Originally Posted by
run32.dll
My wish would be to drop the 32bit support completly and go 64bit only. The Diablo 3 32bit Client has always been bad in performance.
Ever since the PTR 2.4.3 64bit client rolled people drooled over its much better performance on reddit. They just did not have these annoying fps-drops anymore. The only downsite would be that a couple of old graphic-card users may not be able to use it. Because the D3 32bit client is DX9 and the D3 64bit client is DX11. And to all those people that use a 32bit OS on a 64bit CPU machine - f*ck them - these are the kind of people that want to save 5 bucks on a cheaper OS. With the Earth population now being over 7.5 billion people, that is still not enough facepalms to show how stup*d this is. And no: having only <=4GB of RAM in a machine is not a reason to buy an only 32bit OS. Virtual Memory Management and Swapping to disc allows to run 64bit programs even on a low memory machine. That is still better than not being able to run them at all!
To support 64bit KillerJohn has to recheck/reverse-engineer ALL structures/objects/pointers/whatever and then fix the code to match for it. Thats ALOT of work obviously. My suggestion would be to get people from the forum to help.
performace-note: I did tests on PTR2.4.3 32/64bit clients and in town the actual fps is may even be somewhat lower due to better graphics being used in 64bit. BUT is critical situations when doing the big pulls in high greater rifts the 64bit client performed MUCH better.