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  1. #1
    yobleed's Avatar Active Member
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    [PE] - Mirakuru's Rotation's

    Hello, Since Mirakuru hasn't been on in a while I decided to repost his Combat Routine.

    Mirakuru's Rotation

    Working with Patch 6.2.0
    Download Here

    Updates:
    Removed Aspect of The Fox function that caused the rotation to lock because it was removed by Blizzard.

    I am not contributing to this nor do I own it!
    All props go to Mirakuru


    Have fun and good raiding!

    Edit: Removed GitLab cause the version would create errors.

    Contains Warlock and Shadow Priest profiles!
    Last edited by yobleed; 09-10-2015 at 12:29 PM.

    [PE] - Mirakuru's Rotation's
  2. Thanks saceralol (1 members gave Thanks to yobleed for this useful post)
  3. #2
    aeonz's Avatar Master Sergeant
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    Thanks for sharing!! I was actually just writing my own profile and because of this I can learn from him. +rep for this!

  4. #3
    yobleed's Avatar Active Member
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    since FH still isn't fixed, I Copy pasta'd some of Mirakuru's CR into Soulz CR so that a Generic Unlocker like EWT or Olua works


    This only contains the Auspicious Spirits rotation:

    Toggle.Mulitarget: Mouserover Pain and Vampiric Touch, Cascade and Halo

    Download:
    https://mega.co.nz/#!e8EHgSAY!BxBCSu...72jpM2aUjGupnY

    Copy, Shadow and Replace it with the old Lua at: \Probably_MrTheSoulz\rotations\priest
    Last edited by yobleed; 06-25-2015 at 01:49 PM.
    ~They call me HordeOnYourTube, but you can call me hoyt~

  5. #4
    yobleed's Avatar Active Member
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    Few changes made:
    -DP on mouseover
    -NO DP refreshing unless 5 Shadoworbs
    - 4 Tier pieces Mental Instinctz DP refresh before it falls off.
    - Emergency Dispersion at 20%
    -

    Code:
    local fetch = ProbablyEngine.interface.fetchKey
    
    local lib = function()
    mts.Splash("|cff9482C9[MTS]|r-[|cff9482C9MTS|r]-|cff9482C9Loaded", 5.0)
      
      ProbablyEngine.toggle.create(
    	'dotEverything', 
    	'Interface\\Icons\\Ability_creature_cursed_05.png', 
    	'Dot All The Things! (SOLO)', 
    	'Click here to dot all the things while in Solo mode!\nSome Spells require Multitarget enabled also.\nOnly Works if using FireHack.')
    
    end
    
    local inCombat = {
    
      -- Cooldowns
        { "10060", "modifier.cooldowns" }, -- Power Infusion
        { "34433", "modifier.cooldowns" }, -- Shadowfiend
        
      --buffs
        { "21562", {-- Fortitude
    		"!player.buff(21562).any",
    		"!player.buff(588)"
    	}},
        { "15473", "!player.buff(15473)" }, -- Shadowform
      
      -- Keybinds
        
     
      -- LoOk aT It GOoZ!!! // Needs to add tank...
    	{ "121536", {
    		(function() return fetch('mtsconfPriestShadow','feather') end), 
    		"player.movingfor > 2", 
    		"!player.buff(121557)", 
    		"player.spell(121536).charges >= 1" 
    	}, "player.ground" },
    	{ "17", {
    		"talent(2, 1)", 
    		"player.movingfor > 2", 
    		"!player.buff(6788)", 
    		(function() return fetch('mtsconfPriestShadow', 'feather') end)
    	}, "player" },
    
      -- items
    
      -- Gift of the Naaru
        {"59544", "player.health <= 40"}, 
    	{ "#109223", (function() return mts.dynamicEval("player.health <= " .. fetch('mtsconfPriestShadow', 'hstone')) end)}, -- Healthstone
      
