3dstom2-lib3ds1.3x.rar
I did not write this, Cyrect did, I just fixed it for the new m2 format and seeing has nobody else has released it...
Its bloated when uncompressed.
You still need depending on the model:
M2Modder: to fix the textures in the model and such.
3DS Max
Lithunwrap to change UV mapping in a halfway acceptable fashion(Ultimate Unwrap is best, too annoying to crack though)
MS3D (Pretty much only good for item edits and file type conversions)
Photoshop CS3 or The Gimp for redoing the textures when its necessary.
BLP->PNG & PNG->BLP converter
When it creates a model it will set its texture type as hardcoded, I've had no luck using them like that but if you convert it with M2Modder to Creature, Character skin when appropriate for said model types it will load them assuming all the file names are right and referanced properly.
Everything must be in a MPQ as with normal changes.
Items use "Cape" texture type in M2Modder.
For weapons the attachment point is the center of the axis (i.e center where you think the grip should be there), you'll have to fiddle with the orientation sometimes depending on where you get your model from and whatnot.
There is ***NO ANIMATION*** support, even if it converts them the 3DS File format is useless for animations and subsequently no giving all the female models 42 FFF cup breast sizes and maintaining animations on import. (sigh...)
Maybe some kind soul will release a fbx->m2 or ms3d->m2 or even a straight 3DS Max *.m2 exporter. >.>