Memory patch is up, RIP D3 menu

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  1. #181
    tetero's Avatar Member
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    Thanks Kj for all what u doing!

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  2. #182
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins User Authenticator enabled
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    Originally Posted by KillerJohn View Post
    With the great support from Enigma I am already working on a new HUD release.
    It looks possible, but only if Blizzard does not increase the depth of protected in future patches.

    Currently missing:
    - ScreenManager (for list of heroes) [mandatory]
    - LevelArea (for markers) [not mandatory]
    - TrickleManager (for icon stuff, quest monster detection) [not mandatory]
    - realm reading (for dashboard) [not mandatory]

    If anybody ever dare to compare simple maphacks or bots with the complexity of HUD, then those posts will be insta-deleted because it makes me so mad I could hit my monitor...
    Currently missing:
    - realm reading (for dashboard) [not mandatory]
    - UI hidden flag [not mandatory]
    - "the unknown" struct in objectmanager (for gamestate, loading, paused flag, quest progress, current timed event id) [mandatory]

    Known issues:
    - stability problems between games
    - sometimes the hero data can not be found at all and a game restart is required

    Impact of the new memory arrangement:
    - HUD has a 1-4 second lag after every game load (so you can't see anything for a few seconds). Try to live with this...

  3. Thanks sky0wn3r, xblade2k7, Ramon125, dmxcom, beranaco, kirkiant, stald3, SeaDragon, maik00, mk11, Blop08, TobiaSBooN, Wasted74, odaru7788, GermanDude1337, Mino9319, johnbl, Vladeg (18 members gave Thanks to KillerJohn for this useful post)
  4. #183
    dmxcom's Avatar Member CoreCoins User
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    Originally Posted by KillerJohn View Post
    Currently missing:
    - realm reading (for dashboard) [not mandatory]
    - UI hidden flag [not mandatory]
    - "the unknown" struct in objectmanager (for gamestate, loading, paused flag, quest progress, current timed event id) [mandatory]

    Known issues:
    - stability problems between games
    - sometimes the hero data can not be found at all and a game restart is required

    Impact of the new memory arrangement:
    - HUD has a 1-4 second lag after every game load (so you can't see anything for a few seconds). Try to live with this...
    thanks for all of your hard work KJ !

  5. Thanks Vladeg (1 members gave Thanks to dmxcom for this useful post)
  6. #184
    PdX's Avatar Member
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    very cool news! keep it up

  7. #185
    kirkiant's Avatar Member
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    omg this is awesome KJ
    some seconds time delay until load that,wont hurt us trust me
    and if also needed reload,also good.
    you re beast,keep the great work Boss! we re waiting

  8. #186
    d3lak's Avatar Site Donator CoreCoins User
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    KJ the man great work!

  9. #187
    enigma32's Avatar Legendary CoreCoins User
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    Originally Posted by Kace36 View Post
    Enigma, I'm just very curious, is this b/c you used to work for Blizzard? Or maybe you have a friend who did/does? I don't mean anything insulting about that, not one bit, I'm just extremely curious. Mainly b/c for a long time my opinion has been that lots of the tools we see pop up around various games, the hacks, cheats, qol tools, etc, are [primarly] the result of ex-employees, or even current employees who share deep knowledge of the architecture with friends, who can then go about creating a tool.

    Not asking for any personal info, I'm just curious if you were on a Blizzard team at one time, or have a friend who shared knowledge about the architecture? Thanks!
    Nope. The closest I've been to game development is writing a console application slot machine

  10. #188
    Kace36's Avatar Member
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    Originally Posted by enigma32 View Post
    Nope. The closest I've been to game development is writing a console application slot machine
    Ok, was just curious about my hypothesis Basically same for me, though I did do a fair amount of old-school game dev (i.e. back before original Doom era, using C and assembler, gives an idea of the time frame). In high school me and a buddy were going to start a game company. Never happened. Such is life.

  11. #189
    xesecewemu's Avatar Member
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    Rosbot was updated recently, so i think blizzard will strike them again soon, do you think guys we got hitted with botters too? Just because we too use 3rd party software that against EULA? Or they will continue banning only for bots and do not touch maphackers?

  12. #190
    --Archangel--'s Avatar Member
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    I think bots are the bigger and more damaging target, but ALL third party apps are a violation and they can ban you for them.

  13. #191
    Gator T's Avatar Member
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    With the new updates to read the new memory arrangement will you still have to update with each Diablo patch?

  14. #192
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins User Authenticator enabled
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  15. Thanks maik00, RealGsus, PdX (3 members gave Thanks to KillerJohn for this useful post)
  16. #193
    ch25's Avatar Member CoreCoins User
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    Cheers our code masters!!! Enigma thanks a lot for your help.

  17. #194
    kanilol's Avatar Member
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    Holy shit ty so much!!

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