      --Defensive/Heal
            -- Emergency Dispersion
    	    {"!47585", {"player.spell(47585).cooldown = 0","player.health <=20"}},
    		{ "586", (function() return mts.dynamicEval("player.aggro >= " .. fetch('mtsconfPriestShadow', 'fade')) end) }, -- FADE
    		{ "!19236", (function() return mts.dynamicEval("player.health <= " .. fetch('mtsconfPriestShadow', 'instaprayer')) end) },
    		{ "17", { -- PW:S on HP
    			"!player.debuff(6788)", 
    			(function() return mts.dynamicEval("player.health <= " .. fetch('mtsconfPriestShadow', 'shield')) end)
    		}, "player" },
    		--{ "47585", (function() return mts.dynamicEval("player.health <= " .. fetch('mtsconfPriestShadow', '*****')) end) },  -- Dispersion
    		--{ "112833", { -- *****
    		--	"talent(1, 2)", 
    		--	(function() return mts.dynamicEval("player.health <= " .. fetch('mtsconfPriestShadow', '*****')) end),
    		--}},
     
    
     -- AOE
     -- [[ Mouseover Dots ]]
    	 -- Cascade
    	    {"127632", {"talent(6, 1)", "player.spell(127632).cooldown = 0", "toggle.multitarget"}},
    	
    	{{
    
     -- Devouring Plague
    		{"2944", "mouseover.debuff(589).duration < 5", "mouseover"},
    
    		-- Shadow Word: Pain
    		{"589", "mouseover.debuff(589).duration < 6", "mouseover"},
    
           
    		
    		-- Vampiric Touch
    		{"34914", "mouseover.debuff(34914).duration < 6", "mouseover"}
    	}, {"toggle.multitarget", "!player.target(mouseover)", "mouseover.enemy(player)"
    	}},
    
    
      -- Rotation
        { "!2944", "player.shadoworbs = 5"},--167254
        { "!2944", {"player.shadoworbs >= 3", "player.buff(167254).duration <= 1"}},
    
    	{ "!2944", {"player.shadoworbs >= 3", "!target.debuff(2944)" }}, -- Devouring Plague // 3 Orbs
    	{"!32379", {"!player.glyph(120583)", "target.health < 20", "player.shadoworbs < 5", "player.spell(32379).cooldown = 0"}}, -- SW:Death
    -- Mind Flay: Insanity (4P)
    						{"!129197", {
    							"player.tier17 >= 4",
    							"player.shadoworbs < 2",
    							"player.spell(8092).cooldown > 0.5",
    							"player.buff(132573).duration >= 0.2",
    							"player.spell(129197).cooldown <= 0.2",
    						}},
    						
    						-- Mind Flay: Insanity (Extend)
    						{"!129197", {"player.spell(129197).cooldown = 0", "player.buff(132573).duration >= 0.5", "player.shadoworbs >= 2"}},
    						
    						-- Mind Flay: Insanity (Start)
    						{"129197", {
    							"!target.debuff(129197)",
    							"player.spell(8092).cooldown > 0.3",
    							"player.spell(129197).cooldown = 0",
    							"player.buff(132573).duration > 0.1"
    						}},
    						
    						-- Mind Flay
    						{"15407", {
    							"lastcast(15407)",
    							"!player.buff(132573)",
    							"target.debuff(589).duration > 5",
    							"target.debuff(34914).duration > 5",
    							"player.spell(8092).cooldown >= 0.4"
    						}},
    
    
    { "!8092", {"player.shadoworbs <= 5", "player.spell(8092).cooldown = 0" }}, --Mind Blast less then 5 orbs
    	{ "589", "target.debuff(589).duration <= 5.4"}, --Shadow Word: Pain refresh
        { "589", "!target.debuff(589)"},
        { "34914", "target.debuff(34914).duration <= 5"}, -- Vampiric Touch
        { "34914", "!target.debuff(34914)"},
        {"120644", {"talent(6,3)", "target.range >= 20"}}, 
        { "15407"},
    
