Originally Posted by
flapse34
how do u turn it off
This has been answered elsewhere already.
My cooldown sounds for Multishot, Whirlwind and Meteor builds:
Code:
// Cooldown sounds.
Hud.RunOnPlugin<CooldownSoundPlayerPlugin>(plugin =>
{
plugin.CoolDownRules.Clear(); // Reset default rules.
const string sound1 = "menu_beep_tg.wav";
const string sound2 = "notification_2.wav"; // "boing2.wav";
const string sound3 = "VoH_BulletHit_07_NEW.L.wav";
plugin.AddRule(Hud.Sno.SnoPowers.DemonHunter_Vengeance, sound1);
plugin.AddRule(Hud.Sno.SnoPowers.DemonHunter_Companion, sound2);
plugin.AddRule(Hud.Sno.SnoPowers.DemonHunter_Preparation, sound3);
plugin.AddRule(Hud.Sno.SnoPowers.Barbarian_WrathOfTheBerserker, sound1);
plugin.AddRule(Hud.Sno.SnoPowers.Barbarian_CallOfTheAncients, sound2);
//plugin.AddRule(Hud.Sno.SnoPowers.Barbarian_BattleRage, sound3); // No (zero) cooldown!
plugin.AddRule(Hud.Sno.SnoPowers.Wizard_FrostNova, sound1);
plugin.AddRule(Hud.Sno.SnoPowers.Wizard_Teleport, sound2);
});
This should disable cooldown sounds:
Code:
Hud.TogglePlugin<CooldownSoundPlayerPlugin>(false);
Latest version of TH has notification_1.wav - notification_9.wav sound files installed by default and you can add your own sound files there.
CooldownSoundPlayerPlugin is really nice, second best after minimap for me!
Insert your code in plugins\User\PluginEnablerOrDisablerPlugin.cs
It is unfortunate that there is AFAIK no centralized documentation how to configure TH, you just have to learn it.