Code:
Hud.RunOnPlugin<PlayerBottomBuffListPlugin>(plugin => {
plugin.BuffPainter.ShowTimeLeftNumbers = true;
plugin.RuleCalculator.Rules.Clear(); // Remove Default rules ( for Taeguk, Focus and Restraint )
plugin.PositionOffset = 0.02f; //vertical offset. Default vaule = 0.04f
//RuleCalculator.Rules.Add(new BuffRule(403471) { IconIndex = null, MinimumIconCount = 1, ShowStacks = true, ShowTimeLeft = true }); // Taeguk
//RuleCalculator.Rules.Add(new BuffRule(359583) { IconIndex = 1, MinimumIconCount = 1, ShowTimeLeft = true }); // Focus
//RuleCalculator.Rules.Add(new BuffRule(359583) { IconIndex = 2, MinimumIconCount = 1, ShowTimeLeft = true }); // Restraint
//plugin.RuleCalculator.Rules.Add(new BuffRule(79607) { IconIndex = null, MinimumIconCount = 1, ShowTimeLeft = true, IconSizeMultiplier = 1.0f }); //Barbarian_WrathOfTheBerserker
//plugin.RuleCalculator.Rules.Add(new BuffRule(430674) { IconIndex = null, MinimumIconCount = 1, ShowTimeLeft = true, IconSizeMultiplier = 1.0f }); // ConventionOfElements
plugin.RuleCalculator.Rules.Add(new BuffRule(302846) { IconIndex = 0, MinimumIconCount = 1, ShowTimeLeft = true, IconSizeMultiplier = 1.0f }); // DemonHunter_Vengeance , all runes
plugin.RuleCalculator.Rules.Add(new BuffRule(365311) { IconIndex = 2, MinimumIconCount = 1, ShowTimeLeft = true, IconSizeMultiplier = 1.0f }); // DemonHunter_Companion rune 5
} );
I changed the IconIndex in the two rules you added, check if it works for you now
In the skills the IconIndex will depend on the rune used, to find out which one to use you can look:
plugins/BuffRuleFactory.cs at master . d3gigi/plugins . GitHub
When you type "//" on a line, everything below is ignored, it will be treated as a comment
The line "plugin.RuleCalculator.Rules.Clear();" delete 3 predefined rules, if you want to re-enable them all you can delete the line or write "//" in front. I write here the rules eliminated if you want to enable any specific
The size of the icons is the last number (1.0f), change it to 1.3f and compare
You can also indicate the distance where they will appear with PositionOffset, by default it is 0.04f
(Every time you will find it easier to use the Gigi plugin that you were told before
)