Plugin showing elite affix on minimap + elite healthbars menu

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  1. #1
    zakarumloz's Avatar Member
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    Plugin showing elite affix on minimap + elite healthbars

    Last season (patch 2.5) a clanmate had plugins that did the following things:

    - show dangerous elite affix on minimap with 3 letter abbreviations. E.g.: Illusion would be alerted as "ill"on top of the yellow/blue dot on the minimap. Juggernaut as "jug". Arcane as "arc". Horde as "hor". Shield as "shi". Molten as "mol".

    - show elite healthbars (blue for blues, yellow for yellows) of elites that are within the range of your screen at all times. These healthbars were displayed topleft, next to the right of player portraits, with health % and debuffs applied by the players. Several elite healthbars would be stacked under each other. This is especially useful for WD's for haunt.

    - show blue/yellow rings under elites on your screen. Especially now with Necromancer's Bloodlance, a plugin like this would really help keeping track of elites at all times. Now I think of it, a new plugin that could mark the area of the body of an elite showing you where you can point your mouse over, to directly target and hit an elite with bloodlance, within a big pack of mobs would be really helpful too.



    Sadly that clanmate has moved on from D3. These plugins really enhanced Turbohud in my opinion, to the point I would think of them as Turbohud 2.0.
    Since those plugins were not updated for patch 2.6, and I myself am not a programmer, is there anybody who has plugins like these that work with patch 2.6 and would like to share them? If not, is it possible somebody got excited by the idea of these plugins and could recreate them for patch 2.6?
    Last edited by zakarumloz; 07-30-2017 at 07:32 AM.

    Plugin showing elite affix on minimap + elite healthbars
  2. #2
    Stormreaver's Avatar Contributor
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    You can already do all that with plugins found in the plugins section. Maybe that is where you friend got them from?

    [INTERNATIONAL] [Jack] DangerousAffixMonsterPlugin
    [ENGLISH] [Gigi] EliteBarPlugin
    [INTERNATIONAL] [CB] MonsterCirclePlugin

  3. #3
    JackCeparou's Avatar Savvy ? 🐒
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    Looks like your clanmate took credits for our work ;p

    (Almost) all 2.5 plugins still works perfectly with 2.6
    Hide the Rum! --> Default theme customization 101 <--

  4. #4
    zakarumloz's Avatar Member
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    Originally Posted by Stormreaver View Post
    You can already do all that with plugins found in the plugins section. Maybe that is where you friend got them from?

    [INTERNATIONAL] [Jack] DangerousAffixMonsterPlugin
    [ENGLISH] [Gigi] EliteBarPlugin
    [INTERNATIONAL] [CB] MonsterCirclePlugin
    Yes these look exactly what I've been using. However, when I have these plugins in the folders, when I start Turbohud, I get bottom left "Exceptions! (4), and even the default Turbohud is not showing up at all. Am I doing something wrong or are all these plugins not updated for patch 2.6?

  5. #5
    JackCeparou's Avatar Savvy ? 🐒
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    Originally Posted by zakarumloz View Post
    Yes these look exactly what I've been using. However, when I have these plugins in the folders, when I start Turbohud, I get bottom left "Exceptions! (4), and even the default Turbohud is not showing up at all. Am I doing something wrong or are all these plugins not updated for patch 2.6?
    /logs/exceptions.txt content ?
    Hide the Rum! --> Default theme customization 101 <--

  6. #6
    zakarumloz's Avatar Member
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    2017.07.30 16:47:19.579 collect exception (System.NullReferenceException: De objectverwijzing is niet op een exemplaar van een object ingesteld.
    bij Turbo.Collector.Scenes.SceneCollector.‎**‏*‪*‏*‬*​*‫‫*​**‫‏‪‫‫*( )
    bij Turbo.Collector.Collect.‬*‪‏*​*‪‎‫‪*‎‪‏‏​‏​‎‏*‏**(Boolean ))
    2017.07.30 16:47:19.583 minimap draw error (System.NullReferenceException: De objectverwijzing is niet op een exemplaar van een object ingesteld.
    bij Turbo.Basic.MapRevealElement.‬*‪​‪*‪‫‎‎‫*‪**‬*‬‏‎‪‏‏​‎*(Single& , Single& , Single& , Single& )
    bij Turbo.Basic.MapRevealElement.Draw()
    bij Turbo.Basic.Overlay.DrawMinimapLayer())

    "De objectverwijzing is niet op een exemplaar van een object ingesteld." translates to "Object reference not set to an instance of an object"


    2017.07.30 17:22:05.435 error while initializing plugins
    2017.07.30 17:22:05.486 c:\Users\Dennis\Desktop\Turbohud\plugins\CB\MonsterCirclePlugin.cs(231,23) : error CS1513: } wordt verwacht
    2017.07.30 17:22:05.491 c:\Users\Dennis\Desktop\Turbohud\plugins\CB\MonsterCirclePlugin.cs(231,23) : error CS1513: } wordt verwacht
    2017.07.30 17:22:05.494 c:\Users\Dennis\Desktop\Turbohud\plugins\CB\MonsterCirclePlugin.cs(231,23) : error CS1513: } wordt verwacht

    "wordt verwacht" translates in english to "is expected / to be expected"

  7. #7
    Styckz's Avatar Member
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    For the monster circle plugin, the errors are indicating that you missed one of the} (curly brackets) at the end of the file.

  8. #8
    zakarumloz's Avatar Member
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    Ok thanks I double checked everything, and all is working now

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