My in game radar menu

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  1. #1
    Sirmabus's Avatar Active Member
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    My in game radar

    Not to much happening here these days so I thought I'd show off my in game radar.
    It all works using the built in ESO Lua API for the UI stuff, so no DirectX or otherwise graphics engine hooks needed.
    I extended the built in Lua to export the Unit/Object list, etc.
    Although it's all in Lua even when there is a lot of objects in the area, doesn't seem to slow down the game more then a few FPS at most.

    I can toggle the display of specific resources. The view rotates with the player camera.
    Here you see the MOB indicators are little icon arrows red to orange arrows according to their difficulty with the bosses being sort of a yellow orange:
    My in game radar-dvkzlsj-jpg

    Can be toggled to labels:
    My in game radar-uu21f6h-jpg

    Also quest NPC and items have their own icon label too.
    With it I can find those side quests easier, plus quickly locate quest item targets, etc.:
    My in game radar-dgdtlfl-jpg

    Then because I can find resource and chests so easy I added a "use nearest Unit" feature (bound to an extra mouse button) and made a chest auto-lockpick too (Not much to see for a screen shot):
    My in game radar-2jsxj29-jpg

    My in game radar
  2. Thanks ryanhaire1237 (1 members gave Thanks to Sirmabus for this useful post)
  3. #2
    cadacosa's Avatar Private
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    Very nice! Having a radar like that would be super handy! Thanks for the screen shots.

  4. #3
    Exstazik's Avatar Member
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    How can I do the same for resources?

  5. #4
    Sirmabus's Avatar Active Member
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    I won't be releasing mine. But with some work you can make your own :-)

  6. #5
    griff82's Avatar Member
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    does this work for seeing enemies in pvp?

  7. #6
    Sirmabus's Avatar Active Member
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    Yes, as well as friendly players.
    You will see for example in Cyrodiil little flocks of people fighting, and, or, laying in wait to ambush someone, etc.

  8. #7
    QuadroTony's Avatar Site Donator
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    where i can find similar things for TESO nowadays? looks like this one is too old , and private

    P.S author's inbox full....

  9. #8
    QuadroTony's Avatar Site Donator
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    Simbarus, i messaqge you back =)

  10. #9
    p1nhead's Avatar Member
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    Maybe you know the answer to my question:
    Can I see items in desks, bags, sacks etc before I use loot button (E)? Or items will be generated only after using loot function?

    The point is to see all items in current house, dungeon, location u can loot and dont waste time to look everywhere for items you wanna take.

  11. #10
    spartakexer123's Avatar Member
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    Sadly nobody developing for this game anymore, trust me i spent month looking for someone to code something for new version, nothing, offering money nothing...

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