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[v7.6] [INTERNATIONAL] [gjuz] NecSkeletalMagePlugin
Supported TurboHUD version: 7.6
Hi,
i recognized, that the necromancer - SkeletalMage "Buff" cannot be used with a Bufflist, because IconIndex = 6 does not work (needed for TimeLeft...)
so i created a buff Icon for Necromancer - SkeletalMage (similar to it's buff icon at skillbar).
this is shown for all partymembers
download: [C#] NecSkeletalMagePlugin.cs - Pastebin.com
install to: [Hud Folder]/plugins/gjuz/NecSkeletalMagePlugin.cs
Customizations:
PHP Code:
public bool ShowStacks;
public bool ShowTimeLeftNumbers;
public bool ShowTimeLeftClock;
Edit:
- no drawing if mageCount = 0
- in Default: nothing is drawn for player himself.
greetz gjuz
Last edited by gjuz; 11-26-2017 at 11:54 AM.
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2017.11.06 07:34:50.476 error while initializing plugins
2017.11.06 07:34:50.478 c:\Users\xxx\Desktop\xxx\TurboHUD 17.11.4.1 (v7.4) BETA for Diablo III 2.6.1.47710 (32 bit)\plugins\gjuz\necskeletalmageplugin.cs(146,10) : error CS1513: } erwartet.
Any solutions possible?
A banana a day keeps the doctor away!
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redownload, there where some lines missing...
greetz gjuz
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AffaBanana (1 members gave Thanks to gjuz for this useful post)
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Originally Posted by
SeaDragon
i never used "UsePowersTexture = true", it works kind of with bufflist.
as u see, all the numbers are fine, but the countdown clock "darkening" does not work properly. its refreshing all the time - except for the last 0.2 seconds....
this problem occurs because in TimeElapsedSeconds[6] are the wrong numbers most of the time.
greetz gjuz
Last edited by gjuz; 11-06-2017 at 07:01 AM.
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SeaDragon (1 members gave Thanks to gjuz for this useful post)
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great work gjus!! pretty nice!!
Any chance you could add a UnderKrysbinDebuff ground decorator for the monsters? I think most Necros would like that.
Many thanks for your time invested and great work!
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Originally Posted by
hefero
great work gjus!! pretty nice!!
Any chance you could add a UnderKrysbinDebuff ground decorator for the monsters? I think most Necros would like that.
Many thanks for your time invested and great work!
i'll post a snippet later, for a EliteList
edit:
here it is: http://www.ownedcore.com/forums/diab...ml#post3797614 (Snippet Collection Thread)
greetz gjuz
Last edited by gjuz; 11-06-2017 at 05:18 PM.
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2017.11.08 17:08:09.453 error while initializing plugins
2017.11.08 17:08:09.453 c:\Total Commander Extended\ADS\TurboHUD 17.11.7.0 (v7.5) BETA for Diablo III 2.6.1.47710 (64 bit)\plugins\gjuz\NecSkeletalMagePlugin.cs(149,10) : error CS1513: ожидалась }
what am I doing wrong?
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Originally Posted by
(Sarge)
2017.11.08 17:08:09.453 error while initializing plugins
2017.11.08 17:08:09.453 c:\Total Commander Extended\ADS\TurboHUD 17.11.7.0 (v7.5) BETA for Diablo III 2.6.1.47710 (64 bit)\plugins\gjuz\NecSkeletalMagePlugin.cs(149,10) : error CS1513: ожидалась }
what am I doing wrong?
Again missing something
Originally Posted by
gjuz
redownload, there where some lines missing...
greetz gjuz
gjuz need to redownload
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(Sarge) (1 members gave Thanks to MrOne for this useful post)
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sry,
i thought i copied the correct version.
this time i downloaded the file from pastebin (after repasting) and it works
greetz gjuz
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(Sarge),
MrOne (2 members gave Thanks to gjuz for this useful post)
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This time work
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I have placed the plugin where it should be, but no icon appears for skelies. tested it in grs,rifts,town and bounties. no exceptions either
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Originally Posted by
cherouvim13
I have placed the plugin where it should be, but no icon appears for skelies. tested it in grs,rifts,town and bounties. no exceptions either
tested for yourself, or your party?
this is for all the other players.
NOT for yourself.
greetz gjuz
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mrsmitee (1 members gave Thanks to gjuz for this useful post)
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Oh ok sorry, I thought it was for myself, thanks
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ty,but how to make the icon a bit larger to see?
edit:found from where
Last edited by mrsmitee; 11-23-2017 at 02:50 PM.