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Active Member
[Release] PoE D3D9 Null Renderer - Alternative to PoESmoother
Here is the source : poe_nullrender.zip.
F5 Switch (Beta) : poe_nullrender_F5KeySwitch.zip
If you are using the F5 switch version, pressing F5 in game will toggle render on/off (in case you want to mule/login)
Compile "Release" using Visual studio 2015/2017 and place the compiled file in PoE folder.
Free to use forever, won't work on other DX9 games without modification.
Can be used on top of poe smoother to be able to run about 100 PoE on a single machine without effort.
If one day it gets detected, i can make an undetected private version given a fee.
If someone wants to run on headless servers without a GPU (Cloud instances), also possible given a fee.
This is for botters only who want to minimize CPU/GPU usage of PoE below 1% per instance.
Last edited by Ouariasse; 04-26-2017 at 10:19 AM.
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Post Thanks / Like - 13 Thanks
toadskin,
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sosoez (13 members gave Thanks to Ouariasse for this useful post)
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with modified d3d9.dll
without modified d3d9.dll
I see no difference....?
EDIT: Ignore memory, as I spend more time in game with dll modification.
If I did not reply to you, it mean the question you are asking is stupid.
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Active Member
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EDIT: I am modifying the file (d3d9.dll) in c:\windows\system32\
without modification
with modificaiton
If I did not reply to you, it mean the question you are asking is stupid.
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Active Member
don't... place it in poe folder.
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Originally Posted by
Ouariasse
don't... place it in poe folder.
that give me black screen :'(
I must be doing something wrong...
If I did not reply to you, it mean the question you are asking is stupid.
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Active Member
This is what a null render is.
"A Null Renderer is a renderer that discards every sample it receives, without displaying or rendering the sample data."
You use this with bot farms/other automation tools(Auto trade, muling) to have PoE use as little footprint as possible.
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well then it's working awesome!
If I did not reply to you, it mean the question you are asking is stupid.
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Post Thanks / Like - 1 Thanks
nguoidoi222 (1 members gave Thanks to GameHelper for this useful post)
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Active Member
Added a version to toggle render dynamically.
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Member
Works like a Charm, thanks for sharing!
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Member
Not working for me, i place all the files in C:\Games\Path of Exile\ ?
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awesome work man! Can you make it for dx11?
If I did not reply to you, it mean the question you are asking is stupid.
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Originally Posted by
serverman2
Not working for me, i place all the files in C:\Games\Path of Exile\ ?
you clearly dont need this then
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Originally Posted by
Sithylis
you clearly dont need this then
well said.
I would recommend no directions, no instructions.
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Originally Posted by
ouariasse
here is the source :
poe_nullrender.zip.
F5 switch (beta) :
poe_nullrender_F5KeySwitch.zip
if you are using the f5 switch version, pressing f5 in game will toggle render on/off (in case you want to mule/login)
compile "release" using visual studio 2015/2017 and
place the compiled file in poe folder.
free to use forever, won't work on other dx9 games without modification.
Can be used on top of poe smoother to be able to run about 100 poe on a single machine without effort.
If one day it gets detected, i can make an undetected private version given a fee.
If someone wants to run on headless servers without a gpu (cloud instances), also possible given a fee.
this is for botters only who want to minimize cpu/gpu usage of poe below 1% per instance.
how to use??