[v7.3] [ENGLISH] [glq] PlayerResurrectionTimer menu

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  1. #1
    SeaDragon's Avatar Contributor
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    [v7.6] [ENGLISH] [glq] PlayerResurrectionTimer

    Supported TurboHUD version: 9.0

    https://i.imgur.com/8GYrb1k.mp4


    This plugin shows the player's resurrection timer
    Known issue: When players are not on the same map with me, the state of death cannot be counted
    Hope someone can improve it

    Code
    GLQ_PlayerResurrectionTimer - Pastebin.com


    Place in plugins\glq\GLQ_PlayerResurrectionTimer.cs

    Code:
    Hud.GetPlugin<GLQ_PlayerResurrectionTimer>().delay = 3d;//This value stands for N seconds. If the player still dies, he is judged to be dead (not more than 3.5 seconds)
    Change log
    20.6.30
    1.Adapt to v9.1

    17.9.12
    1.Thanks to gjuz's array code optimizations to make the code more readable
    2.Fixed dead state after leaving game reconstruction, falsely reporting Ghost statu

    17.9.10
    1.Modify the state of death judgment, The default death state lasts 3 seconds, determines the death, and starts the death timer
    Last edited by SeaDragon; 06-30-2020 at 04:15 AM.

    [v7.3] [ENGLISH] [glq] PlayerResurrectionTimer
  2. Thanks Litespeed0, JohnWick, bledi-13, cherouvim13, johnbl, (Sarge), Wasted74, greatscott, 731113 (9 members gave Thanks to SeaDragon for this useful post)
  3. #2
    aamlima's Avatar Member Authenticator enabled
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    You can use that animation in the IMG tag if you replace '.mp4' with '.gif' like this:
    HTML Code:
    [IMG]https://i.imgur.com/gt0LW7f.gif[/IMG]

  4. #3
    SeaDragon's Avatar Contributor
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    Originally Posted by aamlima View Post
    You can use that animation in the IMG tag if you replace '.mp4' with '.gif' like this:
    HTML Code:
    [IMG]https://i.imgur.com/gt0LW7f.gif[/IMG]
    Thanks for the reminder, it changed

  5. #4
    bm206's Avatar Active Member
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    Awesome!!!

  6. #5
    bledi-13's Avatar Member
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    You are the best dude ! awesome plugin, like always =). Ty

  7. #6
    xblade2k7's Avatar Active Member
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    ty but the game show u the timer, useless

  8. #7
    bm206's Avatar Active Member
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    It shows timer for ghost mode. Barb knows exactly the point to cast ignore pain. If you don't play high GRifts you don't need it. One of the best plugins. You see timer of other players.

  9. Thanks FixiWiz (1 members gave Thanks to bm206 for this useful post)
  10. #8
    JohnWick's Avatar Member
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    I noticed a false alarms for other players. it showing "dead" and "ghost" sometimes several times at one run, but i didn't noticed any patter or reason why

    if i'm not misstaken, for WD mostly - maybe it's causing by gear with legenary affix that saves him from death

  11. #9
    SeaDragon's Avatar Contributor
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    Originally Posted by JohnWick View Post
    I noticed a false alarms for other players. it showing "dead" and "ghost" sometimes several times at one run, but i didn't noticed any patter or reason why

    if i'm not misstaken, for WD mostly - maybe it's causing by gear with legenary affix that saves him from death
    I found the same problem, and I'm trying to find out why

  12. #10
    SeaDragon's Avatar Contributor
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    GLQ_PlayerResurrectionTimerdebug.cs - Pastebin.com
    I created a more intuitive plug-in debugging problem
    The problem was found in if (player.IsDead), and sometimes the player(Maybe index's problem?) was thought to be dead (about one second or so) when he was away from me
    I couldn't figure out the law of the problem. When I was playing a team game with barbarians, the witch doctor often had this problem when I was away from the team
    When I play in the public, the problem occasionally appears in other classes

  13. Thanks cherouvim13 (1 members gave Thanks to SeaDragon for this useful post)
  14. #11
    JohnWick's Avatar Member
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    Originally Posted by SeaDragon View Post
    GLQ_PlayerResurrectionTimerdebug.cs - Pastebin.com
    I created a more intuitive plug-in debugging problem
    The problem was found in if (player.IsDead), and sometimes the player(Maybe index's problem?) was thought to be dead (about one second or so) when he was away from me
    I couldn't figure out the law of the problem. When I was playing a team game with barbarians, the witch doctor often had this problem when I was away from the team
    When I play in the public, the problem occasionally appears in other classes
    Perhaps the problem is not in the plugin but in the THUD itself

  15. #12
    cherouvim13's Avatar Member
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    So it is because of THUD?

  16. #13
    SeaDragon's Avatar Contributor
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    Originally Posted by cherouvim13 View Post
    So it is because of THUD?
    Yes, I can't fix it

  17. #14
    odaru7788's Avatar Member
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    有時會出現自己沒死卻顯示靈魂狀態

  18. #15
    SeaDragon's Avatar Contributor
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    Originally Posted by odaru7788 View Post
    有時會出現自己沒死卻顯示靈魂狀態
    According to my test, this is the problem of HUD itself
    I can't fix it, At least I haven't got a solution yet
    At a certain moment, the player is judged to be dead and immediately back to normal, causing the problem
    Last edited by SeaDragon; 09-05-2017 at 03:06 AM.

  19. Thanks odaru7788, cherouvim13 (2 members gave Thanks to SeaDragon for this useful post)
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