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    Spem's Avatar Member
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    player.spell(SPELL).charges

    I can't seem to get this to work.

    {"Corruption", "target.debuff(Corruption).duration <= 5", "target"},
    {"Metamorphosis", "player.demonicfury >= 900" },
    {"Hand of Gul'dan", "target.debuff(Hand of Gul'dan).duration <= 3", "target"},
    {"Soul Fire", "player.spell(Molten Core).charges >= 4"},
    {"Soul Fire", "target.health <= 25"},
    {"Shadow Bolt" },

    I am wanting the spell Soul Fire to only cast when it has 4 or more charges if Molten Core active at one time and then spamming it at less then 25% health and then using Shadow Bolt as the filler.
    What currently happens is Soul Fire is only cast on below 25% and Shadow Bolt spammed - Corruption works fine, Hand of Gul'dan doesn't wait for the less then 3 second mark to hit the next cast.

    If anyone could shed some light on what i am doing wrong that would be fantastic!

    Fixed it.

    {"Soul Fire", "player.buff(Molten Core).count >= 4"},

    That is the correct command.
    Last edited by Spem; 01-17-2015 at 07:47 PM.

    player.spell(SPELL).charges

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