I'm building my own Restoration Shaman within MTS profile and I can't remember where I found this - "!player.debuff(Dazed)" I can't seem to get this to work. This is what I have -
I want Windwalk Totem to not use when dazed but only snared. It works when snared but if I'm dazed it still uses it...Code:{ "Windwalk Totem", { "!player.debuff(Dazed)", "player.state.snare", "!player.totem(Windwalk Totem)", (function() return fetch("mtsconfShamanResto", "WindwalkPvp") end) }, "player" },