[v7.2] [INTERNATIONAL] [Csavo] AreaDamageHelperPlugin menu

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  1. #1
    Csavo's Avatar Active Member
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    [v7.2] [INTERNATIONAL] [Csavo] AreaDamageHelperPlugin

    Description: Plugin for showing density within 10 yards around each monster for area damage calculating purposes.
    Easy Description: This plugins shows how much area damage you deal if the area damage procks on the monster (number below the monster * your area damage)

    Screenshot:


    Notes:
    • To enable the plugin, you need to press F8. (F8 toggles it on and off)
    • This plugin is only for testing/studying purposes, it is not recommended to play with this plugin enabled.


    Credits to:
    • JackCeparou I basically copy-pasted the code for IKeyEventHandler from one of his plugins.


    Changelog:
    • v1.1: Release (v1.0 was not accurate, so I haven't released it)


    Customization:
    PHP Code:
    Hud.RunOnPlugin<Turbo.Plugins.Csavo.AreaDamageHelperPlugin>(plugin =>
         {
              
    plugin.ShowList true// show a list of all visible monsters with AD density around them
              
    plugin.ShowAdCircle true// show the AD circle around each visible monster
              
    plugin.ShowHitBox true// show the hitbox of each visible monster
              
    plugin.XPos Hud.Window.Size.Width 0.01f// change X coordinate for the list generated by ShowList = true;
              
    plugin.YPos Hud.Window.Size.Height 0.16f// change Y coordinate for the list generated by ShowList = true;
              
    plugin.HotKey Key.F12// change the hotkey to enable/disable the plugin
         
    }); 
    Source:
    \plugins\Csavo\AreaDamageHelperPlugin.cs
    Last edited by Csavo; 04-10-2017 at 08:09 PM.

    [v7.2] [INTERNATIONAL] [Csavo] AreaDamageHelperPlugin
  2. Thanks (Sarge), johnbl (2 members gave Thanks to Csavo for this useful post)
  3. #2
    crayfish14's Avatar Member
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    This is awesome. Anyway you can implement that in a cluster it will only show the highest monster with monster mob around him. Instead of showing density around every mob, out of that cluster, only show on the one with the most around it.

  4. #3
    SeaDragon's Avatar Contributor
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    How to judge the maximum density of monsters and draw circles?
    There is no need to display each monster

  5. #4
    JohnWick's Avatar Member
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    I agree.

    Also based on this plug-in it is possible to do a similar for 15 yards of Phantasm area to be used with SpiritBarragePhantasmPlugin.cs - Pastebin.com

    It would be incredibly useful if the plugin can draw a circle in which it will be most profitable to put the Phantasm

  6. #5
    SeaDragon's Avatar Contributor
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