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  1. #1
    Franzi21's Avatar Member
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    modify RiftPlugin.cs

    Hi

    I play SupBarb and I like to see how many mobs are around me so I can find the right pull spot. I have changed the radius to 120. So far so good.
    My question is now: Can I make a circle on the minimap with the same radius of my NearMonsterProgressionRange = 120; equivalent.

    Can I modify the plugin so I have 2 circles once with 40 and once with 120?
    Like this:

    Range 120: X Progress
    Range 40: y Progress

    (So i can see the Pull-Spot [120] and the last mobs [40])

    Even better would be a listing of the various strong mob types.(Only 1 Range)
    I use the glq/MonsterRiftProgressionPlugin.cs
    public WorldDecoratorCollection GetDecoratorByProgression(float progression)
    {
    if (progression <= 1.0) return Decorator1;
    if (progression <= 2.0) return Decorator2;
    if (progression <= 3.0) return Decorator3;
    if (progression <= 4.0) return Decorator4;
    return Decorator5; // in theory there is no monster with >10 progression
    now i can see how many Progress give Every mob its display the Progress on it [0,05]
    Can i show the Progress in Range every Mob?
    Why?
    If i Push 100 we kill mobs in the range of 0-x .. if i push 120 i kill more low mobs like 0.05.


    Sry about my bad english
    Thanks to all for the Great work of TH and Plugins
    Last edited by Franzi21; 08-07-2017 at 10:40 AM.

    modify RiftPlugin.cs
  2. #2
    SeaDragon's Avatar Contributor
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    [INTERNATIONAL] [glq] MonstersCountPlugin
    I don't know if this is what you need
    This is an old plugin, and I might update it in the near future, with some more useful features (private testing)

  3. #3
    Franzi21's Avatar Member
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    Screenshot000.jpg
    1: Mob with 0.35% Progress
    2: Mob with 0.05% Progress
    The more live the mobs have the more progress they give
    3: Everyone knows how The Progress within the range of 40 will be displayed.
    I have increased my range to 120 so I can see if it is worth to put a pull-spot.
    4:ca ~40 Range (I would like to see the circles on the Minimap.)
    5:ca ~120 Range (I would like to see the circles on the Minimap.)

    I would like to see how much progress of each mob is around.
    Once mobs with 0-0.25%, 0.25-0.5% and more than 0.5% Progress.
    Then I can react in different levels to the number and progress strength of the mobs.

    Show like a Table
    .................Range 40 | Range 120
    Mob Low:....X............|........X
    Mob Mid:.....X............|........X
    Mob High:...X............|.........X

  4. #4
    SeaDragon's Avatar Contributor
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    There is no such plugin now
    But I'll try to modify my plugin

  5. #5
    Stormreaver's Avatar Contributor
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    Perhaps this:
    - Density around player: [v7.2] [ENGLISH] [glq] MonsterDensityPlugin
    or this
    - Density around cursor: [INTERNATIONAL] [Prrovoss] MonsterDensityAroundCursor
    ... but it would show progression points instead?

  6. #6
    SeaDragon's Avatar Contributor
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    Originally Posted by SeaDragon View Post
    [INTERNATIONAL] [glq] MonstersCountPlugin
    I don't know if this is what you need
    This is an old plugin, and I might update it in the near future, with some more useful features (private testing)
    Updated,Try again

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