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  1. #1
    keyvee's Avatar Member
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    PoE's Anti Cheat and Multiclienting

    So we know for a fact that multiclienting with virtual machienes is kinda allowed because GGG can't detect it.
    A player may not run more than two copies of Path of Exile on the same computer. They may use multiple computer (or virtual machines, begrudgingly, because we can't really stop that) to run the extra clients.
    Does this count for sandboxie aswell? And if not, how would they ban people?
    Scenario 1: Ban those accounts who were started with sandboxie.
    Scenario 2: Ban those account who were running on the same machiene.
    Scenario 3: Ban those accounts who were running under the same IP.

    I really appreciate any kind of information, thanks alot!

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  2. #2
    Marvellous Sale's Avatar Member CoreCoins Purchaser
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    I also wonder if sandboxie or multiboxing have any issue for poe. I'm really thinking about it.

  3. #3
    thefrobel's Avatar Member CoreCoins Purchaser
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    Without obfuscation, the POE client can see what programs are attached to / open / running in conjunction with the POE client, and I'm assuming that they actively return that information to the server. (any good game would).
    So, yeah if it sees sandboxie attached to 3+ clients on the same machine, then I'm assuming they have something in place for flagging / banning those account.

    *alternatively* if there was some sort of process obfuscation (I'm not sure how much would be needed), but if you could make the client NOT see that X software is opening X clients, then you should be fine.

    Additionally, the multiple client issue isn't even the biggest TOS factor for MB'ing POE. that woudl be the TOS stating that you cannot use Input Broadcasting, which I'm pretty sure the game client can detect and that they probably watch for heuristically on the server side of things. (aka 2 clients from the same IP receiving they same keystroke w/in miliseconds of one another, which is not possible manually operating multiple windows of the POE client).
    Last edited by thefrobel; 01-13-2020 at 09:33 PM.

  4. #4
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by thefrobel View Post
    Without obfuscation, the POE client can see what programs are attached to / open / running in conjunction with the POE client, and I'm assuming that they actively return that information to the server. (any good game would).
    So, yeah if it sees sandboxie attached to 3+ clients on the same machine, then I'm assuming they have something in place for flagging / banning those account.

    *alternatively* if there was some sort of process obfuscation (I'm not sure how much would be needed), but if you could make the client NOT see that X software is opening X clients, then you should be fine.

    Additionally, the multiple client issue isn't even the biggest TOS factor for MB'ing POE. that woudl be the TOS stating that you cannot use Input Broadcasting, which I'm pretty sure the game client can detect and that they probably watch for heuristically on the server side of things. (aka 2 clients from the same IP receiving they same keystroke w/in miliseconds of one another, which is not possible manually operating multiple windows of the POE client).
    You give their detection too much credit.

    If you have PoE running as a limited user, they can't see what processares are attached / open, nor are they returning that information to the server. Afaik, when their anti-cheat scans, it looks for "suspicious" programs... aka those with an open handle to PoE... then scans them to see if they match any patterns. There is likely also some patch detection of the game's client/files.

    Also, iirc running more than 2 clients is against the TOS and I heard word that there were bans for it, but I don't know how true that is.

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