This plugin works using same principles as original THUD ItemsPlugin.
Item "visibility" seems to be about 50 yards, so they disappear from the map if you move farther away.
You can play with RareKeepDecorator configuration if you want different map shape.
Currently it uses the same pulsing CircleShapePainter as ItemsPlugin.
There is also at least RotatingTriangleShapePainter that is more prominent.
And you can have item label under it as well.
Example of LegendaryDecorator from ItemsPlugin.
Code:
LegendaryDecorator = new WorldDecoratorCollection(
new GroundCircleDecorator(Hud)
{
Brush = Hud.Render.CreateBrush(192, 235, 120, 0, -2),
Radius = 1.5f,
},
new GroundLabelDecorator(Hud)
{
BackgroundBrush = Hud.Render.CreateBrush(160, 0, 0, 0, 0),
BorderBrush = Hud.Render.CreateBrush(0, 0, 0, 0, 0),
TextFont = Hud.Render.CreateFont("tahoma", 7, 255, 235, 120, 0, true, false, false)
},
new MapShapeDecorator(Hud)
{
ShapePainter = new RotatingTriangleShapePainter(Hud),
Brush = Hud.Render.CreateBrush(255, 255, 160, 0, 3),
ShadowBrush = Hud.Render.CreateBrush(96, 0, 0, 0, 1),
Radius = 8,
RadiusTransformator = new StandardPingRadiusTransformator(Hud, 333),
}
);