    } 
      
    
    local outCombat = {
    
    	-- LoOk aT It GOoZ!!! // Needs to add tank...
    		{ "121536", {
    			(function() return fetch('mtsconfPriestShadow','feather') end), 
    			"player.movingfor > 2", 
    			"!player.buff(121557)", 
    			"player.spell(121536).charges >= 1" 
    		}, "player.ground" },
    		{ "17", {
    			"talent(2, 1)", 
    			"player.movingfor > 2", 
    			"!player.buff(6788)", 
    			(function() return fetch('mtsconfPriestShadow', 'feather') end)
    		}, "player" },
    	
    	-- buffs
    		{ "21562", {-- Fortitude
    			"!player.buff(21562).any",
    			"!player.buff(588)"
    		}},
    		{ "15473", "!player.buff(15473)" }, -- Shadow Form
      
    }
    
    ProbablyEngine.rotation.register_custom(258, mts.Icon.."|r[|cff9482C9MTS|r][Priest-Shadow|r]", inCombat, outCombat, lib)
    Last edited by yobleed; 06-25-2015 at 03:22 PM.
    ~They call me HordeOnYourTube, but you can call me hoyt~

  6. #5
    lsh4418's Avatar Member
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    Message: Interface\AddOns\Probably_Mirakuru\mirakuru.lua:660: Usage: UnitBuff("unit", [index] or ["name", "rank"][, "filter"])
    Time: 06/27/15 10:38:28
    Count: 2886
    Stack: [C]: in function `UnitBuff'
    Interface\AddOns\Probably_Mirakuru\mirakuru.lua:660: in function <Interface\AddOns\Probably_Mirakuru\mirakuru.lua:658>
    Interface\AddOns\Probably\system\core\dsl.lua:90: in function <Interface\AddOns\Probably\system\core\dsl.lua:20>
    (tail call): ?
    Interface\AddOns\Probably\system\core\parser.lua:195: in function `nested'
    Interface\AddOns\Probably\system\core\parser.lua:273: in function `table'
    Interface\AddOns\Probably\system\timers\rotation.lua:146: in function `ooc_cycle'
    Interface\AddOns\Probably\system\timers\rotation.lua:197: in function `event'
    Interface\AddOns\Probably\system\core\timer.lua:16: in function <Interface\AddOns\Probably\system\core\timer.lua:11>

    Locals: (*temporary) = "player"


    What problem?

  7. #6
    yobleed's Avatar Active Member
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    Originally Posted by lsh4418 View Post
    Message: Interface\AddOns\Probably_Mirakuru\mirakuru.lua:660: Usage: UnitBuff("unit", [index] or ["name", "rank"][, "filter"])
    Time: 06/27/15 10:38:28
    Count: 2886
    Stack: [C]: in function `UnitBuff'
    Interface\AddOns\Probably_Mirakuru\mirakuru.lua:660: in function <Interface\AddOns\Probably_Mirakuru\mirakuru.lua:658>
    Interface\AddOns\Probably\system\core\dsl.lua:90: in function <Interface\AddOns\Probably\system\core\dsl.lua:20>
    (tail call): ?
    Interface\AddOns\Probably\system\core\parser.lua:195: in function `nested'
    Interface\AddOns\Probably\system\core\parser.lua:273: in function `table'
    Interface\AddOns\Probably\system\timers\rotation.lua:146: in function `ooc_cycle'
    Interface\AddOns\Probably\system\timers\rotation.lua:197: in function `event'
    Interface\AddOns\Probably\system\core\timer.lua:16: in function <Interface\AddOns\Probably\system\core\timer.lua:11>

    Locals: (*temporary) = "player"


    What problem?
    Firehack is still not fully functioning I suppose...
    ~They call me HordeOnYourTube, but you can call me hoyt~

