Areas with corrupted side zones change the area title color. You can change this to a preload in the preload menu.

  7. #22
    hahahalol22's Avatar Member
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    Originally Posted by Forumuser1000 View Post
    It hasn't been updated to work again after the last patch from GGG, unfortunately. Hopefully Sychotix will update his HUD at some time in the future for us, as Qvin's hud is still a bit of a mess.
    You mean Sychotix's is not updated? For me it's working just fine.
    My problem with Qvin's is that I got a lot of errors on the console and I think I'm not doing anything wrong with the setup. But who knows, first time PoeHud here XD
    I wish there were some tutorials on how to use it without errors for new people like me

  8. #23
    KeyboardWarrior's Avatar Member CoreCoins User Authenticator enabled
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    Originally Posted by hahahalol22 View Post
    You mean Sychotix's is not updated? For me it's working just fine.
    My problem with Qvin's is that I got a lot of errors on the console and I think I'm not doing anything wrong with the setup. But who knows, first time PoeHud here XD
    I wish there were some tutorials on how to use it without errors for new people like me
    Just compile it by yourself with the latest sources if you have got some knowledge about using IDE. In my case I added only the plugins I need and changed dependencies path. Now I can get source updates via github plugin, even if I added my own "patches".
    All in one project/solution.

    That's very very simple explanation how you can get it work.

  9. #24
    EthEth's Avatar Active Member CoreCoins User
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    Originally Posted by KeyboardWarrior View Post
    Just compile it by yourself with the latest sources if you have got some knowledge about using IDE. In my case I added only the plugins I need and changed dependencies path. Now I can get source updates via github plugin, even if I added my own "patches".
    All in one project/solution.

    That's very very simple explanation how you can get it work.
    Hey,
    Can you provide us with simple step by step guide how to set up the Project? I was tinkering with it for some time and still hit the wall.

  10. #25
    hahahalol22's Avatar Member
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    Originally Posted by EthEth View Post
    Hey,
    Can you provide us with simple step by step guide how to set up the Project? I was tinkering with it for some time and still hit the wall.
    Yeah would be nice to follow a step by step

  11. #26
    jk_9982's Avatar Member
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    Built in auto flask doesn't work and none of my addons seem to work with this version.

    I cant even get Qvins menu to show either. FML

  12. #27
    hahahalol22's Avatar Member
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    Originally Posted by jk_9982 View Post
    Built in auto flask doesn't work and none of my addons seem to work with this version.

    I cant even get Qvins menu to show either. FML
    This version doesn't support plugins and flasks are broken :x

  13. #28
    jk_9982's Avatar Member
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    I get a loaded notification on the top left but cant see Qvin's HUD. is there a hotkey or something? (F12)
    Last edited by jk_9982; 3 Weeks Ago at 11:23 AM.

  14. #29
    hahahalol22's Avatar Member
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    Originally Posted by jk_9982 View Post
    I get a loaded notification on the top left but cant see Qvin's HUD. is there a hotkey or something?
    The default key is F12 to open menu

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