[QUESTION] Shattering Throw menu

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  1. #1
    m0o0z's Avatar Member
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    [QUESTION] Shattering Throw

    Hi guys! How i can dot it works?
    i will break it, but it does not work
    { "Shattering Throw", "target.buff(Ice Block)", "target" },
    Thanks!
    Last edited by m0o0z; 08-04-2015 at 06:36 PM.

    [QUESTION] Shattering Throw
  2. #2
    ivicask's Avatar Member
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    Code:
    function insertName.ShatterBubble()
    if
    	UnitBuff("target", GetSpellInfo(642))       or   -- Divine Shield
    
    	UnitBuff("target", GetSpellInfo(45438))          -- Ice Block
    	
    	then 
    		return true
    	end
    	return false
    end
    add this custom function

    than add it to your rotation

    Code:
    {"Shattering Throw", {"@insertName.ShatterBubble()", "!player.moving", "target.range < 30"}},
    This is how it works for me, it also didint work for me with how you wrote it above.

  3. #3
    m0o0z's Avatar Member
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    Thanks for answering. In which file I have to introduce that line?

    It's in this file ?
    Probably\system\conditions\core.lua

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