  8. #7
    yobleed's Avatar Active Member
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    Originally Posted by lsh4418 View Post
    Message: Interface\AddOns\Probably_Mirakuru\mirakuru.lua:660: Usage: UnitBuff("unit", [index] or ["name", "rank"][, "filter"])
    Time: 06/27/15 10:38:28
    Count: 2886
    Stack: [C]: in function `UnitBuff'
    Interface\AddOns\Probably_Mirakuru\mirakuru.lua:660: in function <Interface\AddOns\Probably_Mirakuru\mirakuru.lua:658>
    Interface\AddOns\Probably\system\core\dsl.lua:90: in function <Interface\AddOns\Probably\system\core\dsl.lua:20>
    (tail call): ?
    Interface\AddOns\Probably\system\core\parser.lua:195: in function `nested'
    Interface\AddOns\Probably\system\core\parser.lua:273: in function `table'
    Interface\AddOns\Probably\system\timers\rotation.lua:146: in function `ooc_cycle'
    Interface\AddOns\Probably\system\timers\rotation.lua:197: in function `event'
    Interface\AddOns\Probably\system\core\timer.lua:16: in function <Interface\AddOns\Probably\system\core\timer.lua:11>

    Locals: (*temporary) = "player"


    What problem?
    Removing this resolved the issue, since the latest patch notes removed Aspect of the Fox that's what gave you the error

    I found the problem at the newest patch notes:

    "Hunters:
    General
    Aspect of the Fox has been removed.
    Code:
     -- Movement: Add support for Aspect of the Fox and Kil'jaeden's Cunning
    ProbablyEngine.condition.register("moving", function(target)
        local speed, _ = GetUnitSpeed(target)
    	if UnitBuff(target, GetSpellInfo(172106)) or UnitBuff(target, GetSpellInfo(137587)) then speed = 0 end
        return speed ~= 0
    end)
    Last edited by yobleed; 06-29-2015 at 11:07 AM.
    ~They call me HordeOnYourTube, but you can call me hoyt~

  9. #8
    yobleed's Avatar Active Member
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    Mirakuru's Rotation

    Working with Patch 6.2.0
    Download Here

    Updates:
    Removed Aspect of The Fox function that caused the rotation to lock.
    Last edited by yobleed; 06-30-2015 at 02:05 PM.
    ~They call me HordeOnYourTube, but you can call me hoyt~

  10. #9
    lsh4418's Avatar Member
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    thanks~!I'll test

  11. #10
    yobleed's Avatar Active Member
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    Originally Posted by lsh4418 View Post
    thanks~!I'll test
    So how's the testing going?
    ~They call me HordeOnYourTube, but you can call me hoyt~

  12. #11
    Briskey's Avatar Member
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    So, I've been using the demo routine for a few days now. Works great, other than a few small issues! It will not summon a Doomguard/Terrorguard or use Imp Swarm more than once in the same combat. The Doomguard thing doesn't really matter that much since it's a 10 minute cooldown, but the Imp Swarm is a great amount of DPS lost. Any idea why this is happening?

  13. #12
    Mirakuru's Avatar Corporal
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    Yes, the routine is heavily outdated. I just got back earlier this week so there's going to be something coming soonish.

  14. #13
    yobleed's Avatar Active Member
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    Originally Posted by Mirakuru View Post
    Yes, the routine is heavily outdated. I just got back earlier this week so there's going to be something coming soonish.
    I'm glad to see you back!
    ~They call me HordeOnYourTube, but you can call me hoyt~

  15. #14
    Briskey's Avatar Member
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    Originally Posted by Mirakuru View Post
    Yes, the routine is heavily outdated. I just got back earlier this week so there's going to be something coming soonish.
    Awesome! Thanks!

  16. #15
    xodius98's Avatar Member
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    Originally Posted by Mirakuru View Post
    Yes, the routine is heavily outdated. I just got back earlier this week so there's going to be something coming soonish.
    Wow, thought the dingo's finally got ya... WB I'll be around to test whatever needs done

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