Hi,
The sno number of CripplingWave of Monk active skills seems not correct.. // ISnoPower Monk_CripplingWave { get; } // 96311
While CripplingWave skill is on, it doesn't do anything but the others. (Pls see below.)
if(Hud.Game.Me.Powers.BuffIsActive(Hud.Sno.SnoPowers.Monk_CripplingWave.Sno))
Do something
FYI, the other main active skills are working nicely.
ISnoPower Monk_DeadlyReach { get; } // 96019
ISnoPower Monk_FistsOfThunder { get; } // 95940
ISnoPower Monk_WayOfTheHundredFists { get; } // 97110