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[INTERNATIONAL] [James] TurboHudGameEnvMonitorPlugin
Last edited by jaeheung09; 03-06-2020 at 06:47 AM.
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This could be very usefull indeed.
Thanks ! )
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Active Member
Updated:
Added GPU usage (Sadly, at present this plugin can get only Nvidia GPU information.)
Now MS "PerformanceCounter" doesn't seem to support about GPU so that I have to get nvidia nvsim's help. (I'm using Nvidia VGA)
I need somebody to share the information of how to know other graphic cards' GPU load.
Lastly, check your background application(mostly a web page) if you have a big turboHUD lag even though the cpu usage and the latency are in the normal range.
That may be stealing your computer's GPU power for bitcoin mining for example.
Updated: April 30, 2019
Added two more frame rates : 1/2/3 below
1. FPS filtered by Clipstate in PaintTopInGame()
2. pure FPS in PaintTopInGame()
3. pure FPS in PaintWorld()
By this information, I hope you can solve your FPS-related problem in a proper way.
Fixed: May 1, 2019
FPS- warning-check error (I think I made a mistake about the FPS warning condition.)
Fixed the problem that the monitoring keeps on running internally even on Game Menu.
Update: May 2, 2019
FYI, "D3CombatLogPlugin" doesn't support real-time monitoring any longer.
With this plugin, you can set the kind of the frame rate in game.
To set the kind, put your cursor on the chat edit line by pressing "Enter" and then "/fps n/" (n is from 1 to 4).
- 1: PaintTopInGame with checking Clipstate
- 2: Pure PaintTopInGame
- 3. Pure PaintWorld
- 4: all of them
examples)
- /fps 1/ : only FPS in PaintTopInGame with checking Clipstate
- /fps 4/ : all the three kinds of frame rates
* Toggle key is "ctrl + NumPad.Subtract("-")"
D3CombatLogPlugin is also updated.
Download the latest file.
Last edited by jaeheung09; 05-02-2019 at 11:49 PM.