How to find BaseMgr Address (for Beta)? menu

These ads disappear when you log in.

Results 1 to 1 of 1
  1. #1
    henrymiller's Avatar Member
    Reputation
    1
    Join Date
    Jul 2017
    Posts
    8
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)

    How to find BaseMgr Address (for Beta)?

    Hey guys

    So I'm pretty new to messing with other processes memory but I wrote a PoC that dumps some info from the PoE process mainly by looking at the offsets provided in POEHUD and the Autoflask script, so I've got this working for 2.6, basically I just reimplemented what was done in Offsets.cs in POEHUD and grabbed the next 4 bytes (32 bit atm) after the magic values there, so far so easy. From that and the IngameData offset I'm fairly comfortable digging around memory and looking for stuff, but the problem is I have no idea how to find the basePtr for 3.0, because I have no idea what I'm looking for.

    I tried to load it up in x64dbg, but again, my problem is that I have no idea what to look for, also a monkey is probably more proficient at reading assembly than I am.

    Any pointers? (pun intended)

Similar Threads

  1. [How-To] How To Find Private Buyers for herbs/ore
    By killaguerrilla in forum World of Warcraft Guides
    Replies: 2
    Last Post: 01-05-2013, 09:12 PM
  2. How to find Tls slot for wowObjects?
    By masho in forum WoW Memory Editing
    Replies: 12
    Last Post: 04-11-2009, 12:30 AM
  3. 2.4.2 how to find jumphack address?
    By babodx in forum WoW Memory Editing
    Replies: 7
    Last Post: 06-13-2008, 03:58 AM
  4. How to find Display IDs for items, creatures, etc.
    By ledz14 in forum WoW EMU Guides & Tutorials
    Replies: 0
    Last Post: 06-02-2008, 01:15 PM
  5. How to find display ids for new items
    By Balexgt in forum World of Warcraft Emulator Servers
    Replies: 4
    Last Post: 10-30-2007, 08:30 PM
All times are GMT -5. The time now is 09:51 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2019 vBulletin Solutions, Inc. All rights reserved. Digital Point modules: Sphinx-based search