use ability to counter what the enemy is about to do menu

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  1. #1
    dklfcheat's Avatar Member
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    use ability to counter what the enemy is about to do

    can someone explain how to do these for example:

    cloak of shadows when opponent is about to cast hammer of justice on you
    stun opponent when they use pvp trinket
    blind a hunter that cast scatter shot on you
    etc

    i know that low latency is a must but is it a bot like pqr that reads and reacts to the combat log or what?

    this is what im talking about:

    Vitalic Elite Rogue PvP Combat Routine Trailer | Subtlety | Assassination | Combat - YouTube
    http://www.ownedcore.com/forums/mmo-...ed-legion.html

    use ability to counter what the enemy is about to do
  2. #2
    jimmys96's Avatar Legendary
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    "cloak of shadows when opponent is about to cast hammer of justice on you" patched on any decent or newer server. It used to abuse lag compensation on the server.
    "stun opponent when they use pvp trinket" easy to do, just write a script that casts a stun as soon as the enemy uses his trinket.
    "blind a hunter that cast scatter shot on you" same as the 2nd one. Even though it's an instant spell, it's possible as it has travel time, and the initial shot can be detected.

    PQR is the easiest way to go about it, since it makes scripts a whole lot easier to write, and has some added functionality, but you could write the scripts yourself ingame using a macro extender and LUA unlocker.

  3. #3
    dklfcheat's Avatar Member
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    Originally Posted by jimmys96 View Post
    "stun opponent when they use pvp trinket" easy to do, just write a script that casts a stun as soon as the enemy uses his trinket.
    how would that code look like for normal lua macros/scripts and pqr? there is no buff when someone trinkets, so i dont know what to do

    Originally Posted by jimmys96 View Post
    "blind a hunter that cast scatter shot on you" same as the 2nd one. Even though it's an instant spell, it's possible as it has travel time, and the initial shot can be detected.
    again what would the code be? i guess this one would require the code to read the combat log

  4. #4
    chochicho99's Avatar Member
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    interesting post, any idea of how would the script be done for this cases?

  5. #5
    Ravenh's Avatar Member
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    Vanish = CreateFrame("Frame", "Vanish", UIParent);
    Vanish:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED")
    Vanish:SetScript("OnEvent", function(self, event, arg1, arg2)
    Spells = {"Blind", "Cheap Shot", "Gouge", "Deep Freeze", "Death Coil", "Psychic Scream", "Kidney Shot", "Shadowfury", "Dragon's Breath", "Repentance", "Hammer of Justice"}
    for v = 1,#Spells do
    local args = {arg1, arg2}
    if (arg1 == "target" and arg2 == Spells[v]) then
    CastSpellByName("Vanish")
    end
    end
    end)

  6. #6
    Ravenh's Avatar Member
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    Sap = CreateFrame("Frame", "Sap", UIParent);
    Sap:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED")
    Sap:SetScript("OnEvent", function(self, event, arg1, arg2)
    Spells2 = {"Vanish", "Stealth", "Shadowmeld"}
    for s = 1,#Spells2 do
    local args = {arg1, arg2}
    if (arg1 == "target" and arg2 == Spells2[s]) then
    RunMacro("sap")
    end
    end
    end)

  7. #7
    Ravenh's Avatar Member
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    Trinket = CreateFrame("Frame", "Trinket", UIParent);
    Trinket:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED")
    Trinket:SetScript("OnEvent", function(self, event, arg1, arg2)
    Spells3 = {"Every Man for Himself", "PvP Trinket"}
    for x = 1,#Spells3 do
    local args = {arg1, arg2}
    if (arg1 == "target" and arg2 == Spells3[x]) then
    CastSpellByName("Blind")
    end
    end
    end)

  8. #8
    dklfcheat's Avatar Member
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    its been a while...do you use these codes with only pqr, can they be made into an addon or lua script/macro or what?

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