Object Manager -> Player structures menu

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  1. #1
    Spa_M347's Avatar Member
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    Object Manager -> Player structures

    Hello!

    I would like to ask for help with ESO memory editing. I'm trying to find Object Manager with Player structures.
    I found player roster, main player positions but not "something" what would look like OM.

    Did someone tried to find this structure?
    Any useful tips, or offsets?

    Thanks for help!

    Object Manager -> Player structures
  2. #2
    harrisonjones's Avatar Member
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    mind sharing what you found?

    is the game still packed? if so how did you unpack it?

  3. #3
    Spa_M347's Avatar Member
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    With help of JuJuBoSc I tryed to find player structures. Still I have no success but maybe someone skilled will help us - or just point us the right way.

    I do not know what do you mean by "packed"? I just access memory values, not do code injections or dx hooks - I do not trust to this.

  4. #4
    Spa_M347's Avatar Member
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    Hello,

    I spend a while with ESO memory editing and I am confused with results. I founded lots of addresses with "false" XYZ position (float type). Everytime I respawn in different location, X and Y will reset to zero. True player XYZ position I founded are 4BYTE INTEGER value and not reset to zero while respawn. Near this values are rotate values, camera position etc.

    It looks weird for me. Has anyone here experience with ESO memory editing?

    Thanks!

  5. #5
    Spa_M347's Avatar Member
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    Hello all,

    I have some skills with memory editing (I made Planetside 2 ESP and ROF hack) but ESO is a tough challenge!

    Is there experienced hacker who will could give me advice?

    First, I have problem to find right player coordinates. Float values of X and Y have no zero values in corner of the map but in location where I actually spawn (even in middle of map). I believe that it is not right values for me.

    If I try to find Integer values of X and Y, I allways find 4 results and it looks like correct values (zero values are in corner of the map). Can someone confirm this? Integer Z value is rounded Float Z value * 100.

    Second, I have problems to find base address of Object manager. Address of character name are far from any coordinates I founded before and even when I tryed to use Juju's Framework I not get right addresses.

    Please help.

    Thanks!
    Spa
    Last edited by Spa_M347; 04-28-2015 at 01:05 AM. Reason: update

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