Request inner sactuary on screen ring menu

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  1. #1
    fittmarie's Avatar Member
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    Request inner sactuary on screen ring

    Would like to have a plugin that draws a line around inner sanctuary on the group in green to be able to see it under all the mobs.

    Thanks.

    Request inner sactuary on screen ring
  2. #2
    gjuz's Avatar Contributor
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    Hi,
    PlayerSkillPlugin already draws a circle around inner sanctuary. if you want it in green you have to change the color.

    greetz gjuz

  3. #3
    fittmarie's Avatar Member
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    Could anyone assist me on how to make it green and thicker?
    If I understand correctly something like this should go in the TH\plugins\User\PluginEnablerOrDisablerPlugin.cs

    Hud.RunOnPlugin<PlayerSkillPlugin>(plugin => {
    plugin.InnerSanctuaryTempleOfProtecteionDecorator = new WorldDecoratorCollection(
    new MapShapeDecorator(Hud)
    {
    Brush = Hud.Render.CreateBrush(180, 192, 92, 20, 0),
    });
    });

  4. #4
    gjuz's Avatar Contributor
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    this is my version:

    PHP Code:
    //PlayerSkillPlugin
    //InnerSanctuaryDecorator
    WorldDecoratorCollection InnerSanctuaryTmpDecorator;
    float SancRadius 11f;
    InnerSanctuaryTmpDecorator = new WorldDecoratorCollection(
        new 
    GroundCircleDecorator(Hud)
        {
            
    Brush Hud.Render.CreateBrush(20025525506),
            
    Radius SancRadius,
        },
        new 
    GroundCircleDecorator(Hud)
        {
            
    Brush Hud.Render.CreateBrush(200013906SharpDX.Direct2D1.DashStyle.Dash),
            
    Radius SancRadius,
        },
        new 
    GroundLabelDecorator(Hud)
        {
            
    CountDownFrom 6,
            
    TextFont Hud.Render.CreateFont("tahoma"9255100255150truefalse128000true),
        },
        new 
    GroundTimerDecorator(Hud)
        {
            
    CountDownFrom 6,
            
    BackgroundBrushEmpty Hud.Render.CreateBrush(1280000),
            
    BackgroundBrushFill Hud.Render.CreateBrush(100255185150),
            
    Radius 25,
        },
        new 
    MapShapeDecorator(Hud)
        {
            
    Brush Hud.Render.CreateBrush(220,255,255,502),
            
    ShadowBrush Hud.Render.CreateBrush(960002),
            
    ShapePainter = new CircleShapePainter(Hud),
            
    Radius SancRadius,
        }
    );

    Hud.RunOnPlugin<PlayerSkillPlugin>(plugin => {
        
    plugin.InnerSanctuaryDefaultDecorator InnerSanctuaryTmpDecorator;
        
    plugin.InnerSanctuarySanctifiedGroundDecorator InnerSanctuaryTmpDecorator;
        
    plugin.InnerSanctuaryTempleOfProtecteionDecorator InnerSanctuaryTmpDecorator;
        
    plugin.InnerSanctuarySafeHavenDecorator InnerSanctuaryTmpDecorator;
    }); 
    greetz gjuz

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