Change HUD Scale menu

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  1. #1
    olvr's Avatar Member
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    Change HUD Scale

    I play D3 in 800x600 resolution so my hud scale is "wrong" as you can see. Is there anything I can do to the hud scale match with the resolution?


    https://i.imgur.com/HIYaBKy.jpg

    Change HUD Scale
  2. #2
    MrOne's Avatar Contributor
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    Locate \plugins\Default\ResourceOverGlobePlugin.cs and find values in section PaintTopInGame like:

    for health
    Code:
    glowTexture.Draw(uiRect.Left + uiRect.Width * 0.6f - uiRect.Height * 0.4f, uiRect.Top + uiRect.Height * 0.32f - uiRect.Height * 0.4f, uiRect.Height * 0.8f, uiRect.Height * 0.8f, opacityMultiplier: 0.7f);
    
                HealthDecorator.Paint(uiRect.Left + uiRect.Width * 0.2f, uiRect.Top + uiRect.Height * 0.26f, uiRect.Width * 0.8f, uiRect.Height * 0.15f, HorizontalAlign.Center);
    for second resource (DH in your case)
    Code:
    case HeroClass.DemonHunter:
                        HatredValueDecorator.Paint(uiRect.Left, uiRect.Top + uiRect.Height * 0.30f, uiRect.Width * 0.5f, uiRect.Height * 0.15f, HorizontalAlign.Center);
                        DisciplineValueDecorator.Paint(uiRect.Left + uiRect.Width * 0.5f, uiRect.Top + uiRect.Height * 0.30f, uiRect.Width * 0.5f, uiRect.Height * 0.15f, HorizontalAlign.Center);
                        HatredRegenDecorator.Paint(uiRect.Left, uiRect.Top + uiRect.Height * 0.43f, uiRect.Width * 0.5f, uiRect.Height * 0.15f, HorizontalAlign.Center);
                        DisciplineRegenDecorator.Paint(uiRect.Left + uiRect.Width * 0.5f, uiRect.Top + uiRect.Height * 0.43f, uiRect.Width * 0.5f, uiRect.Height * 0.15f, HorizontalAlign.Center);
    and you need to manipulate width value.

    That because you're using a resolution that no one else has been using for 15 years
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  3. Thanks olvr (1 members gave Thanks to MrOne for this useful post)
  4. #3
    olvr's Avatar Member
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    Thank you very much. But the thing is not just my health bar or resource bar are wrong, everything is a little to the side. Will I have to fix it everything manually?

    Originally Posted by MrOne View Post
    That because you're using a resolution that no one else has been using for 15 years
    Yeah my notebook is very old and I have difficulties to buy a new one right now so the only res I can play with higher fps is 800x600

  5. #4
    MrOne's Avatar Contributor
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    Probably no, everyone use 16:9 ratio when make plugins. 16:9 aspect ratio - Wikipedia
    If I helped you, click "Give Thanks!"

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