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    Kenneth's Avatar ★ Elder ★ WTB XRP Authenticator enabled
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    All Answers of the Dev's during today's livestream.

    This is a re-post of https://www.reddit.com/r/Overwatch/c..._the_haylinic/
    But decided this was great information and not everybody uses Reddit so I decided to share it here,

    All answers listed here were given official by the devs.

    Q: Will there be many changes between this version being shown and the beta version?
    A: Probably! This version you're watching now is what we call "Show Mode." so a lot of systems and settings are disabled (that will be available for beta).

    Q: The card system after the end of the game, does it have any effect on player progression or rewards?
    A: Not currently! We'll see how feedback goes in beta, though.

    Q: What is that bar underneath the Health bar?
    A: Is our current version of what we call our "on fire bar" (super technical term). If you start to pose enough of a threat, your portrait will catch on fire in the score screen and indicate to the other team that you're dangerous and probably should be murdered. :P

    Q: Have you guys given any thought to player cosmetics? I saw you just mentioned portrait borders and what not, but what about skins or gear?
    A: That's definitely be one of THE most popular requests we've had (skins). We think it could be a cool idea!

    Q: How long will the Beta last?
    A: Hard to say. It depends on how player feedback goes, as well as how our stress tests go.

    Q: Do the characters have infinite ammo? It seems like her secondary ammo count isn't going down
    A: Infinite ammo in that you don't have to pick up ammo as you go. You will need to reload periodically, however; the frequency depends on the hero and their gun's magazine size.

    Q: Can we expect a founders pack like we did for the HoTS beta?
    A: We haven't announced our business model yet.

    Q: No beta for eu, why?
    A: We're hoping to launch beta in our Europe and Asia gameplay regions are soon as possible. We're still working to get those regions ready!

    Q: Will there be hero changing in the competive mode(s)?
    A: We'd like to see how beta goes. Hero switching is a pretty core mechanic of the game and we want to see how the game fairs with a larger audience before we start adding any rules. (We'd like to avoid adding rules if possible. Overwatch is kind of defined by its "unbound" nature.)

    Q: Has Blizz said if they are going to announce anymore heroes before the beta starts?
    A: Blizzard has not said! However, the content you're seeing today (heroes and maps) will be what you'll see in beta when it launches!

    Q; Is there a single player mode?
    A: There isn't. We no plans for a single-player mode for Overwatch right now. It definitely is a multiplayer, PVP focus.

    Q: Will we get the Junkrat and Roadhog gameplay previews?
    A: We're more focused on getting the game ready for beta, but we hope to provide those gameplay previews as soon as possible.

    Q: Is there controller support or is it better to play it with mouse + keyboard?
    A: We're working to get controller support. Whether its better to play with one or the other is completely up to the individual player.

    Q: How long is the average overwatch match ?
    A: On the teams and how well matched they are. Typical matches last between 10 and 15 minutes, though.

    Q: what is the min requirements for this baby?
    A: Still working those out! We hope to share current min specs when beta begins.

    Q: Can you get "kill streaks" when you get assist "eliminations?" That seems.... pretty lame.
    A: It's a team game, so kill streaks do get awarded with assists as well. Your scoreboard will differentiate between eliminations (kills + assists) and killing blows, though.

    And here 2 Answers where I missed the questions:

    A: There definitely are ways to customize your settings (keybindings, FOV, mouse sensitivity, etc). Those aren't really available in this "Show Mode," but will be available in the normal game.

    A: For cosmetics, we are experimenting with a progression system that does award cosmetics like hero portrait borders. Our progression system is still in its infancy, though! You can see the beginnings of it here.

    All Answers of the Dev's during today's livestream.
  2. Thanks Ket, hackerlol, Vcertno (3 members gave Thanks to Kenneth for this useful post)

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