[INTERNATIONAL][Brodis] RiftDensityPlugin menu

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  1. #1
    aamlima's Avatar Member Authenticator enabled
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    [INTERNATIONAL][Brodis] RiftDensityPlugin

    Supported TurboHUD version: 7.6

    This plugin shows % and a circle around a monsters if the sum of the progress of the monsters near him pass a certain threshold.



    Save into \plugins\Brodis\:
    RiftDensityPlugin.cs

    Customization:
    Code:
    Hud.GetPlugin<RiftDensityPlugin>().Range = 15f;
    Hud.GetPlugin<RiftDensityPlugin>().ProgressMin = 1.25d;
    Hud.GetPlugin<RiftDensityPlugin>().ClustersMax = 99;
    Hud.GetPlugin<RiftDensityPlugin>().IncludeOffScreen = true;
    Tip me some BTC: 37VTaEAHHTV79Hbwg3Wa84fBuhgWhmgkBg
    All my THUD plugins: https://github.com/aamlima/thudplugins

    [INTERNATIONAL][Brodis] RiftDensityPlugin
  2. Thanks ADV2015 (1 members gave Thanks to aamlima for this useful post)
  3. #2
    trustmyfake's Avatar Member
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    Is not working correctly in newest thud version.
    It works fine first, but I get exceptions when dashing very fast through the map

  4. Thanks ADV2015 (1 members gave Thanks to trustmyfake for this useful post)
  5. #3
    ADV2015's Avatar Member
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    Here is the exception...

    2018.05.17 20:25:44.887 minimap draw error (System.ArgumentException: Un ?l?ment avec la m?me cl? a d?j? ?t? ajout?.
    ? System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
    ? System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
    ? Turbo.Plugins.Brodis.RiftDensityPlugin.PaintWorld(WorldLayer layer)
    ? Turbo.Basic.PluginManager.‎‏*‏‫‏‬*​*‬**‫*‬***‪*‏*‫**.‬‎*‫*​*‪‏ ‪**‬***‪***​‎​‎*‏***()
    ? Turbo.Basic.PluginManager.‬‪‏‬‬**‫‎‪****‪*‬‎‏*‬*‬​‏‎**(IPlugin , String , Action )
    ? Turbo.Basic.PluginManager.***​​‏‫**‪*‪‏​‬*‎‬*‪‬*​‫*(Object , EventArgs )
    ? Turbo.Basic.Overlay.DrawMinimapLayer())

  6. #4
    intellilogic's Avatar Member
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    Seeking v9 update

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