Wizard archon wierd ingame sound? menu

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  1. #1
    flapse34's Avatar Banned
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    Wizard archon wierd ingame sound?

    What is this wierd ingame sounds i get when playing my wizard?

    Its like really fucking loud, i have never heard it before?

    Its hard to actually describe the sound.

    Regards Flapse

    Wizard archon wierd ingame sound?
  2. #2
    noobgamer80's Avatar Member
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    Thats the Teleport from the Archon ready sound

  3. #3
    flapse34's Avatar Banned
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    how do u turn it off

  4. #4
    JarJarD3's Avatar Contributor
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    Originally Posted by flapse34 View Post
    how do u turn it off
    This has been answered elsewhere already.
    My cooldown sounds for Multishot, Whirlwind and Meteor builds:
    Code:
    // Cooldown sounds.
    Hud.RunOnPlugin<CooldownSoundPlayerPlugin>(plugin =>
    {
    	plugin.CoolDownRules.Clear();   // Reset default rules.
    
    	const string sound1 = "menu_beep_tg.wav";
    	const string sound2 = "notification_2.wav"; // "boing2.wav";
    	const string sound3 = "VoH_BulletHit_07_NEW.L.wav";
    
    	plugin.AddRule(Hud.Sno.SnoPowers.DemonHunter_Vengeance, sound1);
    	plugin.AddRule(Hud.Sno.SnoPowers.DemonHunter_Companion, sound2);
    	plugin.AddRule(Hud.Sno.SnoPowers.DemonHunter_Preparation, sound3);
    
    	plugin.AddRule(Hud.Sno.SnoPowers.Barbarian_WrathOfTheBerserker, sound1);
    	plugin.AddRule(Hud.Sno.SnoPowers.Barbarian_CallOfTheAncients, sound2);
    	//plugin.AddRule(Hud.Sno.SnoPowers.Barbarian_BattleRage, sound3); // No (zero) cooldown!
    
    	plugin.AddRule(Hud.Sno.SnoPowers.Wizard_FrostNova, sound1);
    	plugin.AddRule(Hud.Sno.SnoPowers.Wizard_Teleport, sound2);
    });
    This should disable cooldown sounds:
    Code:
    Hud.TogglePlugin<CooldownSoundPlayerPlugin>(false);
    Latest version of TH has notification_1.wav - notification_9.wav sound files installed by default and you can add your own sound files there.
    CooldownSoundPlayerPlugin is really nice, second best after minimap for me!

    Insert your code in plugins\User\PluginEnablerOrDisablerPlugin.cs
    It is unfortunate that there is AFAIK no centralized documentation how to configure TH, you just have to learn it.

  5. #5
    leNVyl's Avatar Member
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    Navigate to plugins\Default\CooldownSoundPlayer\CooldownSoundPlayerPlugin.cs and comment out line 24.

    Code:
            public override void Load(IController hud)
            {
                base.Load(hud);
    
    
                //AddRule(Hud.Sno.SnoPowers.Wizard_ArchonTeleport, "notification_1.wav");
            }

  6. #6
    gjuz's Avatar Contributor
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    Originally Posted by leNVyl View Post
    Navigate to plugins\Default\CooldownSoundPlayer\CooldownSoundPlayerPlugin.cs and comment out line 24.

    Code:
            public override void Load(IController hud)
            {
                base.Load(hud);
    
    
                //AddRule(Hud.Sno.SnoPowers.Wizard_ArchonTeleport, "notification_1.wav");
            }
    no!!
    don't do that.
    use Default theme customization 101 customization instead.

    as discribed in the link
    add to a customize file:
    PHP Code:
    Hud.RunOnPlugin<CooldownSoundPlayerPlugin>(plugin => {
        
    plugin.CoolDownRules.Remove(Hud.Sno.SnoPowers.Wizard_ArchonTeleport);
    }); 
    greetz gjuz

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