GCD, client-side and server-side check? menu

User Tag List

Results 1 to 1 of 1
  1. #1
    includao's Avatar Member
    Join Date
    Jun 2014
    Thanks G/R
    Trade Feedback
    0 (0%)
    0 Post(s)
    0 Thread(s)

    GCD, client-side and server-side check?

    There was a time when even it was possible to bypass the client side GCD (global cooldown) counter in WoW so that you effectively had like a .5 second GCD instead of the normal. Nowadays in most modern MMOs the GCD is monitored both server side and client side. Considering the apparent bugs and design decisions in WildStar, has anyone tried to investigate this?
    Last edited by includao; 08-13-2014 at 09:36 PM.

    These ads disappear when you log in.

Similar Threads

  1. Disabling client side macro checks
    By griste in forum WoW UI, Macros and Talent Specs
    Replies: 0
    Last Post: 11-28-2013, 03:37 PM
  2. Replies: 2
    Last Post: 08-16-2011, 11:42 PM
  3. private server character bans kept client side?
    By Unknown Soldier in forum WoW EMU Exploits & Bugs
    Replies: 3
    Last Post: 04-19-2008, 12:08 PM
  4. [Video] Creating a client side private server for 2.3.3
    By Kasdraven in forum WoW EMU Guides & Tutorials
    Replies: 2
    Last Post: 02-26-2008, 03:18 PM
  5. How to change models and textures client side only
    By Matt in forum World of Warcraft Guides
    Replies: 9
    Last Post: 11-29-2006, 12:35 AM
All times are GMT -5. The time now is 02:30 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2020 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search