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PoeHUD Plugin: Blade Flurry Charges
Updated for newest PoeHUD tested and working.
Author
kSacred
Github: GitHub - k-Sacr/BladeFlurryCharges: plugin "BladeFlurryCharges" for PoEHUD
Originally Posted by
kSacred
Many do not understand how the plugin works, sadly. BladeFlurryCharges does not click on skill this is not effective and causes microstan
- Use the skill can be on any key, except the left mouse button.
- On the left mouse button there must be a "Movement".
- The bottom line is that when dialing max stacks, there is a micro-click of the left key and a small movement that interrupts the cast and releases the stacks. And if the skill key is still pressed, a new set of stacks will begin.
Last edited by Sithylis; 08-27-2017 at 11:45 PM.
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Post Thanks / Like - 1 Thanks
toadskin (1 members gave Thanks to Sithylis for this useful post)
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Member
Hi, can I do it like that so the plugin would work if the BF is on the left mouse button? At the moment when removing the plug-in 6 stacks, my character starts using the skill on the right mouse button, the impression is that the right mouse button is not pressed ...
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Member
I so understand in the code the error here:
MouseEvent (MouseEventFlags.RightUp);
Thread.Sleep (70);
MouseEvent (MouseEventFlags.RightDown);
It is necessary to change places RightUp and RightDown
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Originally Posted by
Kaoin
Hi, can I do it like that so the plugin would work if the BF is on the left mouse button? At the moment when removing the plug-in 6 stacks, my character starts using the skill on the right mouse button, the impression is that the right mouse button is not pressed ...
Im sorry im not the maker of the plugin so i wont be adding any additions.
And also the problem is you will need to hold left shift down too if youre doing left click.
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Member
Originally Posted by
Sithylis
Im sorry im not the maker of the plugin so i wont be adding any additions.
And also the problem is you will need to hold left shift down too if youre doing left click.
So do not add anything, just change the code so that the left mouse button would not be pressed when resetting, but the right one ... I would have changed it myself, but I do not compile.
In your plugin, the code is now:
MouseEvent (MouseEventFlags.LeftDown);
Thread.Sleep (70);
MouseEvent (MouseEventFlags.LeftUp);
I need what would be:
MouseEvent (MouseEventFlags.RightDown);
Thread.Sleep (70);
MouseEvent (MouseEventFlags.RightUp);
Help me please...
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Contributor
Originally Posted by
Sithylis
I updated my repository. Thanks DetectiveSquirrel.
Many do not understand how the plugin works, sadly. BladeFlurryCharges does not click on skill this is not effective and causes microstan
- Use the skill can be on any key, except the left mouse button. (Depends on settings)
- On the left mouse button there must be a "Movement" or another skill. (Depends on settings)
- The bottom line is that when dialing max stacks, there is a micro-click of the left key and a small movement that interrupts the cast and releases the stacks. And if the skill key is still pressed, a new set of stacks will begin.
Last edited by kSacred; 08-28-2017 at 12:13 AM.
If you like what I'm doing and you want to support or speed up the development plagins, BTC donations can be send to: 1NLBDfMY7hURujkzfi9Uq6dnMf1zF3Vqcm
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Post Thanks / Like - 1 Thanks
Sithylis (1 members gave Thanks to kSacred for this useful post)
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Originally Posted by
kSacred
I updated my repository. Thanks DetectiveSquirrel.
Many do not understand how the plugin works, sadly. BladeFlurryCharges does not click on skill this is not effective and causes microstan
- Use the skill can be on any key, except the left mouse button.
- On the left mouse button there must be a "Movement".
- The bottom line is that when dialing max stacks, there is a micro-click of the left key and a small movement that interrupts the cast and releases the stacks. And if the skill key is still pressed, a new set of stacks will begin.
Ive tested it last night, any skill can be on left click (or right click if left click is toggled on)
Even having an aura, golem, totem, curse on left click will still work perfectly fine without casting those skills.
Last edited by Sithylis; 08-27-2017 at 11:45 PM.
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Member
Does anyone have an idea about getting the current ruthless stack? Continuing to channel when the ruthless buff is on gives you 113% more melee damage, which I believe is better than releasing the charges at 6 stacks.
Or perhaps it's possible to get some kind of message everytime the user attacks, and simply count to 3, and let the channel continue every third attack?
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Doesn't seem to be releasing on 6 stacks for me I have move only bound to left click and blade flurry bound to right click and it just continuously channels never cancels. Any tips?
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Originally Posted by
CODxRAPIIDZ
Doesn't seem to be releasing on 6 stacks for me I have move only bound to left click and blade flurry bound to right click and it just continuously channels never cancels. Any tips?
Is "Use Left Click" off?
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No it is not off/red and left click in the config is set to true
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Originally Posted by
CODxRAPIIDZ
No it is not off/red and left click in the config is set to true
Well if BF is on right click, dont have left click turned on.
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Alright so use left click is now red and im still casting blade flurry with right click and it still doesn't stop at 6 stacks
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Originally Posted by
CODxRAPIIDZ
Alright so use left click is now red and im still casting blade flurry with right click and it still doesn't stop at 6 stacks
Is the plugin even turned on?
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The plugin is not red in hud so I would assume it is on
and I have use left click red since im using blade flurry on right click
Hmmm seemed since I wasn't launching hud from release folder it wasn't working but once launched from release folder plugin works now.
Last edited by CODxRAPIIDZ; 08-30-2017 at 12:51 AM.
Reason: img/fix