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Member
[INTERNATIONAL][Ls]BloodSpringPlugin
Supported TurboHUD version: 7.6
Draws circles around blood pools/springs
(Code was adapted from Stormreaver's theme)
plugins\Ls\BloodSpringPlugin.cs
Last edited by Litespeed0; 11-22-2017 at 05:16 PM.
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Post Thanks / Like - 6 Thanks
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Savvy ? 🐒
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Member
this one deserves to be included in default plugins imo
Thanks LS
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Member
v9 support please
thanks a lot!
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Legendary
Originally Posted by
Alexz.
v9 support please
thanks a lot!
[C#] BloodSpringPlugin - Pastebin.com (v9)
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Post Thanks / Like - 1 Thanks
Alexz. (1 members gave Thanks to RNN for this useful post)
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Member
Not working.
I dont see Draws circles around blood pools/springs.
Sorry.
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Legendary
Originally Posted by
Alexz.
Not working.
I dont see Draws circles around blood pools/springs.
Sorry.
I downloaded the latest version of TH, and installed only that plugin in the Plugins\Ls folder, with the name bloodspringplugin.cs
It works ok for me
it is possible that when you see exceptions, you will deactivate it (PluginEnablerOrDisablerPlugin.cs), and now you will have to reactivate it, I can not think of another cause
Last edited by RNN; 03-28-2019 at 09:52 AM.
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Member
I have TH 19.3.26.1 STABLE for Diablo III 2.6.4.55430 (v9.0) and installed plugin in the Plugins\Ls folder, with the name bloodspringplugin.cs
And see that picture:
Аннотация 2019-03-28 181110.jpg
But, i'm using many other plugins.
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Member
Work fine for me with last version of TH ...
at first start i get 3 exceptions, but after close and restart TH working good.
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Legendary
Can you look at the last lines of logs\exceptions.txt? There you will see what plugin caused them
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Post Thanks / Like - 1 Thanks
Alexz. (1 members gave Thanks to RNN for this useful post)
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Member
My exceptions log is empty.
All other plugin work fine, but BloodSpringPlugin not working.
Strange...
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Legendary
Code:
***** bloodspringplugin_v8.cs
case 332924: //small blood spring
BloodSpringDecoratorSmall.Paint(layer, actor, actor.FloorCoordinate, null);
***** BLOODSPRINGPLUGIN_V9.CS
case ActorSnoEnum._x1_bog_bloodspring_small: // 332924 //small blood spring
BloodSpringDecoratorSmall.Paint(layer, actor, actor.FloorCoordinate, null);
*****
***** bloodspringplugin_v8.cs
break;
case 332922: //medium blood spring
BloodSpringDecoratorMedium.Paint(layer, actor, actor.FloorCoordinate, null);
***** BLOODSPRINGPLUGIN_V9.CS
break;
case ActorSnoEnum._x1_bog_bloodspring_medium: // 332922 //medium blood spring
BloodSpringDecoratorMedium.Paint(layer, actor, actor.FloorCoordinate, null);
*****
***** bloodspringplugin_v8.cs
break;
case 332923: //large blood spring
BloodSpringDecoratorLarge.Paint(layer, actor, actor.FloorCoordinate, null);
***** BLOODSPRINGPLUGIN_V9.CS
break;
case ActorSnoEnum._x1_bog_bloodspring_large: //332923 // large blood spring
BloodSpringDecoratorLarge.Paint(layer, actor, actor.FloorCoordinate, null);
*****
There are the differences between the original and the modified plugin, there are 3 numbers that have been replaced by 3 words, there is no reason why this change does not work or cause exceptions
The problem must be something that you overlook, or you have disabled or saved it with the name bloodspringplugin.cs.txt, instead of bloodspringplugin.cs, download it again ( Click on the download button of pastebin, do not copy and paste text)
To know more I would have to see your entire Plugins folder
Last edited by RNN; 03-28-2019 at 11:48 AM.
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Post Thanks / Like - 1 Thanks
Alexz. (1 members gave Thanks to RNN for this useful post)
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Member
Now I found a problem and fix it.
Plugin working fine.
Thanks!