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  1. #1
    Basti229's Avatar Member
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    Fake Cast?

    Hey,
    im currently trying to implement fake casting in my profile. I tried this code:


    {"Healing Touch", "modifier.lalt", "player"},
    {"/stopcasting",{"modifier.lalt", "player.casting.percent >= 50"}},

    but he instantly stops casting.

    any suggestions?
    Last edited by Basti229; 05-01-2015 at 08:04 AM.

    Fake Cast?
  2. #2
    svs's Avatar Active Member
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    It's
    Code:
    "player.casting.percent >= 50"

  3. #3
    Basti229's Avatar Member
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    still the same problem with your method

  4. #4
    ImogenOC's Avatar Contributor ProbablyEngine Community Manager
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    Off the top of my head:

    Code:
    -- Fake Cast (Hotkey - ALT)
    
    -- Initiate
    { "Healing Touch", {
    "modifier.alt",
    "!target.casting",
    }, "lowest" },
    -- Kill It
    { "/stopcasting", {
    "modifier.alt",
    "player.casting(Healing Touch)",
    "player.casting(Healing Touch).percent >= 53",
    "!target.casting",
    }},
    ProbablyEngine - Developer and Lead Support
    A Powerful Rotation Bot: ProbablyEngine

  5. #5
    Basti229's Avatar Member
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    Still the same.cast detection seems to be bugged i have problems with my anti polymorph too. if an arena target is casting polymorph my profile should switch to bear but it also switches to bear form with an warrior and warlock as enemys

  6. #6
    akeon1's Avatar Contributor
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    Someone wrote (maybe stinkytwitch) a little function for me to cancel casting on a spell by name:

    { "/stopcasting", { "player.mana >= 95", function() local s,_=UnitChannelInfo("player"); return s and s == 'Evocation' end } },


    You could try adapting it to UnitSpellInfo and then changing name of your spell

  7. #7
    Basti229's Avatar Member
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    still doesnt work

  8. #8
    Basti229's Avatar Member
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    still no idea how to do that

  9. #9
    Basti229's Avatar Member
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    got it working

    Code:
    ProbablyEngine.library.register('DGTLibary',
    {
    	FakeCastCheck = function(SpellName, TimeLeftBeforeStopcast)
    		local spellID, _, _, _, _, endTime = UnitCastingInfo("player")
    		if spellID then
    			local finish = endTime/1000 - GetTime()
    			if spellID == tostring(SpellName) and finish < tonumber(TimeLeftBeforeStopcast) then
    				return true
    			end
    		end
    		return false
    	end,
    })
    Code:
    	{{
    		{"/stopcasting",{"@DGTLibary.FakeCastCheck('NAME OF FAKECAST SPELL',CANCELTIME)","modifier.lcontrol"},nil},
    		{"FAKECASTSPELLt",{"modifier.lcontrol"},"player"},
    	},"modifier.lcontrol"},
    Last edited by Basti229; 06-12-2015 at 08:40 AM.

  10. #10
    akeon1's Avatar Contributor
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    why so many modifier.lcontrol if you using it at the end of the nest ?

    cant just shorten it to:
    Code:
        {{
            {"/stopcasting",{"@DGTLibary.FakeCastCheck('NAME OF FAKECAST SPELL',CANCELTIME)"},nil},
            {"FAKECASTSPELLt",nil,"player"},
        },"modifier.lcontrol"},

  11. #11
    Basti229's Avatar Member
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    had it before without the nesting so i could be deleted i think

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