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  1. #1
    thetest1's Avatar Active Member
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    [v7.3] [INTERNATIONAL] [Zy] MissingCursesPlugin

    Supported TurboHUD version: 9.0
    Highlights enemies that are not cursed.

    bTU6HrT.jpg

    Download: [C#] MissingCursesPlugin - Pastebin.com
    Place in ...\th\plugins\Zy

    Special thanks to DysfunctionaI for explaining how GetAttributeValue works,
    and BM for his HealthBarOnElitePlugin, which this plugin is based on.
    Last edited by thetest1; 02-13-2019 at 09:39 PM.

    [v7.3] [INTERNATIONAL] [Zy] MissingCursesPlugin
  2. Thanks itsmylife (1 members gave Thanks to thetest1 for this useful post)
  3. #2
    thetest1's Avatar Active Member
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    Update:
    Now only shows Curses if a Necro is ingame.

  4. #3
    hkjhkh's Avatar Member
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    nice thing thank you. FRom my point I have two suggestions:

    1). In high grifts you have a lot of monsters on the screen, it's a bit confusion when all monsters show "misisng" buff. Personal I prefer more buff is only active

    if (Frailty == 1) if (Leech == 1) if (Decrepify == 1)

    2). From coding style using the same var for all buffs could causing maybe an issue. So different var's or switch case could work better.

    but very nice, now we can show all buffs.

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