[v7.6] [English] [Stone] BossCCDebuffplugin menu

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  1. #1
    mumungan's Avatar Member
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    [v7.6] [English] [Stone] BossCCDebuffplugin

    Supported TurboHUD version: 7.6


    Download:
    English Version : install to: [HUD folder]/plugins/Stone/BossCCDebuffplugin.cs

    Korean Version 한국어 버전 다운로드(only korean) : [HUD folder]/plugins/Stone/BossCCDebuffplugin.cs

    Code:
                showCC = true; // CC on, off
                showDebuff = true; // Debuff on, off
                showCCoffMessage = true; //CCoffMessage on, off
                showDirectionLine = true;// Direction line of the rift guardian on, off 
    	    showMiniMapLine = true;
    	    showGroundLine = true;
    	    offset = -2.0f;

    CC List : Frozen, Chilled, Slow, Stunned, Blind
    Debuff List : Locust, Haunted, Palmed, MarkedForDeath, (Strongarmed is not working)

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------
    18.06.10
    showCCoffMessage added
    18.06.17
    The direction line of the rift guardian added(Mini Map)
    18.07.13
    Ground direction line added, CC Debuff offset added
    18.07.16
    Fixed an issue where CC Debuff messages overlap
    18.07.23
    Ground direction line is no longer drawn to illusions.
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------




    update 18.06.10


    update 18.06.17
    I got a hint from Xenthalon' post
    dia...ml#post3865243
    https://www.ownedcore.com/forums/dia...on-plugin.html
    Last edited by mumungan; 07-23-2018 at 04:00 AM.

    [v7.6] [English] [Stone] BossCCDebuffplugin
  2. Thanks CycoMikeMuir, johnbl (2 members gave Thanks to mumungan for this useful post)
  3. #2
    CycoMikeMuir's Avatar Member
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    I like this one.
    Thank you

  4. #3
    mumungan's Avatar Member
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    update:
    CCoffMessage added

  5. #4
    Noobz's Avatar Member
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    This isn't totally working for me on stable release. I can no longer see the cc debuff, but i can see the chilled, slow stuff still.

    Noobz

  6. #5
    mumungan's Avatar Member
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    Originally Posted by Noobz View Post
    This isn't totally working for me on stable release. I can no longer see the cc debuff, but i can see the chilled, slow stuff still.

    Noobz
    I tested it. Strongarmed is not working. but The others works fine.
    I think if chilled, slow stuff still works, Frozen, Stunned, Blind should work too
    if your "IMonster.cs" file is new version. I don't know how can i solve that problem

    IMonster.cs
    Code:
            bool Frozen { get; }
            bool Chilled { get; }
            bool Slow { get; }
            bool Stunned { get; }
    .......
            bool Blind { get; }
    .......
            bool Palmed { get; }
            bool Haunted { get; }
            bool MarkedForDeath { get; }
            bool Locust { get; }
            bool Strongarmed { get; }
    Strongarmed is not working. but The others works fine.
    Last edited by mumungan; 06-12-2018 at 06:04 AM.

  7. #6
    Noobz's Avatar Member
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    Does this depend on class to be able to see? Do I need to be the one with strong arms on? I figured that everyone in party would be able to see.

    Noobz

  8. #7
    mumungan's Avatar Member
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    Originally Posted by Noobz View Post
    Does this depend on class to be able to see? Do I need to be the one with strong arms on? I figured that everyone in party would be able to see.

    Noobz
    Everyone in party see same thing. Everyone in party can see CC debuff by someone in party

  9. #8
    mumungan's Avatar Member
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    update:
    The direction line of the rift guardian added

    Special thanks to Xenthalon
    I got a hint from Xenthalon' post
    dia...on-thread.html
    https://www.ownedcore.com/forums/dia...on-plugin.html
    Last edited by mumungan; 06-17-2018 at 07:53 AM.

  10. #9
    kirkiant's Avatar Member
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    hi guys,
    is it possible add english on that plugin?
    i dont know Korean,and dont understand nothing when we fight the boss.

  11. #10
    mumungan's Avatar Member
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    Originally Posted by kirkiant View Post
    hi guys,
    is it possible add english on that plugin?
    i dont know Korean,and dont understand nothing when we fight the boss.
    Two versions of English and Korean are linked.
    English version : StoneEplugins/BossCCDebuffplugin.cs at master . mumungan/StoneEplugins . GitHub
    Korean version : StoneKplugins/BossCCDebuffplugin.cs at master . mumungan/StoneKplugins . GitHub

  12. Thanks kirkiant (1 members gave Thanks to mumungan for this useful post)
  13. #11
    kirkiant's Avatar Member
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  14. #12
    mumungan's Avatar Member
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    update:
    Ground direction line added, buff offset added

  15. #13
    Violet rain's Avatar Member
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    This isn't working at frozen on new version(7/13).

  16. #14
    mumungan's Avatar Member
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    Originally Posted by Violet rain View Post
    This isn't working at frozen on new version(7/13).
    Sorry. There was a problem with adding offsets. CC Debuff messages were overlapping. Fixed an issue where CC Debuff messages overlap

    update:
    Fixed an issue where CC Debuff messages overlap

  17. #15
    Violet rain's Avatar Member
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    Ground direction lines occur even Orlash's illusions. This can sometimes cause confusion.

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