How to check if skill is using Nth rune? menu

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  1. #1
    Arkahr's Avatar Active Member CoreCoins User
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    How to check if skill is using Nth rune?

    Hello, I made some tests checking skill.Rune value.

    All skills were set to first rune. Yet results are different

    Code:
    skill.SnoPower.NameEnglish    skill.Rune
    Evasive Fire                       0
    Multishot                          3
    Companion                          0
    Vault                              2
    Vengeance                          2
    Sentry                             2
    According to my logic they should all be 0
    Why are they different ? What's happening here ?
    How I can tell if player is using for example 3rd rune of Sentry skill?

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  2. #2
    MrOne's Avatar Contributor CoreCoins User
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    Unfortunately, the runes number does not reflect its logical position.
    I use RuneNameEnglish, for third rune of Sentry You can use:
    Code:
    var skillRune = Hud.Game.Me.Powers.UsedDemonHunterPowers.Sentry.RuneNameEnglish;
    if (string.Equals(skillRune, "Chain of Torment"))
    {
            do something;
    }
    If I helped you, click "Give Thanks!"

  3. Thanks Arkahr (1 members gave Thanks to MrOne for this useful post)
  4. #3
    Arkahr's Avatar Active Member CoreCoins User
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    Thanks, I gave up at some point at finding meaning behind skill.Rune property. And went way, that you are pointing.

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