[v7.2] [INTERNATIONAL] [Jack] PlayerSkillCooldownSoundAlertPlugin menu

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  1. #1
    JackCeparou's Avatar Savvy ? 🐒
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    [INTERNATIONAL] [Jack] PlayerSkillCooldownSoundAlertPlugin

    Supported TurboHUD version: 7.7

    This say out loud when a skill cooldown finish.



    No skill configured by default, you need to add the skills you want.

    Example for WitchDoctor's Spirit Walk skill :
    PHP Code:
    Hud.RunOnPlugin<Jack.Players.PlayerSkillCooldownSoundAlertPlugin>(plugin =>
                {
                    
    plugin.InTown true;
                    
    plugin.Add(Hud.Sno.SnoPowers.WitchDoctor_SpiritWalk);
                    
    //plugin.Add(Hud.Sno.SnoPowers.WitchDoctor_SpiritWalk, "Walk"); // custom name
                    //plugin.Add(106237); // by sno
                    //plugin.Add(106237, "Walk"); // by sno with custom name

                    // remove entries
                    //plugin.Remove(Hud.Sno.SnoPowers.WitchDoctor_SpiritWalk);
                    //plugin.Remove(106237);

                    // clear all
                    //plugin.Clear();
                
    }); 
    Unzip into /plugins/ Zip from GitHub

    Notes :
    - i find this annoying as hell, just made it because it was requested.
    - i have no plan to handle other players
    Last edited by JackCeparou; 08-15-2018 at 02:55 PM. Reason: 7.7
    Hide the Rum! --> Default theme customization 101 <--

    [v7.2] [INTERNATIONAL] [Jack] PlayerSkillCooldownSoundAlertPlugin
  2. Thanks agas, greatscott (2 members gave Thanks to JackCeparou for this useful post)
  3. #2
    SeaDragon's Avatar Contributor
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    I remember the old config.xml has such a function
    sound_notification
    But it seems that I never used it
    Adding TTS is a good idea, better than adding WAV files

  4. #3
    itsmylife's Avatar Active Member
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    I still use the config.xml method and it works well. Only issue is if 2 or more cooldowns finish within a moment the order is messed up.

  5. #4
    JackCeparou's Avatar Savvy ? 🐒
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    Originally Posted by itsmylife View Post
    Only issue is if 2 or more cooldowns finish within a moment the order is messed up.
    Tbh, I have no idea how my code behave in this case ^^
    Hide the Rum! --> Default theme customization 101 <--

  6. #5
    agas's Avatar Member
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    I am new to the plugins and configurations.
    On which line should add the abilities or do i need to add them as an other file in the same folder.

    Thanks

  7. #6
    JackCeparou's Avatar Savvy ? 🐒
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    Originally Posted by agas View Post
    I am new to the plugins and configurations.
    On which line should add the abilities or do i need to add them as an other file in the same folder.
    First, you rename /plugins/user/PluginEnablerOrDisablerPlugin.txt to /plugins/user/PluginEnablerOrDisablerPlugin.cs

    Next, you add your skills in this file like in the OP example. Default theme customization 101

    (all powers & their snos can be found in /docs/sno_powers_skills.txt)
    Hide the Rum! --> Default theme customization 101 <--

  8. Thanks greatscott (1 members gave Thanks to JackCeparou for this useful post)

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