[ENG] Active Commend Skeleton Plugin menu

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  1. #46
    s4000's Avatar Active Member CoreCoins User
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    update v4
    - add more option to show each kind of pet
    - can see other players active skeleton
    - add buff time of bone ringer
    - 2 type of timer will be shown (time for target is within the thud detection range & the time when skill is used)
    - buff time for kill comment will not correct if the buff is not active successfully

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  2. Thanks Saico (1 members gave Thanks to s4000 for this useful post)
  3. #47
    Saico's Avatar Member CoreCoins User
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    Originally Posted by s4000 View Post
    update v4
    - add more option to show each kind of pet
    - can see other players active skeleton
    - add buff time of bone ringer
    - 2 type of timer will be shown (time for target is within the thud detection range & the time when skill is used)
    - buff time for kill comment will not correct if the buff is not active successfully
    Yo, nice improvement s4, minions from revive and golem are easy to see now and discern, thanks for toggle code, also the eliteonly and bossonly helps so much.
    I Have to thank you for all your efforts on making these plugins till this point of the game lol, this plugin and also, DAV_PartyCDPlugin helps a LOT.

  4. #48
    HiFive's Avatar Member
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    i really like the updates and thank you for sharing all this.


    i tried to edit the code so i can see commanded skeletons on minions also (with the line on the mini map) but failed bad.

    is there a simple way to change it on the current code?

    {on solo if the elite is frozen i dont want to command on the elite because he will die very fast.)

  5. #49
    knight84's Avatar Member CoreCoins User
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    Originally Posted by s4000 View Post
    update v4
    - add more option to show each kind of pet
    - can see other players active skeleton
    - add buff time of bone ringer
    - 2 type of timer will be shown (time for target is within the thud detection range & the time when skill is used)
    - buff time for kill comment will not correct if the buff is not active successfully
    thank u for updateing this nice plugin

  6. #50
    mdruger's Avatar Member
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    Install last version, not see circus on mage and golem, only on skelets/ whats wrong?

  7. #51
    s4000's Avatar Active Member CoreCoins User
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    Originally Posted by mdruger View Post
    Install last version, not see circus on mage and golem, only on skelets/ whats wrong?
    default disable, please edit
    public bool ShowMage { get; set; } = true;
    public bool ShowGolem { get; set; } = true;

  8. Thanks mdruger (1 members gave Thanks to s4000 for this useful post)
  9. #52
    mdruger's Avatar Member
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    Originally Posted by s4000 View Post
    default disable, please edit
    public bool ShowMage { get; set; } = true;
    public bool ShowGolem { get; set; } = true;
    yeap, my bad) And so...how reduce icon ringer? very large for me
    Last edited by mdruger; 5 Days Ago at 10:58 AM.

  10. #53
    s4000's Avatar Active Member CoreCoins User
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    please edit the line

    texsize = Hud.Window.Size.Width * 0.025f;

  11. #54
    Violet rain's Avatar Member
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    Thank you for nice plugin. How do I on/off ringer?

  12. #55
    s4000's Avatar Active Member CoreCoins User
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    Originally Posted by Violet rain View Post
    Thank you for nice plugin. How do I on/off ringer?
    you can edit the following option

    public bool GRonly { get; set; } = false;
    public bool Bossonly { get; set; } = false;
    public bool showTimerShort { get; set; } = true;
    public bool showTimerLong { get; set; } = true;

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